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tdelibs/tdestyles/keramik/pixmaploader.cpp

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/*
Copyright (c) 2002 Malte Starostik <malte@kde.org>
(c) 2002,2003 Maksim Orlovich <maksim@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
// $Id$
#include <tqapplication.h>
#include <tqbitmap.h>
#include <tqglobal.h>
#include <tqimage.h>
#include <tqpainter.h>
#include <tqpixmap.h>
#include <tqpixmapcache.h>
#include "pixmaploader.h"
#include "pixmaps.keramik"
using namespace Keramik;
PixmapLoader* PixmapLoader::s_instance = 0;
PixmapLoader::PixmapLoader(): m_pixmapCache(327680, 2017)
{
m_pixmapCache.setAutoDelete(true);
for (int c=0; c<256; c++)
clamp[c]=static_cast<unsigned char>(c);
for (int c=256; c<540; c++)
clamp[c] = 255;
}
void PixmapLoader::clear()
{
//m_cache.clear();
}
TQImage* PixmapLoader::getDisabled(int name, const TQColor& color, const TQColor& back, bool blend)
{
KeramikEmbedImage* edata = KeramikGetDbImage(name);
if (!edata)
return 0;
//Like getColored, but desaturate a bit, and lower gamma..
//Create a real image...
TQImage* img = new TQImage(edata->width, edata->height, 32);
//OK, now, fill it in, using the color..
TQ_UINT32 r, g,b;
TQ_UINT32 i = tqGray(color.rgb());
r = (3*color.red()+i)>>2;
g = (3*color.green()+i)>>2;
b = (3*color.blue()+i)>>2;
TQ_UINT32 br = back.red(), bg = back.green(), bb = back.blue();
if (edata->haveAlpha)
{
if (blend)
{
img->setAlphaBuffer(false);
TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() );
int size = img->width()*img->height() * 3;
for (int pos = 0; pos < size; pos+=3)
{
TQ_UINT32 scale = edata->data[pos];
TQ_UINT32 add = (edata->data[pos+1]*i+127)>>8;
TQ_UINT32 alpha = edata->data[pos+2];
TQ_UINT32 destAlpha = 256 - alpha;
TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add];
TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add];
TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add];
*write =tqRgb(((rr*alpha+127)>>8) + ((br*destAlpha+127)>>8),
((rg*alpha+127)>>8) + ((bg*destAlpha+127)>>8),
((rb*alpha+127)>>8) + ((bb*destAlpha+127)>>8));
write++;
}
}
else
{
img->setAlphaBuffer(true);
TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() );
int size = img->width()*img->height() * 3;
for (int pos = 0; pos < size; pos+=3)
{
TQ_UINT32 scale = edata->data[pos];
TQ_UINT32 add = (edata->data[pos+1]*i+127)>>8;
TQ_UINT32 alpha = edata->data[pos+2];
TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add];
TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add];
TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add];
*write =tqRgba(rr, rg, rb, alpha);
write++;
}
}
}
else
{
img->setAlphaBuffer(false);
TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() );
int size = img->width()*img->height() * 2;
for (int pos = 0; pos < size; pos+=2)
{
TQ_UINT32 scale = edata->data[pos];
TQ_UINT32 add = (edata->data[pos+1]*i+127)>>8;
TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add];
TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add];
TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add];
*write =tqRgb(rr, rg, rb);
write++;
}
}
return img;
}
TQImage* PixmapLoader::getColored(int name, const TQColor& color, const TQColor& back, bool blend)
{
KeramikEmbedImage* edata = KeramikGetDbImage(name);
if (!edata)
return 0;
//Create a real image...
TQImage* img = new TQImage(edata->width, edata->height, 32);
//OK, now, fill it in, using the color..
