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89 lines
2.7 KiB
89 lines
2.7 KiB
/* This file is part of the KDE project
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Copyright (C) 2001 Ian Reinhart Geiser (geiseri@kde.org)
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License as published by the Free Software Foundation; either
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version 2 of the License, or (at your option) any later version.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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/**
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* \section Generic interface for building scripting engines
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*
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* This interface will create a generic API for implementing script engines.
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* These engines can then be accessed from any application that supports this interface.
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*
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*
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**/
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#ifndef __scriptinterface_h__
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#define __scriptinterface_h__
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#include <tqvariant.h>
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#include <tqobject.h>
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#include <kdemacros.h>
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//#include <scripclientinterface.h>
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class TQString;
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class TQObject;
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class KScriptClientInterface;
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//namespace KScriptInterface
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//{
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/**
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* This class is the base for all script engines.
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* @author Ian Reinhart Geiser <geiseri@kde.org>
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*
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**/
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class TDE_EXPORT KScriptInterface : public TQObject
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{
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TQ_OBJECT
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public:
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/**
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* Return the current script code data
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* @returns TQString containing the currenly runable code
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**/
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virtual TQString script() const = 0;
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/**
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* Sets the path to the script library that we are going to embed.
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**/
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virtual void setScript( const TQString &scriptFile ) = 0;
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/**
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* Sets the path to the script library that we are going to embed.
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* The second argument is the function from the script library that
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* we wish to call.
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**/
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virtual void setScript( const TQString &scriptLibFile, const TQString &method ) = 0;
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/**
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* Run the actual script code
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* This can both take a context object that will be shared between the
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* main application and a variant that will contain the arguments.
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**/
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virtual void run(TQObject *context = 0, const TQVariant &arg = 0) = 0;
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/**
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* Abort the scripts run
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**/
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virtual void kill() =0;
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public:
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/**
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* This is the method for sending feedback to applications.
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* example of how this works:
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* \code
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* ScriptClientInterface->error( message_to_send_back_to_the_main_application );
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* \endcode
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* Will send the error message back to the main application.
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**/
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KScriptClientInterface *ScriptClientInterface;
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};
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//};
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#endif
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