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1078 lines
38 KiB
1078 lines
38 KiB
/*
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This file is part of the KDE libraries
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This library is free software; you can redistribute it and/or
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modify it under the terms of the GNU Library General Public
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License version 2 as published by the Free Software Foundation.
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This library is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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Library General Public License for more details.
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You should have received a copy of the GNU Library General Public License
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along with this library; see the file COPYING.LIB. If not, write to
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the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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Boston, MA 02110-1301, USA.
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*/
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#ifndef TDEMAINWINDOW_H
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#define TDEMAINWINDOW_H
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#include "kxmlguifactory.h"
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#include "kxmlguiclient.h"
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#include "kxmlguibuilder.h"
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#include <tqmainwindow.h>
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#include <tqmetaobject.h>
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#include <tdetoolbar.h>
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class TDEPopupMenu;
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class KXMLGUIFactory;
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class TDEConfig;
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class KHelpMenu;
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class KStatusBar;
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class TQStatusBar;
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class KMenuBar;
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class KMWSessionManaged;
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class TDEMainWindowPrivate;
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class TDEAccel;
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class TDEToolBarMenuAction;
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class DCOPObject;
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#define KDE_DEFAULT_WINDOWFLAGS WType_TopLevel | WDestructiveClose
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/**
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* @short %KDE top level main window
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*
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* Top level widget that provides toolbars, a status line and a frame.
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*
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* It should be used as a top level (parent-less) widget.
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* It manages the geometry for all its children, including your
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* main widget.
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*
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* Normally, you will inherit from TDEMainWindow,
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* then construct (or use some existing) widget as
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* your main view. You can set only one main view.
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*
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* You can add as many toolbars as you like. There can be only one menubar
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* and only one statusbar.
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*
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* The toolbars, menubar, and statusbar can be created by the
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* TDEMainWindow and - unlike the old TDEMainWindow - may, but do not
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* have to, be deleted by you. TDEMainWindow will handle that internally.
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*
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* Height and width can be operated independently from each other. Simply
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* define the minimum/maximum height/width of your main widget and
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* TDEMainWindow will take this into account. For fixed size windows set
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* your main widget to a fixed size.
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*
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* Fixed aspect ratios (heightForWidth()) and fixed width widgets are
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* not supported.
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*
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* TDEMainWindow will set icon, mini icon and caption, which it gets
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* from TDEApplication. It provides full session management, and
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* will save its position, geometry and positions of toolbars and
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* menubar on logout. If you want to save additional data, reimplement
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* saveProperties() and (to read them again on next login)
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* readProperties(). To save special data about your data, reimplement
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* saveGlobalProperties(). To warn user that application or
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* windows have unsaved data on close or logout, reimplement
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* queryClose() and/or queryExit().
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*
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* There are also kRestoreMainWindows convenience functions which
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* can restore all your windows on next login.
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*
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* Note that a TDEMainWindow per-default is created with the
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* WDestructiveClose flag, i.e. it is automatically destroyed when the
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* window is closed. If you do not want this behavior, specify 0 as
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* widget flag in the constructor.
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*
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* @see TDEApplication
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* @author Reginald Stadlbauer (reggie@kde.org) Stephan Kulow (coolo@kde.org), Matthias Ettrich (ettrich@kde.org), Chris Schlaeger (cs@kde.org), Sven Radej (radej@kde.org). Maintained by Sven Radej (radej@kde.org)
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*/
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class TDEUI_EXPORT TDEMainWindow : public TQMainWindow, public KXMLGUIBuilder, virtual public KXMLGUIClient
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{
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friend class KMWSessionManaged;
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TQ_OBJECT
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public:
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/**
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* Construct a main window.
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*
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* @param parent The widget parent. This is usually 0 but it may also be the window
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* group leader. In that case, the TDEMainWindow becomes sort of a
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* secondary window.
