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tdelibs/tdemarkdown/md4c/CMakeLists.txt

65 lines
2.1 KiB

##### set project version ########################
include( TDEVersion )
cmake_minimum_required( VERSION ${TDE_CMAKE_MINIMUM_VERSION} )
tde_set_project_version( )
project(MD4C C)
set(MD_VERSION_MAJOR 0)
set(MD_VERSION_MINOR 4)
set(MD_VERSION_RELEASE 8)
set(MD_VERSION "${MD_VERSION_MAJOR}.${MD_VERSION_MINOR}.${MD_VERSION_RELEASE}")
set(PROJECT_VERSION "${MD_VERSION}")
set(PROJECT_URL "https://github.com/mity/md4c")
if(WIN32)
# On Windows, given there is no standard lib install dir etc., we rather
# by default build static lib.
option(BUILD_SHARED_LIBS "help string describing option" OFF)
else()
# On Linux, MD4C is slowly being adding into some distros which prefer
# shared lib.
option(BUILD_SHARED_LIBS "help string describing option" ON)
endif()
add_definitions(
-DMD_VERSION_MAJOR=${MD_VERSION_MAJOR}
-DMD_VERSION_MINOR=${MD_VERSION_MINOR}
-DMD_VERSION_RELEASE=${MD_VERSION_RELEASE}
)
set(CMAKE_CONFIGURATION_TYPES Debug Release RelWithDebInfo MinSizeRel)
if("${CMAKE_BUILD_TYPE}" STREQUAL "")
set(CMAKE_BUILD_TYPE $ENV{CMAKE_BUILD_TYPE})
if("${CMAKE_BUILD_TYPE}" STREQUAL "")
set(CMAKE_BUILD_TYPE "Release")
endif()
endif()
if(${CMAKE_C_COMPILER_ID} MATCHES GNU|Clang)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall")
elseif(MSVC)
# Disable warnings about the so-called unsecured functions:
add_definitions(/D_CRT_SECURE_NO_WARNINGS /W3)
# Specify proper C runtime library:
string(REGEX REPLACE "/M[DT]d?" "" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
string(REGEX REPLACE "/M[DT]d?" "" CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE}")
string(REGEX REPLACE "/M[DT]d?" "" CMAKE_C_FLAGS_RELWITHDEBINFO "{$CMAKE_C_FLAGS_RELWITHDEBINFO}")
string(REGEX REPLACE "/M[DT]d?" "" CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_MINSIZEREL}")
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} /MTd")
set(CMAKE_C_FLAGS_RELEASE "${CMAKE_C_FLAGS_RELEASE} /MT")
set(CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELEASE} /MT")
set(CMAKE_C_FLAGS_MINSIZEREL "${CMAKE_C_FLAGS_RELEASE} /MT")
endif()
include(GNUInstallDirs)
add_subdirectory(src)
add_subdirectory(md2html)