TQ_UINT32 r, g,b;
r = color.red() + 2;
g = color.green() + 2;
b = color.blue() + 2;
// int i = tqGray(color.rgb());
TQ_UINT32 br = back.red(), bg = back.green(), bb = back.blue();
if (edata->haveAlpha)
{
if (blend)
{
img->setAlphaBuffer(false);
TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() );
int size = img->width()*img->height() * 3;
for (int pos = 0; pos < size; pos+=3)
{
TQ_UINT32 scale = edata->data[pos];
TQ_UINT32 add = edata->data[pos+1];
TQ_UINT32 alpha = edata->data[pos+2];
TQ_UINT32 destAlpha = 256 - alpha;
if (scale != 0)
add = add*5/4;
TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add];
TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add];
TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add];
*write =tqRgb(((rr*alpha+127)>>8) + ((br*destAlpha+127)>>8),
((rg*alpha+127)>>8) + ((bg*destAlpha+127)>>8),
((rb*alpha+127)>>8) + ((bb*destAlpha+127)>>8));
write++;
}
}
else
{
img->setAlphaBuffer(true);
TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() );
int size = img->width()*img->height() * 3;
for (int pos = 0; pos < size; pos+=3)
{
TQ_UINT32 scale = edata->data[pos];
TQ_UINT32 add = edata->data[pos+1];
TQ_UINT32 alpha = edata->data[pos+2];
if (scale != 0)
add = add*5/4;
TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add];
TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add];
TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add];
*write =tqRgba(rr, rg, rb, alpha);
write++;
}
}
}
else
{
img->setAlphaBuffer(false);
TQ_UINT32* write = reinterpret_cast< TQ_UINT32* >(img->bits() );
int size = img->width()*img->height() * 2;
for (int pos = 0; pos < size; pos+=2)
{
TQ_UINT32 scale = edata->data[pos];
TQ_UINT32 add = edata->data[pos+1];
if (scale != 0)
add = add*5/4;
TQ_UINT32 rr = clamp[((r*scale+127)>>8) + add];
TQ_UINT32 rg = clamp[((g*scale+127)>>8) + add];
TQ_UINT32 rb = clamp[((b*scale+127)>>8) + add];
*write =tqRgb(rr, rg, rb);
write++;
}
}
return img;
}
TQPixmap PixmapLoader::pixmap( int name, const TQColor& color, const TQColor& bg, bool disabled, bool blend )
{
return scale(name, 0, 0, color, bg, disabled, blend);
}
TQPixmap PixmapLoader::scale( int name, int width, int height, const TQColor& color, const TQColor& bg, bool disabled, bool blend )
{
KeramikCacheEntry entry(name, color, bg, disabled, blend, width, height);
KeramikCacheEntry* cacheEntry;
int key = entry.key();
if ((cacheEntry = m_pixmapCache.find(key, true)))
{
if (entry == *cacheEntry) //True match!
return *cacheEntry->m_pixmap;
else //Remove old entry in case of a conflict!
m_pixmapCache.remove(key);
}
TQImage* img = 0;
TQPixmap* result = 0;
if (disabled)
img = getDisabled(name, color, bg, blend);
else
img = getColored(name, color, bg, blend);
if (!img)
{
KeramikCacheEntry* toAdd = new KeramikCacheEntry(entry);
toAdd->m_pixmap = new TQPixmap();
m_pixmapCache.insert(key, toAdd, 16);
return TQPixmap();
}
if (width == 0 && height == 0)
result = new TQPixmap(*img);
else
result = new TQPixmap(img->smoothScale( width ? width : img->width(),
height ? height: img->height()));
delete img;
KeramikCacheEntry* toAdd = new KeramikCacheEntry(entry);
toAdd->m_pixmap = result;
if (!m_pixmapCache.insert(key, toAdd, result->width()*result->height()*result->depth()/8)) {
TQPixmap toRet = *result;
delete toAdd;
return toRet;
}
return *result;
}
TQSize PixmapLoader::size( int id )
{
KeramikEmbedImage* edata = KeramikGetDbImage(id);
if (!edata)
return TQSize(0,0);
return TQSize(edata->width, edata->height);
}
void TilePainter::draw( TQPainter *p, int x, int y, int width, int height, const TQColor& color, const TQColor& bg, bool disabled, PaintMode mode )
{
if (mode == PaintTrivialMask)
{
p->fillRect(x, y, width, height, TQt::color1);
return;
}
bool swBlend = (mode != PaintFullBlend);
unsigned int scaledColumns = 0, scaledRows = 0, lastScaledColumn = 0, lastScaledRow = 0;
int scaleWidth = width, scaleHeight = height;
//scaleWidth, scaleHeight are calculated to contain the area available
//for all tiled and stretched columns/rows respectively.