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*
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* @param name The object name. For session management and window management to work
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* properly, all main windows in the application should have a
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* different name. When passing 0 (the default), TDEMainWindow will create
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* a unique name, but it's recommended to explicitly pass a window name that will
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* also describe the type of the window. If there can be several windows of the same
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* type, append '#' (hash) to the name, and TDEMainWindow will append numbers to make
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* the names unique. For example, for a mail client which has one main window showing
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* the mails and folders, and which can also have one or more windows for composing
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* mails, the name for the folders window should be e.g. "mainwindow" and
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* for the composer windows "composer#".
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*
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* @param f Specify the widget flags. The default is
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* WType_TopLevel and WDestructiveClose. TopLevel indicates that a
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* main window is a toplevel window, regardless of whether it has a
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* parent or not. DestructiveClose indicates that a main window is
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* automatically destroyed when its window is closed. Pass 0 if
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* you do not want this behavior.
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*
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* @see http://doc.trolltech.com/3.2/tqt.html#WidgetFlags-enum
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*
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* TDEMainWindows must be created on the heap with 'new', like:
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* \code
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* TDEMainWindow *kmw = new TDEMainWindow (...);
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* \endcode
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**/
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#ifdef qdoc
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TDEMainWindow( TQWidget* parent = 0, const char *name = 0, WFlags f = WType_TopLevel | WDestructiveClose );
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#else
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TDEMainWindow( TQWidget* parent = 0, const char *name = 0, WFlags f = (WFlags)(WType_TopLevel | WDestructiveClose) );
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#endif
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/**
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* Flags that can be passed in an argument to the constructor to
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* change the behavior.
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*
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* NoDCOPObject tells TDEMainWindow not to create a TDEMainWindowInterface.
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* This can be useful in particular for inherited classes, which
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* might want to create more specific dcop interfaces. It's a good
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* idea to use TDEMainWindowInterface as the base class for such interfaces
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* though (to provide the standard mainwindow functionality via DCOP).
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*/
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enum CreationFlags
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{
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NoDCOPObject = 1,
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NewRefCountMode = 2
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};
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/**
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* Overloaded constructor which allows passing some TDEMainWindow::CreationFlags.
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*
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* @since 3.2
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*/
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#ifdef qdoc
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TDEMainWindow( int cflags, TQWidget* parent = 0, const char *name = 0, WFlags f = WType_TopLevel | WDestructiveClose );
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#else
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TDEMainWindow( int cflags, TQWidget* parent = 0, const char *name = 0, WFlags f = (WFlags)(WType_TopLevel | WDestructiveClose) );
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#endif
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/**
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* \brief Destructor.
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*
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* Will also destroy the toolbars, and menubar if
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* needed.
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*/
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virtual ~TDEMainWindow();
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/**
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* Retrieve the standard help menu.
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*
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* It contains entires for the
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* help system (activated by F1), an optional "What's This?" entry
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* (activated by Shift F1), an application specific dialog box,
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* and an "About KDE" dialog box.
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*
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* Example (adding a standard help menu to your application):
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* \code
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* TDEPopupMenu *help = helpMenu( <myTextString> );
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* menuBar()->insertItem( i18n("&Help"), help );
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* \endcode
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*
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* @param aboutAppText The string that is used in the application
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* specific dialog box. If you leave this string empty the
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* information in the global TDEAboutData of the
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* application will be used to make a standard dialog box.
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*
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* @param showWhatsThis Set this to false if you do not want to include
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* the "What's This" menu entry.
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*
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* @return A standard help menu.
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*/
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TDEPopupMenu* helpMenu( const TQString &aboutAppText = TQString::null,
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bool showWhatsThis = true );
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/**
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* Returns the help menu. Creates a standard help menu if none exists yet.
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*
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* It contains entries for the
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* help system (activated by F1), an optional "What's This?" entry
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* (activated by Shift F1), an application specific dialog box,
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* and an "About KDE" dialog box. You must create the application
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* specific dialog box yourself. When the "About application"
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* menu entry is activated, a signal will trigger the
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* showAboutApplication slot. See showAboutApplication for more
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* information.
