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437 lines
14 KiB
437 lines
14 KiB
/* -*- C++ -*-
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* Copyright (C) 2003 Thiago Macieira <thiago@kde.org>
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef KSERVERSOCKET_H
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#define KSERVERSOCKET_H
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#include <tqobject.h>
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#include "tdesocketbase.h"
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namespace KNetwork {
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class TDESocketDevice;
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class KStreamSocket;
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class KResolver;
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class KResolverResults;
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class TDEServerSocketPrivate;
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/**
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* @class TDEServerSocket kserversocket.h kserversocket.h
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* @brief A server socket for accepting connections.
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*
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* This class provides functionality for creating a socket to
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* listen for incoming connections and subsequently accept them.
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*
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* To use this class, you must first set the parameters for the listening
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* socket's address, then place it in listening mode.
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*
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* A typical example would look like:
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* \code
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* TQString service = "http";
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* TDEServerSocket *ss = new TDEServerSocket(service);
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* connect(ss, TQT_SIGNAL(readyAccept()), this, TQT_SLOT(slotReadyAccept()));
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* connect(ss, TQT_SIGNAL(gotError(int)), this, TQT_SLOT(slotSocketError(int)));
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* ss->listen();
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* \endcode
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*
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* In this case, this class will place the socket into listening mode on the
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* service pointed to by @p service and will emit the @ref readyAccept signal
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* when a connection is ready for accepting. The called slot is responsible for
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* calling @ref accept.
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*
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* The location of the services file (where @p service is looked up)
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* is defined by _PATH_SERVICES in /usr/include/netdb.h. This is
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* usually set to /etc/services.
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* See RFC 1700 for more information on services.
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* You can specify @p service as a port number directly, rather than as a service
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* name. This is discouraged as it prevents the end user from easily modifying
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* the port number.
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*
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* For another example of usage, this below code attempts to make a connection on any port within a range:
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* \code
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* TDEServerSocket *ss = new TDEServerSocket();
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* ss->setFamily(KResolver::InetFamily);
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* bool found = false;
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* for( unsigned int port = firstport; port <= lastport; ++port) {
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* ss->setAddress( TQString::number( port ) );
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* bool success = ss->listen();
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* if( found = ( success && ss->error() ==
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* TDESocketBase::NoError ) )
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* break;
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* ss->close();
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* }
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* if( !found ) {
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* // Couldn't connect to any port.
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* } else {
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* connect(ss, TQT_SIGNAL(readyAccept()), this, TQT_SLOT(slotReadyAccept()));
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* connect(ss, TQT_SIGNAL(gotError(int)), this, TQT_SLOT(slotSocketError(int)));
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* ss->listen();
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* }
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* \endcode
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*
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* The called slot slotReadyAccept() is responsible for calling
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* @ref accept.
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*
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* It is important to note that @ref accept can return either an
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* object of type KNetwork::KStreamSocket or
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* KNetwork::TDEBufferedSocket (default). If you want to accept a
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* non-buffered socket, you must first call setAcceptBuffered.
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*
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* @warning If you use TDEServerSocket in an auxiliary (non-GUI) thread,
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* you need to accept only KNetwork::KStreamSocket objects.
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*
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* @see KNetwork::KStreamSocket, KNetwork::TDEBufferedSocket
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* @author Thiago Macieira <thiago@kde.org>
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*/
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class TDECORE_EXPORT TDEServerSocket: public TQObject, public KPassiveSocketBase
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{
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Q_OBJECT
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public:
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/**
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* Default constructor.
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*
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* If the binding address isn't changed by setAddress, this socket will
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* bind to all interfaces on this node and the port will be selected by the
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* operating system.
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*
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* @param parent the parent TQObject object
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* @param name the name of this object
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*/
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TDEServerSocket(TQObject* parent = 0L, const char *name = 0L);
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/**
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* Construct this object specifying the service to listen on.
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*
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* If the binding address isn't changed by setAddress, this socket will
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* bind to all interfaces and will listen on the port specified by
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* @p service. This is either a service name (e.g. 'www') or a port
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* number (e.g. '80').
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*
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* The location of the services file (where @p service is looked up)
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* is defined by _PATH_SERVICES in /usr/include/netdb.h. This is
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* usually set to /etc/services.