//This is need to redistribute the area remaining after painting
//the "fixed" elements. We also keep track of the last col and row
//being scaled so rounding errors don't cause us to be short a pixel or so.
for ( unsigned int col = 0; col < columns(); ++col )
if ( columnMode( col ) != Fixed )
{
scaledColumns++;
lastScaledColumn = col;
}
else scaleWidth -= PixmapLoader::the().size (absTileName( col, 0 ) ).width();
for ( unsigned int row = 0; row < rows(); ++row )
if ( rowMode( row ) != Fixed )
{
scaledRows++;
lastScaledRow = row;
}
else scaleHeight -= PixmapLoader::the().size (absTileName( 0, row ) ).height();
if ( scaleWidth < 0 ) scaleWidth = 0;
if ( scaleHeight < 0 ) scaleHeight = 0;
int ypos = y;
//Center vertically if everything is fixed but there is extra room remaining
if ( scaleHeight && !scaledRows )
ypos += scaleHeight / 2;
for ( unsigned int row = 0; row < rows(); ++row )
{
int xpos = x;
//Center horizontally if extra space and no where to redistribute it to...
if ( scaleWidth && !scaledColumns )
xpos += scaleWidth / 2;
//If not fixed vertically, calculate our share of space available
//for scalable rows.
int h = rowMode( row ) == Fixed ? 0 : scaleHeight / scaledRows;
//Redistribute any "extra" pixels to the last scaleable row.
if ( scaledRows && row == lastScaledRow )
{
int allocatedEvenly = scaleHeight / scaledRows * scaledRows;
h += scaleHeight - allocatedEvenly;
}
//If we're fixed, get the height from the pixmap itself.
int realH = h ? h : PixmapLoader::the().size (absTileName( 0, row ) ).height();
//Skip non-fitting stretched/tiled rows, too.
if (rowMode( row ) != Fixed && h == 0)
continue;
//Set h to 0 to denote that we aren't scaling
if ( rowMode( row ) == Tiled )
h = 0;
for ( unsigned int col = 0; col < columns(); ++col )
{
//Calculate width for rows that aren't fixed.
int w = columnMode( col ) == Fixed ? 0 : scaleWidth / scaledColumns;
//Get the width of the pixmap..
int tileW = PixmapLoader::the().size (absTileName( col, row ) ).width();
//Redistribute any extra pixels..
if ( scaledColumns && col == lastScaledColumn ) w += scaleWidth - scaleWidth / scaledColumns * scaledColumns;
//The width to use...
int realW = w ? w : tileW;
//Skip any non-fitting stretched/tiled columns
if (columnMode( col ) != Fixed && w == 0)
continue;
//Set w to 0 to denote that we aren't scaling
if ( columnMode( col ) == Tiled )
w = 0;
//If we do indeed have a pixmap..
if ( tileW )
{
//If scaling in either direction.