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*
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* Example (adding a help menu to your application):
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* \code
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* menuBar()->insertItem( i18n("&Help"), customHelpMenu() );
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* \endcode
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*
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* @param showWhatsThis Set this to @p false if you do not want to include
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* the "What's This" menu entry.
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*
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* @return A standard help menu.
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*/
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TDEPopupMenu* customHelpMenu( bool showWhatsThis = true );
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/**
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* <b>Session Management</b>
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*
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* Try to restore the toplevel widget as defined by the number (1..X).
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*
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* If the session did not contain so high a number, the configuration
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* is not changed and @p false returned.
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*
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* That means clients could simply do the following:
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* \code
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* if (kapp->isRestored()){
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* int n = 1;
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* while (TDEMainWindow::canBeRestored(n)){
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* (new childMW)->restore(n);
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* n++;
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* }
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* } else {
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* // create default application as usual
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* }
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* \endcode
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* Note that TQWidget::show() is called implicitly in restore.
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*
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* With this you can easily restore all toplevel windows of your
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* application.
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*
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* If your application uses different kinds of toplevel
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* windows, then you can use TDEMainWindow::classNameOfToplevel(n)
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* to determine the exact type before calling the childMW
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* constructor in the example from above.
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*
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* If your client has only one kind of toplevel widgets (which
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* should be pretty usual) then you should use the RESTORE-macro
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* for backwards compatibility with 3.1 and 3.0 branches:
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*
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* \code
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* if (kapp->isRestored())
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* RESTORE(childMW)
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* else {
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* // create default application as usual
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* }
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* \endcode
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*
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* The macro expands to the term above but is easier to use and
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* less code to write.
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*
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* For new code or if you have more than one kind of toplevel
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* widget (each derived from TDEMainWindow, of course), you can
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* use the templated kRestoreMainWindows global functions:
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*
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* \code
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* if (kapp->isRestored())
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* kRestoreMainWindows< childMW1, childMW2, childMW3 >();
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* else {
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* // create default application as usual
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* }
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* \endcode
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*
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* Currently, these functions are provided for up to three
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* template arguments. If you need more, tell us. To help you in
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* deciding whether or not you can use kRestoreMainWindows, a
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* define KDE_RESTORE_MAIN_WINDOWS_NUM_TEMPLATE_ARGS is provided.
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*
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* @see restore()
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* @see classNameOfToplevel()
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*
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**/
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static bool canBeRestored( int number );
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/**
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* Returns the className() of the @p number of the toplevel window which
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* should be restored.
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*
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* This is only useful if your application uses
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* different kinds of toplevel windows.
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*/
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// KDE 4 return TQCString - TQObject::className() returns const char*
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static const TQString classNameOfToplevel( int number );
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/**
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* Reimplementation of TQMainWindow::show()
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*/
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// KDE4 remove this method if this has been fixed in Qt
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virtual void show();
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/**
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* Reimplementation of TQMainWindow::hide()
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*/
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// KDE4 remove this method if this has been fixed in Qt
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virtual void hide();
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/**
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* Restore the session specified by @p number.
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*
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* Returns @p false if this
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* fails, otherwise returns @p true and shows the window.
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* You should call canBeRestored() first.
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* If @p show is true (default), this widget will be shown automatically.
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*/
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bool restore( int number, bool show = true );
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virtual KXMLGUIFactory *guiFactory();
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/**
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* Create a GUI given a local XML file.
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*
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* If @p xmlfile is NULL,
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* then it will try to construct a local XML filename like
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* appnameui.rc where 'appname' is your app's name. If that file
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* does not exist, then the XML UI code will only use the global
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* (standard) XML file for the layout purposes.