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* See RFC 1700 for more information on services.
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*
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* @param service the service name to listen on
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* @param parent the parent TQObject object
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* @param name the name of this object
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*/
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TDEServerSocket(const TQString& service, TQObject* parent = 0L, const char *name = 0L);
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/**
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* Construct this object specifying the node and service names to listen on.
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*
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* If the binding address isn't changed by setAddress, this socket will
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* bind to the interface specified by @p node and the port specified by
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* @p service. This is either a service name (e.g. 'www') or a port
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* number (e.g. '80').
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*
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* The location of the services file (where @p service is looked up)
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* is defined by _PATH_SERVICES in /usr/include/netdb.h. This is
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* usually set to /etc/services.
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* See RFC 1700 for more information on services.
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*
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* @param node the node to bind to
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* @param service the service port to listen on
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* @param parent the parent TQObject object
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* @param name the name of this object
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*/
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TDEServerSocket(const TQString& node, const TQString& service,
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TQObject* parent = 0L, const char *name = 0L);
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/**
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* Destructor. This will close the socket, if open.
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*
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* Note, however, that accepted sockets do not get closed when this
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* object closes.
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*/
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~TDEServerSocket();
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protected:
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/**
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* Sets the socket options. Reimplemented from TDESocketBase.
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*/
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virtual bool setSocketOptions(int opts);
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public:
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/**
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* Returns the internal KResolver object used for
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* looking up the host name and service.
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*
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* This can be used to set extra options to the
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* lookup process other than the default values, as well
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* as obtaining the error codes in case of lookup failure.
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*/
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KResolver& resolver() const;
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/**
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* Returns the internal list of resolved results for the binding address.
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*/
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const KResolverResults& resolverResults() const;
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/**
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* Enables or disables name resolution. If this flag is set to true,
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* the @ref bind operation will trigger name lookup
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* operations (i.e., converting a hostname into its binary form).
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* If the flag is set to false, those operations will instead
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* try to convert a string representation of an address without
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* attempting name resolution.
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*
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* This is useful, for instance, when IP addresses are in
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* their string representation (such as "1.2.3.4") or come
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* from other sources like @ref TDESocketAddress.
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*
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* @param enable whether to enable
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*/
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void setResolutionEnabled(bool enable);
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/**
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* Sets the allowed families for the resolutions.
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*
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* @param families the families that we want/accept
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* @see KResolver::SocketFamilies for possible values
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*/
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void setFamily(int families);
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/**
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* Sets the address on which we will listen. The port to listen on is given by
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* @p service, and we will bind to all interfaces. To let the operating system choose a
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* port, set the service to "0". @p service can either be a service name
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* (e.g. 'www') or a port number (e.g. '80').
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*
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* The location of the services file (where @p service is looked up)
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* is defined by _PATH_SERVICES in /usr/include/netdb.h. This is
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* usually set to /etc/services.
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* See RFC 1700 for more information on services.
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*
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* @param service the service name to listen on
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*/
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void setAddress(const TQString& service);
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/**
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* @overload
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* Sets the address on which we will listen. This will cause the socket to listen
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* only on the interface given by @p node and on the port given by @p service.
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* @p service can either be a service name (e.g. 'www') or a port number
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* (e.g. '80').
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*
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* The location of the services file (where @p service is looked up)
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* is defined by _PATH_SERVICES in /usr/include/netdb.h. This is
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* usually set to /etc/services.
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* See RFC 1700 for more information on services.
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*
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* @param node the node to bind to
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* @param service the service port to listen on
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*/
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void setAddress(const TQString& node, const TQString& service);
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/**
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* Sets the timeout for accepting. When you call @ref accept,
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* it will wait at most @p msecs milliseconds or return with an error
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* (returning a NULL object).
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*
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* @param msecs the time in milliseconds to wait, 0 to wait forever
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*/
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void setTimeout(int msecs);
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/**
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* Starts the lookup for peer and local hostnames as
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* well as their services.
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*
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* If the blocking mode for this object is on, this function will
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* wait for the lookup results to be available (by calling the
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* @ref KResolver::wait method on the resolver objects).
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*
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* When the lookup is done, the signal @ref hostFound will be
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* emitted (only once, even if we're doing a double lookup).
