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tdelibs/tdehtml/ecma/kjs_binding.h

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/*
* This file is part of the KDE libraries
* Copyright (C) 1999-2001 Harri Porten (porten@kde.org)
* Copyright (C) 2003 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#ifndef _KJS_BINDING_H_
#define _KJS_BINDING_H_
#include <kjs/interpreter.h>
#include <kjs/function_object.h> /// for FunctionPrototypeImp
#include <dom/dom_node.h>
#include <tqvariant.h>
#include <tqptrdict.h>
#include <kurl.h>
#include <kjs/lookup.h>
namespace KParts {
class ReadOnlyPart;
class LiveConnectExtension;
}
namespace tdehtml {
class ChildFrame;
}
namespace KJS {
/**
* Base class for all objects in this binding - get() and put() run
* tryGet() and tryPut() respectively, and catch exceptions if they
* occur.
*/
class DOMObject : public ObjectImp {
public:
DOMObject(const Object &proto) : ObjectImp(proto) {}
virtual Value get(ExecState *exec, const Identifier &propertyName) const;
virtual Value tryGet(ExecState *exec, const Identifier &propertyName) const
{ return ObjectImp::get(exec, propertyName); }
virtual bool implementsHasInstance() const { return true; }
virtual Boolean hasInstance(ExecState *exec, const Value &value);
virtual void put(ExecState *exec, const Identifier &propertyName,
const Value &value, int attr = None);
virtual void tryPut(ExecState *exec, const Identifier &propertyName,
const Value& value, int attr = None);
virtual UString toString(ExecState *exec) const;
};
/**
* Base class for all functions in this binding - get() and call() run
* tryGet() and tryCall() respectively, and catch exceptions if they
* occur.
*/
class DOMFunction : public InternalFunctionImp {
public:
DOMFunction(ExecState* exec) : InternalFunctionImp(
static_cast<FunctionPrototypeImp*>(exec->interpreter()->builtinFunctionPrototype().imp())
) {}
virtual Value get(ExecState *exec, const Identifier &propertyName) const;
virtual Value tryGet(ExecState *exec, const Identifier &propertyName) const
{ return ObjectImp::get(exec, propertyName); }
virtual bool implementsCall() const { return true; }
virtual Value call(ExecState *exec, Object &thisObj, const List &args);
virtual Value tryCall(ExecState *exec, Object &thisObj, const List&args)
{ return ObjectImp::call(exec, thisObj, args); }
virtual bool toBoolean(ExecState *) const { return true; }
};
/**
* We inherit from Interpreter, to save a pointer to the HTML part
* that the interpreter runs for.
* The interpreter also stores the DOM object - >KJS::DOMObject cache.
*/
class TDE_EXPORT ScriptInterpreter : public Interpreter
{
public:
ScriptInterpreter( const Object &global, tdehtml::ChildFrame* frame );
virtual ~ScriptInterpreter();
DOMObject* getDOMObject( void* objectHandle ) const {
return m_domObjects[objectHandle];
}
void putDOMObject( void* objectHandle, DOMObject* obj ) {
m_domObjects.insert( objectHandle, obj );
}
void customizedDOMObject( DOMObject* obj ) {
m_customizedDomObjects.replace( obj, this );
}
bool deleteDOMObject( void* objectHandle ) {
DOMObject* obj = m_domObjects.take( objectHandle );
if (obj) {
m_customizedDomObjects.remove( obj );
return true;
}
else
return false;
}
void clear() {
m_customizedDomObjects.clear();
m_domObjects.clear();
}
/**
* Static method. Makes all interpreters forget about the object
*/
static void forgetDOMObject( void* objectHandle );
/**
* Mark objects in the DOMObject cache.