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*
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* Note that when passing true for the conserveMemory argument subsequent
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* calls to guiFactory()->addClient/removeClient may not work as expected.
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* Also retrieving references to containers like popup menus or toolbars using
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* the container method will not work.
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*
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* @param xmlfile The local xmlfile (relative or absolute)
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* @param _conserveMemory Specify whether createGUI() should call
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* KXMLGUIClient::conserveMemory() to free all memory
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* allocated by the TQDomDocument and by the KXMLGUIFactory.
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*/
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void createGUI( const TQString &xmlfile = TQString::null, bool _conserveMemory = true );
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/**
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* Enables the build of a standard help menu when calling createGUI().
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*
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* The default behavior is to build one, you must call this function
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* to disable it
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*/
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void setHelpMenuEnabled(bool showHelpMenu = true);
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/**
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* Return @p true when the help menu is enabled
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*/
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bool isHelpMenuEnabled();
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/**
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* Returns true, if there is a menubar
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* @since 3.1
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*/
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bool hasMenuBar();
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/**
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* Returns a pointer to the menu bar.
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*
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* If there is no menu bar yet one will be created.
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**/
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KMenuBar *menuBar();
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/**
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* Returns a pointer to the status bar.
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*
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* If there is no status bar yet, one will be created.
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*
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* Note that tooltips for tdeactions in actionCollection() are not
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* automatically connected to this statusBar.
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* See the TDEActionCollection documentation for more details.
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*
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* @see TDEActionCollection
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*/
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KStatusBar *statusBar();
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/**
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* List of members of TDEMainWindow class.
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*/
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static TQPtrList<TDEMainWindow>* memberList;
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//KDE4: replace with memberList() and make memberList member private
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/**
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* List of members of TDEMainWindow class.
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* @since 3.4
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*/
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static TQPtrList<TDEMainWindow>* getMemberList();
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/**
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* Returns a pointer to the toolbar with the specified name.
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* This refers to toolbars created dynamically from the XML UI
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* framework. If the toolbar does not exist one will be created.
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*
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* @param name The internal name of the toolbar. If no name is
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* specified "mainToolBar" is assumed.
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*
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* @return A pointer to the toolbar
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**/
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TDEToolBar *toolBar( const char *name=0 );
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/**
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* @return An iterator over the list of all toolbars for this window.
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*/
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TQPtrListIterator<TDEToolBar> toolBarIterator();
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/**
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* @return A TDEAccel instance bound to this mainwindow. Used automatically
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* by TDEAction to make keybindings work in all cases.
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*/
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TDEAccel *accel();
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void setFrameBorderWidth( int ) {}
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/**
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* Call this to enable "auto-save" of toolbar/menubar/statusbar settings
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* (and optionally window size).
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* If the *bars were moved around/shown/hidden when the window is closed,
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* saveMainWindowSettings( TDEGlobal::config(), groupName ) will be called.
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*
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* @param groupName a name that identifies this "type of window".
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* You can have several types of window in the same application.
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*
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* @param saveWindowSize set it to true to include the window size
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* when saving.
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*
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* Typically, you will call setAutoSaveSettings() in your
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* TDEMainWindow-inherited class constructor, and it will take care
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* of restoring and saving automatically. Make sure you call this
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* _after all_ your *bars have been created.
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*
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* To make sure that TDEMainWindow propertly obtains the default
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* size of the window you should do the following:
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* - Remove hard coded resize() calls in the constructor or main, they
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* should be removed in favor of letting the automatic resizing
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* determine the default window size. Hard coded window sizes will
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* be wrong for users that have big fonts, use different styles,
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* long/small translations, large toolbars, and other factors.
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* - Put the setAutoSaveSettings ( or setupGUI() ) call after all widgets
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* have been created and placed inside the main window (i.e. for 99% of
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* apps setCentralWidget())
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* - Widgets that inherit from TQWidget (like game boards) should overload
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* "virtual TQSize sizeHint() const;" to specify a default size rather
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* than letting TQWidget::adjust use the default size of 0x0.