if ( w || h )
{
if (mode != PaintMask)
{
p->drawTiledPixmap( xpos, ypos, realW, realH, scale( col, row, w, h, color, bg, disabled, swBlend ) );
}
else
{
const TQBitmap* mask = scale( col, row, w, h, color, bg, disabled, false ).mask();
if (mask)
{
p->setBackgroundColor(TQt::color0);
p->setPen(TQt::color1);
p->drawTiledPixmap( xpos, ypos, realW, realH, *mask);
}
else
p->fillRect ( xpos, ypos, realW, realH, TQt::color1);
}
}
else
{
//Tiling (or fixed, the same really)
if (mode != PaintMask)
{
p->drawTiledPixmap( xpos, ypos, realW, realH, tile( col, row, color, bg, disabled, swBlend ) );
}
else
{
const TQBitmap* mask = tile( col, row, color, bg, disabled, false ).mask();
if (mask)
{
p->setBackgroundColor(TQt::color0);
p->setPen(TQt::color1);
p->drawTiledPixmap( xpos, ypos, realW, realH, *mask);
}
else
p->fillRect ( xpos, ypos, realW, realH, TQt::color1);
}
}
}
//Advance horizontal position
xpos += realW;
}
//Advance vertical position
ypos += realH;
}
}
RectTilePainter::RectTilePainter( int name,
bool scaleH, bool scaleV,
unsigned int columns, unsigned int rows )
: TilePainter( name ),
m_scaleH( scaleH ),
m_scaleV( scaleV )
{
m_columns = columns;
m_rows = rows;
TileMode mh = m_scaleH ? Scaled : Tiled;
TileMode mv = m_scaleV ? Scaled : Tiled;
for (int c=0; c<4; c++)
{
if (c != 1)
colMde[c] = Fixed;
else
colMde[c] = mh;
}
for (int c=0; c<4; c++)
{
if (c != 1)
rowMde[c] = Fixed;
else
rowMde[c] = mv;
}
}
int RectTilePainter::tileName( unsigned int column, unsigned int row ) const
{
return row *3 + column;
}
ActiveTabPainter::ActiveTabPainter( bool bottom )
: RectTilePainter( bottom? keramik_tab_bottom_active: keramik_tab_top_active, false),
m_bottom( bottom )
{
m_rows = 2;
if (m_bottom)
{
rowMde[0] = rowMde[2] = rowMde[3] = Scaled;
rowMde[1] = Fixed;
}
else
{
rowMde[0] = rowMde[2] = rowMde[3] = Fixed;
rowMde[1] = Scaled;
}
}
int ActiveTabPainter::tileName( unsigned int column, unsigned int row ) const
{
if ( m_bottom )
return RectTilePainter::tileName( column, row + 1 );
return RectTilePainter::tileName( column, row );
}
InactiveTabPainter::InactiveTabPainter( Mode mode, bool bottom )
: RectTilePainter( bottom? keramik_tab_bottom_inactive: keramik_tab_top_inactive, false),
m_mode( mode ), m_bottom( bottom )
{
m_rows = 2;
if (m_bottom)
{
rowMde[0] = Scaled;
rowMde[1] = Fixed;
}
else
{
rowMde[0] = Fixed;
rowMde[1] = Scaled;
}
/**
Most fully, inactive tabs look like this:
L C R
/ --- \
| === |
Where L,C, and R denote the tile positions. Of course, we don't want to draw all of the rounding for all the tabs.
We want the left-most tab to look like this:
L C
/ --
| ==
"Middle" tabs look like this:
L C
| --
| ==
And the right most tab looks like this:
L C R
| -- \
| == |
So we have to vary the number of columns, and for everything but left-most tab, the L tab gets the special separator
tile.
*/
Mode rightMost = TQApplication::reverseLayout() ? First : Last;
m_columns = (m_mode == rightMost ? 3 : 2);
}
int InactiveTabPainter::tileName( unsigned int column, unsigned int row ) const
{
Mode leftMost = TQApplication::reverseLayout() ? Last : First;
if ( column == 0 && m_mode != leftMost )
return KeramikTileSeparator;
if ( m_bottom )
return RectTilePainter::tileName( column, row + 1 );
return RectTilePainter::tileName( column, row );
}
ScrollBarPainter::ScrollBarPainter( int type, int count, bool horizontal )
: TilePainter( name( horizontal ) ),
m_type( type ),
m_count( count ),
m_horizontal( horizontal )
{
for (int c=0; c<5; c++)
{
if ( !m_horizontal || !( c % 2 ) ) colMde[c] = Fixed;
else colMde[c] = Tiled;
if ( m_horizontal || !( c % 2 ) ) rowMde[c] = Fixed;
else rowMde[c] = Tiled;
}
m_columns = m_horizontal ? m_count : 1;
m_rows = m_horizontal ? 1 : m_count;
}
int ScrollBarPainter::name( bool horizontal )
{
return horizontal? keramik_scrollbar_hbar: keramik_scrollbar_vbar;
}
int ScrollBarPainter::tileName( unsigned int column, unsigned int row ) const
{
unsigned int num = ( column ? column : row ) + 1;
if ( m_count == 5 )
if ( num == 3 ) num = 4;
else if ( num == 4 ) num = 2;
else if ( num == 5 ) num = 3;
return m_type + (num-1)*16;
}
int SpinBoxPainter::tileName( unsigned int column, unsigned int ) const
{
return column + 1;
}