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tdelibs/libtdescreensaver/tdescreensaver.cpp

232 lines
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/* This file is part of the KDE libraries
Copyright (c) 2001 Martin R. Jones <mjones@kde.org>
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#include <tqpainter.h>
#include <tqtimer.h>
#include <tdeapplication.h>
#include "tdescreensaver.h"
#ifdef Q_WS_X11
#include <X11/Xlib.h>
#else
typedef WId Window;
#endif
#undef KeyPress
#undef KeyRelease
//-----------------------------------------------------------------------------
class KScreenSaverPrivate
{
public:
TQWidget *owner;
};
KScreenSaver::KScreenSaver( WId id ) : TQWidget()
{
Window root;
int ai;
unsigned int au;
unsigned int w = 0;
unsigned int h = 0;
XSync(tqt_xdisplay(), false);
d = new KScreenSaverPrivate;
d->owner = TQT_TQWIDGET(find( id ));
if ( d->owner )
installEventFilter( this );
if ( id )
{
#ifdef Q_WS_X11 //FIXME
XGetGeometry(tqt_xdisplay(), (Drawable)id, &root, &ai, &ai,
&w, &h, &au, &au);
#endif
create( id, false, true );
}
if ( w == 0 ) w = 600;
if ( h == 0 ) h = 420;
resize( w, h );
TDEApplication::sendPostedEvents();
show();
}
KScreenSaver::~KScreenSaver()
{
destroy( false, false );
delete d;
}
void KScreenSaver::embed( TQWidget *w )
{
TDEApplication::sendPostedEvents();
#ifdef Q_WS_X11 //FIXME
XReparentWindow(tqt_xdisplay(), w->winId(), winId(), 0, 0);
#endif
w->setGeometry( 0, 0, width(), height() );
TDEApplication::sendPostedEvents();
}
bool KScreenSaver::eventFilter( TQObject *o, TQEvent *e )
{
// make sure events get to the original window owner
if ( d->owner && o == this ) {
TQApplication::sendEvent( d->owner, e );
return false;
}
return TQWidget::eventFilter( o, e );
}
//============================================================================
class KBlankEffectPrivate
{
public:
KBlankEffect::BlankEffect currentEffect;
int effectProgress;
TQTimer *timer;
TQWidget *widget;
};
KBlankEffect::BlankEffect KBlankEffect::effects[] = {
&KBlankEffect::blankNormal,
&KBlankEffect::blankSweepRight,
&KBlankEffect::blankSweepDown,
&KBlankEffect::blankBlocks
};
KBlankEffect::KBlankEffect( TQObject *parent ) : TQObject( parent )
{
d = new KBlankEffectPrivate;
d->currentEffect = &KBlankEffect::blankNormal;
d->effectProgress = 0;
d->timer = new TQTimer( this );
connect( d->timer, TQT_SIGNAL(timeout()), this, TQT_SLOT(timeout()) );
}
KBlankEffect::~KBlankEffect()
{
delete d;
}
void KBlankEffect::finished()
{
d->timer->stop();
d->effectProgress = 0;
emit doneBlank();
}
void KBlankEffect::blank( TQWidget *w, Effect effect )
{
if ( !w ) {
emit doneBlank();
return;
}
if ( effect == Random )
effect = (Effect)(kapp->random() % MaximumEffects);
d->effectProgress = 0;
d->widget = w;
d->currentEffect = effects[ (int)effect ];
d->timer->start( 10 );
}
void KBlankEffect::timeout()
{
(this->*d->currentEffect)();
}
void KBlankEffect::blankNormal()
{
TQPainter p( d->widget );
p.fillRect( 0, 0, d->widget->width(), d->widget->height(), black );
finished();
}
void KBlankEffect::blankSweepRight()
{
TQPainter p( d->widget );
p.fillRect( d->effectProgress, 0, 50, d->widget->height(), black );
kapp->flushX();
d->effectProgress += 50;
if ( d->effectProgress >= d->widget->width() )
finished();
}
void KBlankEffect::blankSweepDown()
{
TQPainter p( d->widget );
p.fillRect( 0, d->effectProgress, d->widget->width(), 50, black );
kapp->flushX();
d->effectProgress += 50;
if ( d->effectProgress >= d->widget->height() )
finished();
}
void KBlankEffect::blankBlocks()
{
static int *block = 0;
int bx = (d->widget->width()+63)/64;
int by = (d->widget->height()+63)/64;
if ( !d->effectProgress ) {
block = new int [ bx*by ];
for ( int i = 0; i < bx*by; i++ )
block[i] = i;
for ( int i = 0; i < bx*by; i++ ) {
int swap = kapp->random()%(bx*by);
int tmp = block[i];
block[i] = block[swap];
block[swap] = tmp;
}
}
TQPainter p( d->widget );
// erase a couple of blocks at a time, otherwise it looks too slow
for ( int i = 0; i < 2 && d->effectProgress < bx*by; i++ ) {
int x = block[d->effectProgress]%bx;
int y = block[d->effectProgress]/bx;
p.fillRect( x*64, y*64, 64, 64, black );
d->effectProgress++;
}
kapp->flushX();
if ( d->effectProgress >= bx*by ) {
delete[] block;
finished();
}
}
#include "tdescreensaver.moc"