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tdelibs/tdeparts/part.h

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/* This file is part of the KDE project
Copyright (C) 1999 Simon Hausmann <hausmann@kde.org>
(C) 1999 David Faure <faure@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef _KPART_H
#define _KPART_H
#include <tqstring.h>
#include <tqdom.h>
#include <tqguardedptr.h>
#include <kurl.h>
#include <kxmlguiclient.h>
class TDEInstance;
class TQWidget;
class TDEAction;
class TDEActionCollection;
class TQEvent;
struct QUnknownInterface;
namespace TDEIO {
class Job;
}
namespace KParts
{
class PartManager;
class Plugin;
class PartPrivate;
class PartActivateEvent;
class PartSelectEvent;
class GUIActivateEvent;
class PartBasePrivate;
/**
* Base class for all parts.
*
* @short Base class for all parts.
*/
class TDEPARTS_EXPORT PartBase : virtual public KXMLGUIClient
{
friend class PartBasePrivate;
public:
/**
* Constructor.
*/
PartBase();
/**
* Destructor.
*/
virtual ~PartBase();
/**
* Internal method. Called by KParts::Part to specify the parent object for plugin objects.
*
* @internal
*/
void setPartObject( TQObject *object );
TQObject *partObject() const;
protected:
/**
* Set the instance ( TDEInstance) for this part.
*
* Call this *first* in the inherited class constructor,
* because it loads the i18n catalogues.
*/
virtual void setInstance( TDEInstance *instance );
/**
* Set the instance ( TDEInstance) for this part.
*
* Call this *first* in the inherited class constructor,
* because it loads the i18n catalogues.
*/
virtual void setInstance( TDEInstance *instance, bool loadPlugins );
/**
* We have three different policies, whether to load new plugins or not. The
* value in the TDEConfig object of the TDEInstance object always overrides
* LoadPlugins and LoadPluginsIfEnabled.
*/
enum PluginLoadingMode {
/**
* Don't load any plugins at all.
*/
DoNotLoadPlugins = 0,
/**
* Load new plugins automatically. Can be
* overridden by the plugin if it sets
* EnabledByDefault=false in the corresponding
* .desktop file.
*/
LoadPlugins = 1,
/**
* New plugins are disabled by default. Can be
* overridden by the plugin if it sets
* EnabledByDefault=true in the corresponding
* .desktop file.
*/
LoadPluginsIfEnabled = 2
};
/**
* Load the Plugins honoring the PluginLoadingMode.
*
* If you call this method in an already constructed GUI (like when the user
* has changed which plugins are enabled) you need to add the new plugins to
* the KXMLGUIFactory:
* \code
* if( factory() )
* {
* TQPtrList<KParts::Plugin> plugins = KParts::Plugin::pluginObjects( this );
* TQPtrListIterator<KParts::Plugin> it( plugins );
* KParts::Plugin * plugin;
* while( ( plugin = it.current() ) != 0 )
* {
* ++it;
* factory()->addClient( plugin );
* }
* }
* \endcode
*/
void loadPlugins( TQObject *parent, KXMLGUIClient *parentGUIClient, TDEInstance *instance );
/**
* For a KParts::Part: call this before setInstance().
* For a KParts::MainWindow: call this before createGUI().
*/
void setPluginLoadingMode( PluginLoadingMode loadingMode );
private:
PartBasePrivate *d;
TQObject *m_obj;
};
/**
* Base class for parts.
*
* A "part" is a GUI component, featuring:
* @li A widget embeddedable in any application.
* @li GUI elements that will be merged in the "host" user interface
* (menubars, toolbars... ).
*
* <b>About the widget:</b>\n
*
* Note that KParts::Part does not inherit TQWidget.
* This is due to the fact that the "visual representation"
* will probably not be a mere TQWidget, but an elaborate one.
* That's why when implementing your KParts::Part (or derived)
* you should call KParts::Part::setWidget() in your constructor.
*
* <b>About the GUI elements:</b>\n
*
* Those elements trigger actions, defined by the part (action()).
* The layout of the actions in the GUI is defined by an XML file (setXMLFile()).
*
* See also ReadOnlyPart and ReadWritePart, which define the
* framework for a "viewer" part and for an "editor"-like part.
* Use Part directly only if your part doesn't fit into those.
*/
class TDEPARTS_EXPORT Part : public TQObject, public PartBase
{
Q_OBJECT
public:
/**
* Constructor.
*
* @param parent Parent object of the part.
* @param name QT-internal name of the part.