*/
virtual void mark();
KParts::ReadOnlyPart* part() const;
virtual int rtti() { return 1; }
/**
* Set the event that is triggering the execution of a script, if any
*/
void setCurrentEvent( DOM::Event *evt ) { m_evt = evt; }
void setInlineCode( bool inlineCode ) { m_inlineCode = inlineCode; }
void setProcessingTimerCallback( bool timerCallback ) { m_timerCallback = timerCallback; }
/**
* "Smart" window.open policy
*/
bool isWindowOpenAllowed() const;
private:
tdehtml::ChildFrame* m_frame;
TQPtrDict<DOMObject> m_domObjects;
TQPtrDict<void> m_customizedDomObjects; //Objects which had custom properties set,
//and should not be GC'd. key is DOMObject*
DOM::Event *m_evt;
bool m_inlineCode;
bool m_timerCallback;
};
/**
* Retrieve from cache, or create, a KJS object around a DOM object
*/
template<class DOMObj, class KJSDOMObj>
inline Value cacheDOMObject(ExecState *exec, DOMObj domObj)
{
DOMObject *ret;
if (domObj.isNull())
return Null();
ScriptInterpreter* interp = static_cast<ScriptInterpreter *>(exec->interpreter());
if ((ret = interp->getDOMObject(domObj.handle())))
return Value(ret);
else {
ret = new KJSDOMObj(exec, domObj);
interp->putDOMObject(domObj.handle(),ret);
return Value(ret);
}
}
/**
* Convert an object to a Node. Returns a null Node if not possible.
*/
DOM::Node toNode(const Value&);
/**
* Get a String object, or Null() if s is null
*/
Value getString(DOM::DOMString s);
/**
* Convery a KJS value into a QVariant
*/
TQVariant ValueToVariant(ExecState* exec, const Value& val);
/**
* We need a modified version of lookupGet because
* we call tryGet instead of get, in DOMObjects.
*/
template <class FuncImp, class ThisImp, class ParentImp>
inline Value DOMObjectLookupGet(ExecState *exec, const Identifier &propertyName,
const HashTable* table, const ThisImp* thisObj)
{
const HashEntry* entry = Lookup::findEntry(table, propertyName);
if (!entry) // not found, forward to parent
return thisObj->ParentImp::tryGet(exec, propertyName);
if (entry->attr & Function) {
return lookupOrCreateFunction<FuncImp>(exec, propertyName, thisObj, entry->value, entry->params, entry->attr);
}
return thisObj->getValueProperty(exec, entry->value);
}
/**
* Simplified version of DOMObjectLookupGet in case there are no
* functions, only "values".
*/
template <class ThisImp, class ParentImp>
inline Value DOMObjectLookupGetValue(ExecState *exec, const Identifier &propertyName,
const HashTable* table, const ThisImp* thisObj)
{
const HashEntry* entry = Lookup::findEntry(table, propertyName);
if (!entry) // not found, forward to parent
return thisObj->ParentImp::tryGet(exec, propertyName);
if (entry->attr & Function)
fprintf(stderr, "Function bit set! Shouldn't happen in lookupValue!\n" );
return thisObj->getValueProperty(exec, entry->value);
}
/**
* We need a modified version of lookupPut because
* we call tryPut instead of put, in DOMObjects.
*/
template <class ThisImp, class ParentImp>
inline void DOMObjectLookupPut(ExecState *exec, const Identifier &propertyName,
const Value& value, int attr,
const HashTable* table, ThisImp* thisObj)
{
const HashEntry* entry = Lookup::findEntry(table, propertyName);
if (!entry) // not found: forward to parent
thisObj->ParentImp::tryPut(exec, propertyName, value, attr);
else if (entry->attr & Function) // function: put as override property
thisObj->ObjectImp::put(exec, propertyName, value, attr);
else if (entry->attr & ReadOnly) // readonly! Can't put!
#ifdef KJS_VERBOSE
fprintf(stderr,"WARNING: Attempt to change value of readonly property '%s'\n",propertyName.ascii());
#else
; // do nothing
#endif
else
thisObj->putValueProperty(exec, entry->value, value, attr);
}
// Versions of prototype functions that properly support instanceof,
// and are compatible with trunk.