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*/
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void setAutoSaveSettings( const TQString & groupName = TQString::fromLatin1("MainWindow"),
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bool saveWindowSize = true );
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/**
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* Disable the auto-save-settings feature.
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* You don't normally need to call this, ever.
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*/
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void resetAutoSaveSettings();
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/**
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* @return the current autosave setting, i.e. true if setAutoSaveSettings() was called,
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* false by default or if resetAutoSaveSettings() was called.
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* @since 3.1
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*/
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bool autoSaveSettings() const;
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/**
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* @return the group used for setting-autosaving.
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* Only meaningful if setAutoSaveSettings() was called.
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* This can be useful for forcing a save or an apply, e.g. before and after
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* using KEditToolbar.
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* @since 3.1
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*/
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TQString autoSaveGroup() const;
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/**
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* Read settings for statusbar, menubar and toolbar from their respective
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* groups in the config file and apply them.
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*
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* @param config Config file to read the settings from.
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* @param groupName Group name to use. If not specified, the last used
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* group name is used.
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* @param force if set, even default settings are re-applied
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*/
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void applyMainWindowSettings(TDEConfig *config, const TQString &groupName, bool force);
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// KDE4 merge with force=false
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void applyMainWindowSettings(TDEConfig *config, const TQString &groupName = TQString::null);
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|
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/**
|
|
* Save settings for statusbar, menubar and toolbar to their respective
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* groups in the config file @p config.
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*
|
|
* @param config Config file to save the settings to.
|
|
* @param groupName Group name to use. If not specified, the last used
|
|
* group name is used
|
|
*/
|
|
void saveMainWindowSettings(TDEConfig *config, const TQString &groupName = TQString::null);
|
|
|
|
/**
|
|
* Sets whether TDEMainWindow should provide a menu that allows showing/hiding
|
|
* the available toolbars ( using TDEToggleToolBarAction ) . In case there
|
|
* is only one toolbar configured a simple 'Show \<toolbar name here\>' menu item
|
|
* is shown.
|
|
*
|
|
* The menu / menu item is implemented using xmlgui. It will be inserted in your
|
|
* menu structure in the 'Settings' menu.
|
|
*
|
|
* If your application uses a non-standard xmlgui resource file then you can
|
|
* specify the exact position of the menu / menu item by adding a
|
|
* <Merge name="StandardToolBarMenuHandler" />
|
|
* line to the settings menu section of your resource file ( usually appname.rc ).
|
|
*
|
|
* Note that you should enable this feature before calling createGUI() ( or similar ) .
|
|
* You enable/disable it anytime if you pass false to the conserveMemory argument of createGUI.
|
|
* @since 3.1
|
|
*/
|
|
void setStandardToolBarMenuEnabled( bool enable );
|
|
/// @since 3.1
|
|
bool isStandardToolBarMenuEnabled() const;
|
|
|
|
|
|
/**
|
|
* Sets whether TDEMainWindow should provide a menu that allows showing/hiding
|
|
* of the statusbar ( using TDEToggleStatusBarAction ).
|
|
*
|
|
* The menu / menu item is implemented using xmlgui. It will be inserted
|
|
* in your menu structure in the 'Settings' menu.
|
|
*
|
|
* Note that you should enable this feature before calling createGUI()
|
|
* ( or similar ).
|
|
*
|
|
* If an application maintains the action on its own (i.e. never calls
|
|
* this function) a connection needs to be made to let TDEMainWindow
|
|
* know when that status (hidden/shown) of the statusbar has changed.
|
|
* For example:
|
|
* connect(action, TQT_SIGNAL(activated()),
|
|
* tdemainwindow, TQT_SLOT(setSettingsDirty()));
|
|
* Otherwise the status (hidden/show) of the statusbar might not be saved
|
|
* by TDEMainWindow.