*/
Part( TQObject *parent = 0, const char* name = 0 );
/**
* Destructor.
*/
virtual ~Part();
/**
* Embed this part into a host widget.
*
* You don't need to do this if you created the widget with the
* correct parent widget - this is just a TQWidget::reparent().
* Note that the Part is still the holder
* of the TQWidget, meaning that if you delete the Part,
* then the widget gets destroyed as well, and vice-versa.
* This method is not recommended since creating the widget with the correct
* parent is simpler anyway.
*/
virtual void embed( TQWidget * parentWidget );
/**
* @return The widget defined by this part, set by setWidget().
*/
virtual TQWidget *widget();
/**
* @internal
* Used by the part manager.
*/
virtual void setManager( PartManager * manager );
/**
* Returns the part manager handling this part, if any (0L otherwise).
*/
PartManager * manager() const;
/**
* Returns the part (this, or a child part) at the given global position.
* This is called by the part manager to ask whether a part should be activated
* when clicking somewhere. In most cases the default implementation is enough.
* Reimplement this if your part has child parts in some areas (like in tdehtml or koffice)
* @param widget the part widget being clicked - usually the same as widget(), except in koffice.
* @param globalPos the mouse coordinates in global coordinates
*/
virtual Part *hitTest( TQWidget *widget, const TQPoint &globalPos );
/**
* @param selectable Indicates whether the part is selectable or not.
*/
virtual void setSelectable( bool selectable );
/**
* Returns whether the part is selectable or not.
*/
bool isSelectable() const;
signals:
/**
* Emitted by the part, to set the caption of the window(s)
* hosting this part
*/
void setWindowCaption( const TQString & caption );
/**
* Emited by the part, to set a text in the statusbar of the window(s)
* hosting this part
*/
void setStatusBarText( const TQString & text );
protected:
/**
* Set the main widget.
*
* Call this in the Part-inherited class constructor.
*/
virtual void setWidget( TQWidget * widget );
/**
* @internal
*/
virtual void customEvent( TQCustomEvent *event );
/**
* Convenience method which is called when the Part received a PartActivateEvent .
* Reimplement this if you don't want to reimplement event and test for the event yourself
* or even install an event filter.
*/
virtual void partActivateEvent( PartActivateEvent *event );
/**
* Convenience method which is called when the Part received a
* PartSelectEvent .
* Reimplement this if you don't want to reimplement event and
* test for the event yourself or even install an event filter.
*/
virtual void partSelectEvent( PartSelectEvent *event );
/**
* Convenience method which is called when the Part received a
* GUIActivateEvent .
* Reimplement this if you don't want to reimplement event and
* test for the event yourself or even install an event filter.
*/
virtual void guiActivateEvent( GUIActivateEvent *event );
/**
* Convenience method for KXMLGUIFactory::container.
* @return a container widget owned by the Part's GUI.
*/
TQWidget *hostContainer( const TQString &containerName );
private slots:
void slotWidgetDestroyed();
private:
TQGuardedPtr<TQWidget> m_widget;
PartManager * m_manager;
PartPrivate *d;
};
class ReadWritePart;
class ReadOnlyPartPrivate;
/**
* Base class for any "viewer" part.
*
* This class takes care of network transparency for you,
* in the simplest way (downloading to a temporary file, then letting the part
* load from the temporary file).
* To use the built-in network transparency, you only need to implement
* openFile(), not openURL().
*
* To implement network transparency differently (e.g. for progressive loading,
* like a web browser does for instance), or to prevent network transparency
* (but why would you do that?), you can override openURL().
*
* KParts Application can use the signals to show feedback while the URL is being loaded.
*
* ReadOnlyPart handles the window caption by setting it to the current URL
* (set in openURL(), and each time the part is activated).
* If you want another caption, set it in openFile() and
* (if the part might ever be used with a part manager) in guiActivateEvent()
*/
class TDEPARTS_EXPORT ReadOnlyPart : public Part
{
Q_OBJECT
friend class ReadWritePart;
public:
/**
* Constructor
* See also Part for the setXXX methods to call.
*/
ReadOnlyPart( TQObject *parent = 0, const char *name = 0 );
/**
* Destructor
*/
virtual ~ReadOnlyPart();
/**
* Call this to turn off the progress info dialog used by
* the internal TDEIO job. Use this if you provide another way
* of displaying progress info (e.g. a statusbar), using the
* signals emitted by this class, and/or those emitted by
* the Job given by started.
*/
void setProgressInfoEnabled( bool show );
/**
* Returns whether the part shows the progress info dialog used by internal
* TDEIO job.