#define KJS_DEFINE_PROTOTYPE_IMP(ClassProto,ProtoCode) \
class ClassProto : public ObjectImp { \
friend Object cacheGlobalObject<ClassProto>(ExecState *exec, const Identifier &propertyName); \
public: \
static Object self(ExecState *exec); \
virtual const ClassInfo *classInfo() const { return &info; } \
static const ClassInfo info; \
Value get(ExecState *exec, const Identifier &propertyName) const; \
protected: \
ClassProto( ExecState *exec ) \
: ObjectImp( ProtoCode ) {} \
\
static Identifier* s_name; \
static Identifier* name(); \
};
#define KJS_DEFINE_PROTOTYPE(ClassProto) \
KJS_DEFINE_PROTOTYPE_IMP(ClassProto, exec->interpreter()->builtinObjectPrototype())
#define KJS_DEFINE_PROTOTYPE_WITH_PROTOTYPE(ClassProto, ClassProtoProto) \
KJS_DEFINE_PROTOTYPE_IMP(ClassProto, ClassProtoProto::self(exec))
#define KJS_EMPTY_PROTOTYPE_IMP(ClassName, ClassProto, ProtoCode) \
class ClassProto : public ObjectImp { \
friend Object cacheGlobalObject<ClassProto>(ExecState *exec, const Identifier &propertyName); \
public: \
static Object self(ExecState *exec) { \
return cacheGlobalObject<ClassProto>(exec, *name()); \
} \
virtual const ClassInfo *classInfo() const { return &info; } \
static const ClassInfo info; \
protected: \
ClassProto( ExecState *exec ) \
: ObjectImp( ProtoCode ) {} \
\
static Identifier* s_name; \
static Identifier* name() { \
if (!s_name) s_name = new Identifier("[[" ClassName ".prototype]]"); \
return s_name; \
}\
}; \
Identifier* ClassProto::s_name = 0; \
const ClassInfo ClassProto::info = { ClassName, 0, 0, 0 };
#define KJS_EMPTY_PROTOTYPE_WITH_PROTOTYPE(ClassName, ClassProto, ClassProtoProto) \
KJS_EMPTY_PROTOTYPE_IMP(ClassName, ClassProto, ClassProtoProto::self(exec))
//### this doesn't implement hasProperty, but stuff in lookup.h didn't
//either (just did the forward)
#define KJS_IMPLEMENT_PROTOTYPE(ClassName, ClassProto, ClassFunc) \
const ClassInfo ClassProto::info = { ClassName, 0, &ClassProto##Table, 0 }; \
Identifier* ClassProto::s_name = 0; \
Object ClassProto::self(ExecState *exec) \
{ \
return cacheGlobalObject<ClassProto>(exec, *name()); \
} \
Value ClassProto::get(ExecState *exec, const Identifier &propertyName) const \
{ \
/*fprintf( stderr, "%sProto::get(%s) [in macro, no parent]\n", info.className, propertyName.ascii());*/ \
return lookupGetFunction<ClassFunc,ObjectImp>(exec, propertyName, &ClassProto##Table, this ); \
} \
Identifier* ClassProto::name() \
{ \
if (!s_name) s_name = new Identifier("[[" ClassName ".prototype]]"); \
return s_name; \
}
// Modified version of IMPLEMENT_PROTOFUNC, to use DOMFunction and tryCall
#define IMPLEMENT_PROTOFUNC_DOM(ClassFunc) \
class ClassFunc : public DOMFunction { \
public: \
ClassFunc(ExecState *exec, int i, int len) \
: DOMFunction( exec ), id(i) { \
Value protect(this); \
put(exec,lengthPropertyName,Number(len),DontDelete|ReadOnly|DontEnum); \
} \
/** You need to implement that one */ \
virtual Value tryCall(ExecState *exec, Object &thisObj, const List &args); \
private: \
int id; \
};