|
|
* @since 3.2
|
|
*/
|
|
void createStandardStatusBarAction();
|
|
|
|
/**
|
|
* @see setupGUI()
|
|
*/
|
|
enum StandardWindowOptions
|
|
{
|
|
/**
|
|
* adds action to show/hide the toolbar(s) and adds
|
|
* action to configure the toolbar(s).
|
|
* @see setStandardToolBarMenuEnabled
|
|
*/
|
|
ToolBar = 1,
|
|
|
|
/**
|
|
* adds action to show the key configure action.
|
|
*/
|
|
Keys = 2,
|
|
|
|
/**
|
|
* adds action to show/hide the statusbar if the
|
|
* statusbar exists. See createStandardStatusBarAction
|
|
*/
|
|
StatusBar = 4,
|
|
|
|
/**
|
|
* auto-saves (and loads) the toolbar/menubar/statusbar settings and
|
|
* window size using the default name. See setAutoSaveSettings
|
|
*
|
|
* Typically you want to let the default window size be determined by
|
|
* the widgets size hints. Make sure that setupGUI() is called after
|
|
* all the widgets are created ( including setCentralWidget ) so the
|
|
* default size's will be correct. See setAutoSaveSettings for
|
|
* more information on this topic.
|
|
*/
|
|
Save = 8,
|
|
|
|
/**
|
|
* calls createGUI() once ToolBar, Keys and Statusbar have been
|
|
* taken care of. See createGUI
|
|
*/
|
|
Create = 16
|
|
};
|
|
|
|
/**
|
|
* Configures the current windows and its actions in the typical KDE
|
|
* fashion. The options are all enabled by default but can be turned
|
|
* off if desired through the params or if the prereqs don't exists.
|
|
*
|
|
* Typically this function replaces createGUI().
|
|
*
|
|
* @see StandardWindowOptions
|
|
*
|
|
* @since 3.3
|
|
*/
|
|
void setupGUI( int options = ToolBar | Keys | StatusBar | Save | Create, const TQString& xmlfile = TQString::null );
|
|
|
|
/**
|
|
* Configures the current windows and its actions in the typical KDE
|
|
* fashion. The options are all enabled by default but can be turned
|
|
* off if desired through the params or if the prereqs don't exists.
|
|
*
|
|
* @p defaultSize The default size of the window
|
|
*
|
|
* Typically this function replaces createGUI().
|
|
*
|
|
* @see StandardWindowOptions
|
|
*
|
|
* @since 3.5
|
|
*/
|
|
void setupGUI( TQSize defaultSize, int options = ToolBar | Keys | StatusBar | Save | Create, const TQString& xmlfile = TQString::null );
|
|
|
|
/**
|
|
* Returns a pointer to the mainwindows action responsible for the toolbars menu
|
|
* @since 3.1
|
|
*/
|
|
TDEAction *toolBarMenuAction();
|
|
|
|
/**
|
|
* @internal for TDEToolBar
|
|
* @since 3.3.1
|
|
*/
|
|
void setupToolbarMenuActions();
|
|
|
|
// why do we support old gcc versions? using KXMLGUIBuilder::finalizeGUI;
|
|
/// @since 3.1
|
|
virtual void finalizeGUI( KXMLGUIClient *client );
|
|
|
|
/**
|
|
* @internal
|
|
*/
|
|
void finalizeGUI( bool force );
|
|
|
|
/**
|
|
* @return true if a -geometry argument was given on the command line,
|
|
* and this is the first window created (the one on which this option applies)
|
|
*/
|
|
bool initialGeometrySet() const;
|
|
|
|
/**
|
|
* @internal
|
|
* Used from Konqueror when reusing the main window.
|
|
*/
|
|
void ignoreInitialGeometry();
|
|
|
|
/**
|
|
* @return the size the mainwindow should have so that the central
|
|
* widget will be of @p size.