*/
bool isProgressInfoEnabled() const;
#ifndef KDE_NO_COMPAT
void showProgressInfo( bool show );
#endif
public slots:
/**
* Only reimplement openURL if you don't want the network transparency support
* to download from the url into a temporary file (when the url isn't local).
* Otherwise, reimplement openFile() only .
*
* If you reimplement it, don't forget to set the caption, usually with
* emit setWindowCaption( url.prettyURL() );
*/
virtual bool openURL( const KURL &url );
public:
/**
* Returns the currently in part used URL.
*
* @return The current used URL.
*/
KURL url() const { return m_url; }
/**
* Called when closing the current url (e.g. document), for instance
* when switching to another url (note that openURL() calls it
* automatically in this case).
* If the current URL is not fully loaded yet, aborts loading.
* Deletes the temporary file used when the url is remote.
* @return always true, but the return value exists for reimplementations
*/
virtual bool closeURL();
public:
/**
* Initiate sending data to this part.
* This is an alternative to openURL, which allows the user of the part
* to load the data itself, and send it progressively to the part.
*
* @param mimeType the type of data that is going to be sent to this part.
* @param url the URL representing this data. Although not directly used,
* every ReadOnlyPart has a URL (see url()), so this simply sets it.
* @return true if the part supports progressive loading and accepts data, false otherwise.
*/
bool openStream( const TQString& mimeType, const KURL& url );
/**
* Send some data to the part. openStream must have been called previously,
* and must have returned true.
* @return true if the data was accepted by the part. If false is returned,
* the application should stop sending data, and doesn't have to call closeStream.
*/
bool writeStream( const TQByteArray& data );
/**
* Terminate the sending of data to the part.
* With some data types (text, html...) closeStream might never actually be called,
* in the case of continuous streams, for instance plain text or HTML data.
*/
bool closeStream();
private: // Makes no sense for inherited classes to call those. But make it protected there.
/**
* Called by openStream to initiate sending of data.
* Parts which implement progress loading should check the @p mimeType
* parameter, and return true if they can accept a data stream of that type.
*/
virtual bool doOpenStream( const TQString& /*mimeType*/ ) { return false; }
/**
* Receive some data from the hosting application.
* In this method the part should attempt to display the data progressively.
* With some data types (text, html...) closeStream might never actually be called,
* in the case of continuous streams. This can't happen with e.g. images.
*/
virtual bool doWriteStream( const TQByteArray& /*data*/ ) { return false; }
/**
* This is called by closeStream(), to indicate that all the data has been sent.
* Parts should ensure that all of the data is displayed at this point.
* @return whether the data could be displayed correctly.
*/
virtual bool doCloseStream() { return false; }
signals:
/**
* The part emits this when starting data.
* If using a TDEIO::Job, it sets the job in the signal, so that
* progress information can be shown. Otherwise, job is 0.
**/
void started( TDEIO::Job * );
/**
* Emit this when you have completed loading data.
* Hosting apps will want to know when the process of loading the data
* is finished, so that they can access the data when everything is loaded.
**/
void completed();
/**
* Same as the above signal except it indicates whether there is
* a pending action to be executed on a delay timer. An example of
* this is the meta-refresh tags on web pages used to reload/redirect
* after a certain period of time. This signal is useful if you want
* to give the user the ability to cancel such pending actions.
*
* @param pendingAction true if a pending action exists, false otherwise.
*/
void completed( bool pendingAction );
/**
* Emit this if loading is canceled by the user or by an error.
* @param errMsg the error message, empty if the user canceled the loading voluntarily.
*/
void canceled( const TQString &errMsg );
protected slots:
void slotJobFinished( TDEIO::Job * job );
protected:
/**
* If the part uses the standard implementation of openURL(),
* it must reimplement this, to open @p m_file.
* Otherwise simply define it to { return false; }
*/
virtual bool openFile() = 0;
/**
* @internal
*/
void abortLoad();
/**
* Reimplemented from Part, so that the window caption is set to
* the current url (decoded) when the part is activated.
* This is the usual behavior in 99% of the apps.
* Reimplement if you don't like it - test for event->activated() !
*
* Technical note : this is done with GUIActivateEvent and not with
* PartActivateEvent because it's handled by the mainwindow
* (which gets the even after the PartActivateEvent events have been sent)
*/
virtual void guiActivateEvent( GUIActivateEvent *event );
/**
* Remote (or local) url - the one displayed to the user.
*/
KURL m_url;
/**
* Local file - the only one the part implementation should deal with.