Value getLiveConnectValue(KParts::LiveConnectExtension *lc, const TQString & name, const int type, const TQString & value, int id);
// This is used to create pseudo-constructor objects, like Mozillaish
// Element, HTMLDocument, etc., which do not act like real constructors,
// but do have the prototype property pointing to prototype of "instances"
#define DEFINE_PSEUDO_CONSTRUCTOR(ClassName) \
class ClassName : public DOMObject { \
public: \
ClassName(ExecState *); \
virtual const ClassInfo* classInfo() const { return &info; } \
static const ClassInfo info; \
static Object self(ExecState *exec); \
};
#define IMPLEMENT_PSEUDO_CONSTRUCTOR_IMP(Class,ClassName,ProtoClass,ParentProto) \
const ClassInfo Class::info = { ClassName, 0, 0, 0 }; \
Class::Class(ExecState* exec): DOMObject(ParentProto) {\
Object proto = ProtoClass::self(exec); \
putDirect(prototypePropertyName, proto.imp(), DontDelete|ReadOnly); \
}\
Object Class::self(ExecState *exec) { \
return Object(cacheGlobalObject<Class>(exec, "[[" ClassName ".constructor]]")); \
}
#define IMPLEMENT_PSEUDO_CONSTRUCTOR(Class,ClassName,ProtoClass) \
IMPLEMENT_PSEUDO_CONSTRUCTOR_IMP(Class,ClassName,ProtoClass,exec->lexicalInterpreter()->builtinObjectPrototype())
#define IMPLEMENT_PSEUDO_CONSTRUCTOR_WITH_PARENT(Class,ClassName,ProtoClass,ParentProtoClass) \
IMPLEMENT_PSEUDO_CONSTRUCTOR_IMP(Class,ClassName,ProtoClass,ParentProtoClass::self(exec))
// This declares a constant table, which merely maps everything in its
// table to its token value. Can be used as a prototype
#define DEFINE_CONSTANT_TABLE(Class) \
class Class : public DOMObject { \
public: \
Class(ExecState *exec): DOMObject(exec->lexicalInterpreter()->builtinObjectPrototype()) {} \
\
virtual Value tryGet(ExecState *exec, const Identifier &propertyName) const;\
Value getValueProperty(ExecState * /*exec*/, int token) const; \
virtual const ClassInfo* classInfo() const { return &info; } \
static const ClassInfo info; \
static Object self(ExecState *exec);\
static Identifier* s_name; \
static Identifier* name(); \
};
// Emits an implementation of a constant table
#define IMPLEMENT_CONSTANT_TABLE(Class,ClassName) \
Value Class::tryGet(ExecState *exec, const Identifier &propertyName) const { \
return DOMObjectLookupGetValue<Class, DOMObject>(exec, propertyName, &Class##Table, this);\
} \
Value Class::getValueProperty(ExecState * /*exec*/, int token) const { \
/* We use the token as the value to return directly*/ \
return Number((unsigned int)token); \
} \
Object Class::self(ExecState *exec) { \
return cacheGlobalObject<Class>(exec, *name()); \
} \
Identifier* Class::s_name = 0; \
Identifier* Class::name() { \
if (!s_name) s_name = new Identifier("[[" ClassName ".constant_table]]"); \
return s_name; \
} \
const ClassInfo Class::info = { ClassName, 0, &Class##Table, 0 };
// Hide some of the stuff in lookup.h..
#undef PUBLIC_DEFINE_PROTOTYPE
#undef DEFINE_PROTOTYPE
#undef IMPLEMENT_PROTOTYPE
#undef PUBLIC_IMPLEMENT_PROTOTYPE
#undef IMPLEMENT_PROTOTYPE_WITH_PARENT
} // namespace
#endif