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* If the lookup failed (for any of the two lookups) the
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* @ref gotError signal will be emitted with the appropriate
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* error condition (see @ref TDESocketBase::SocketError).
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*
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* This function returns true on success and false on error. Note that
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* this is not the lookup result!
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*/
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virtual bool lookup();
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/**
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* Binds this socket to the given nodename and service,
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* or use the default ones if none are given.
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*
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* Upon successful binding, the @ref bound signal will be
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* emitted. If an error is found, the @ref gotError
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* signal will be emitted.
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*
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* This function returns true on success.
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*
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* @param node the nodename
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* @param service the service
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*/
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virtual bool bind(const TQString& node, const TQString& service);
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/**
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* Binds the socket to the given service name.
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* @overload
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*
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* @param service the service
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*/
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virtual bool bind(const TQString& service);
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/**
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* Binds the socket to the addresses previously set with @ref setAddress.
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* @overload
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*
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*/
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virtual bool bind();
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/**
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* Connect this socket to this specific address. Reimplemented from TDESocketBase.
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*
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* Unlike @ref bind(const TQString&, const TQString&) above, this function
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* really does bind the socket. No lookup is performed. The @ref bound signal
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* will be emitted.
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*/
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virtual bool bind(const KResolverEntry& address);
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/**
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* Puts this socket into listening mode. Reimplemented from @ref KPassiveSocketBase.
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*
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* Placing a socket into listening mode means it will be able to receive incoming
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* connections through the @ref accept method.
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*
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* If you do not call this method but call @ref accept directly, the socket will
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* be placed into listening mode automatically.
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*
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* @param backlog the number of connection the system is to
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* queue without @ref accept being called
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* @returns true if the socket is now in listening mode.
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*/
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virtual bool listen(int backlog = 5); // 5 is arbitrary
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/**
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* Closes this socket.
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*/
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virtual void close();
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/**
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* Toggles whether the accepted socket will be buffered or not.
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* That is, the @ref accept function will always return a KStreamSocket
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* object or descended from it. If buffering is enabled, the class
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* to be returned will be TDEBufferedSocket.
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*
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* By default, this flag is set to true.
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*
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* @param enable whether to set the accepted socket to
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* buffered mode
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*/
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void setAcceptBuffered(bool enable);
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/**
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* Accepts one incoming connection and return the associated, open
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* socket.
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*
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* If this function cannot accept a new connection, it will return NULL.
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* The specific object class returned by this function may vary according
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* to the implementation: derived classes may return specialised objects
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* descended from KStreamSocket.
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*
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* @note This function should return a KStreamSocket object, but compiler
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* deficiencies prevent such an adjustment. Therefore, we return
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* the base class for active sockets, but it is guaranteed
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* that the object will be a KStreamSocket or derived from it.
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*
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* @sa TDEBufferedSocket
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* @sa setAcceptBuffered
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*/
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virtual KActiveSocketBase* accept();
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/**
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* Returns this socket's local address.
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*/
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virtual TDESocketAddress localAddress() const;
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/**
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* Returns this socket's externally-visible address if know.
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*/
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virtual TDESocketAddress externalAddress() const;
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private slots:
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void lookupFinishedSlot();
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signals:
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/**
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* This signal is emitted when this object finds an error.
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* The @p code parameter contains the error code that can
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* also be found by calling @ref error.
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*/
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void gotError(int code);
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/**
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* This signal is emitted when the lookup is successfully completed.
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*/
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void hostFound();
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/**
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* This signal is emitted when the socket successfully binds
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* to an address.
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*
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* @param local the local address we bound to
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*/
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void bound(const KResolverEntry& local);
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/**
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* This signal is emitted when the socket completes the
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* closing/shut down process.
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*/
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void closed();
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/**
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* This signal is emitted whenever the socket is ready for
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* accepting -- i.e., there is at least one connection waiting to
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* be accepted.
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*/
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void readyAccept();
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protected:
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/**
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* Convenience function to set this object's error code to match
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* that of the socket device.
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*/
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void copyError();
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private:
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bool doBind();
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bool doListen();
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private:
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TDEServerSocket(const TDEServerSocket&);
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TDEServerSocket& operator=(const TDEServerSocket&);
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TDEServerSocketPrivate *d;
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};
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} // namespace KNetwork
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#endif
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