*/
TQString m_file;
/**
* If @p true, @p m_file is a temporary file that needs to be deleted later.
*/
bool m_bTemp;
private:
ReadOnlyPartPrivate *d;
};
/**
* Base class for an "editor" part.
*
* This class handles network transparency for you.
* Anything that can open a URL, allow modifications, and save
* (to the same URL or a different one).
*
* A read-write part can be set to read-only mode, using setReadWrite().
*
* Part writers :
* Any part inheriting ReadWritePart should check isReadWrite()
* before allowing any action that modifies the part.
* The part probably wants to reimplement setReadWrite, disable those
* actions. Don't forget to call the parent setReadWrite().
*/
class TDEPARTS_EXPORT ReadWritePart : public ReadOnlyPart
{
Q_OBJECT
public:
/**
* Constructor.
* See parent constructor for instructions.
*/
ReadWritePart( TQObject *parent = 0, const char *name = 0 );
/**
* Destructor.
* Applications using a ReadWritePart should make sure, before
* destroying it, to call closeURL().
* In TDEMainWindow::queryClose(), for instance, they should allow
* closing only if the return value of closeURL() was true.
* This allows to cancel.
*/
virtual ~ReadWritePart();
/**
* @return true if the part is in read-write mode
*/
bool isReadWrite() const { return m_bReadWrite; }
/**
* Changes the behavior of this part to readonly or readwrite.
* @param readwrite set to true to enable readwrite mode
*/
virtual void setReadWrite ( bool readwrite = true );
/**
* @return true if the document has been modified.
*/
bool isModified() const { return m_bModified; }
/**
* If the document has been modified, ask the user to save changes.
* This method is meant to be called from TDEMainWindow::queryClose().
* It will also be called from closeURL().
*
* @return true if closeURL() can be called without the user losing
* important data, false if the user chooses to cancel.
*
* @since 3.2
*/
// TODO: Make virtual for KDE 4
bool queryClose();
/**
* Called when closing the current url (e.g. document), for instance
* when switching to another url (note that openURL() calls it
* automatically in this case).
*
* If the current URL is not fully loaded yet, aborts loading.
*
* If isModified(), queryClose() will be called.
*
* @return false on cancel
*/
virtual bool closeURL();
/**
* Call this method instead of the above if you need control if
* the save prompt is shown. For example, if you call queryClose()
* from TDEMainWindow::queryClose(), you would not want to prompt
* again when closing the url.
*
* Equivalent to promptToSave ? closeURL() : ReadOnlyPart::closeURL()
*
* @since 3.2
*/
// TODO: Make virtual for KDE 4
bool closeURL( bool promptToSave );
/**
* Save the file to a new location.
*
* Calls save(), no need to reimplement
*/
virtual bool saveAs( const KURL &url );
/**
* Sets the modified flag of the part.
*/
virtual void setModified( bool modified );
signals:
/**
* @since 3.2, remove in KDE 4, when queryClose is made virtual
*
* set handled to true, if you don't want the default handling
* set abortClosing to true, if you handled the request,
* but for any reason don't want to allow closing the document
*/
void sigQueryClose(bool *handled, bool* abortClosing);
public slots:
/**
* Call setModified() whenever the contents get modified.
* This is a slot for convenience, so that you can connect it
* to a signal, like textChanged().
*/
virtual void setModified();
/**
* Save the file in the location from which it was opened.
* You can connect this to the "save" action.
* Calls saveFile() and saveToURL(), no need to reimplement.
*/
virtual bool save();
/**
* Waits for any pending upload job to finish and returns whether the
* last save() action was successful.
*/
bool waitSaveComplete();
protected:
/**
* Save to a local file.
* You need to implement it, to save to @p m_file.
* The framework takes care of re-uploading afterwards.
*
* @return true on success, false on failure.
* On failure the function should inform the user about the
* problem with an appropriate message box. Standard error
* messages can be constructed using TDEIO::buildErrorString()
* in combination with the error codes defined in tdeio/global.h
*/
virtual bool saveFile() = 0;
/**
* Save the file.
*
* Uploads the file, if @p m_url is remote.
* This will emit started(), and either completed() or canceled(),
* in case you want to provide feedback.
* @return true on success, false on failure.
*/
virtual bool saveToURL();
protected slots:
/**
* @internal
*/
void slotUploadFinished( TDEIO::Job * job );
private:
void prepareSaving();
private:
bool m_bModified;
bool m_bReadWrite;
bool m_bClosing;
};
} // namespace
#endif