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tdelibs/tdeui/tdeaboutapplication.h

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3.8 KiB

/*
* This file is part of the KDE Libraries
* Copyright (C) 2000 Waldo Bastian (bastian@kde.org) and
* Espen Sand (espen@kde.org)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef _KABOUT_APPLICATION_H_
#define _KABOUT_APPLICATION_H_
#include <tdeaboutdata.h>
#include <tdeaboutdialog.h>
/**
* @short Standard "About Application" dialog box.
*
* This class provides the standard "About Application" dialog box
* that is used by KHelpMenu. It uses the information of the global
* TDEAboutData that is specified at the start of your program in
* main(). Normally you should not use this class directly but rather
* the KHelpMenu class or even better just subclass your toplevel
* window from TDEMainWindow. If you do the latter, the help menu and
* thereby this dialog box is available through the
* TDEMainWindow::helpMenu() function.
*
* @author Waldo Bastian (bastian@kde.org) and Espen Sand (espen@kde.org)
*/
class TDEUI_EXPORT TDEAboutApplication : public TDEAboutDialog
{
public:
/**
* Constructor. Creates a fully featured "About Application" dialog box.
* Note that this dialog is made modeless in the KHelpMenu class so
* the users may expect a modeless dialog.
*
* @param parent The parent of the dialog box. You should use the
* toplevel window so that the dialog becomes centered.
* @param name Internal name of the widget. This name is not used in the
* caption.
* @param modal If false, this widget will be modeless and must be
* made visible using TQWidget::show(). Otherwise it will be
* modal and must be made visible using TQWidget::exec().
*/
TDEAboutApplication( TQWidget *parent=0, const char *name=0, bool modal=true );
/**
* Constructor. Mostly does the same stuff as the previous constructor, except
* that it can take a custom TDEAboutData object instead of the one specified
* in your main() function. This is especially useful for applications
* which are implemented as (dynamically loaded) libraries, e.g. panel
* applets.
*
* @param aboutData A pointer to a TDEAboutData object which data
* will be used for filling the dialog.
* @param parent The parent of the dialog box. You should use the
* toplevel window so that the dialog becomes centered.
* @param name Internal name of the widget. This name is not used in the
* caption.
* @param modal If false, this widget will be modeless and must be
* made visible using TQWidget::show(). Otherwise it will be
* modal and must be made visible using TQWidget::exec().
*/
TDEAboutApplication( const TDEAboutData *aboutData, TQWidget *parent=0, const char *name=0, bool modal=true );
/*
FIXME: The two constructors should be replaced with the following after the lib freeze:
TDEAboutApplication( const TDEAboutData *aboutData=0, TQWidget *parent=0, const char *name=0, bool modal=true );
This will make buildDialog() obsolete as well (Frerich).
*/
protected:
void buildDialog( const TDEAboutData *aboutData );
};
#endif