|
|
*
|
|
* @deprecated You normally don't need this, the recommended way to achieve a
|
|
* certain central widget size is as follows:
|
|
* @li Override sizeHint() in the central widget so that it
|
|
* returns the desired size.
|
|
* @li Call updateGeometry() in the central widget whenever the
|
|
* desired size changes. This ensures that the new sizeHint() is properly
|
|
* propagated to any parent layout.
|
|
* @li Now call adjustSize() in the mainwindow to resize the
|
|
* mainwindow such that the central widget will become the desired size.
|
|
*
|
|
*/
|
|
// KDE4 to be removed
|
|
TQSize sizeForCentralWidgetSize(TQSize size) KDE_DEPRECATED;
|
|
|
|
/**
|
|
* @internal
|
|
*/
|
|
// KDE4 remove
|
|
virtual void setIcon( const TQPixmap & );
|
|
|
|
public slots:
|
|
/**
|
|
* Show a standard configure toolbar dialog.
|
|
*
|
|
* This slot can be connected dirrectly to the action to configure shortcuts.
|
|
* This is very simple to do that by adding a single line
|
|
* \code
|
|
* KStdAction::configureToolbars( guiFactory(), TQT_SLOT( configureToolbars() ),
|
|
* actionCollection() );
|
|
* \endcode
|
|
*
|
|
* @since 3.3
|
|
*/
|
|
int configureToolbars(); // TODO KDE4: make virtual and reimplement in KParts::MainWindow
|
|
|
|
/**
|
|
* Makes a KDE compliant caption.
|
|
*
|
|
* @param caption Your caption. @em Do @em not include the application name
|
|
* in this string. It will be added automatically according to the KDE
|
|
* standard.
|
|
*/
|
|
virtual void setCaption( const TQString &caption );
|
|
/**
|
|
* Makes a KDE compliant caption.
|
|
*
|
|
* @param caption Your caption. @em Do @em not include the application name
|
|
* in this string. It will be added automatically according to the KDE
|
|
* standard.
|
|
* @param modified Specify whether the document is modified. This displays
|
|
* an additional sign in the title bar, usually "**".
|
|
*/
|
|
virtual void setCaption( const TQString &caption, bool modified );
|
|
|
|
/**
|
|
* Make a plain caption without any modifications.
|
|
*
|
|
* @param caption Your caption. This is the string that will be
|
|
* displayed in the window title.
|
|
*/
|
|
virtual void setPlainCaption( const TQString &caption );
|
|
|
|
/**
|
|
* Open the help page for the application.
|
|
*
|
|
* The application name is
|
|
* used as a key to determine what to display and the system will attempt
|
|
* to open \<appName\>/index.html.
|
|
*
|
|
* This method is intended for use by a help button in the toolbar or
|
|
* components outside the regular help menu. Use helpMenu() when you
|
|
* want to provide access to the help system from the help menu.
|
|
*
|
|
* Example (adding a help button to the first toolbar):
|
|
*
|
|
* \code
|
|
* TDEIconLoader &loader = *TDEGlobal::iconLoader();
|
|
* TQPixmap pixmap = loader.loadIcon( "help" );
|
|
* toolBar(0)->insertButton( pixmap, 0, TQT_SIGNAL(clicked()),
|
|
* this, TQT_SLOT(appHelpActivated()), true, i18n("Help") );
|
|
* \endcode
|
|
*
|
|
*/
|
|
void appHelpActivated( void );
|
|
|
|
/**
|
|
* Apply a state change
|
|
*
|
|
* Enable and disable actions as defined in the XML rc file
|
|
* @since 3.1
|
|
*/
|
|
virtual void slotStateChanged(const TQString &newstate);
|
|
|
|
/**
|
|
* Apply a state change
|
|
*
|
|
* Enable and disable actions as defined in the XML rc file,
|
|
* can "reverse" the state (disable the actions which should be
|
|
* enabled, and vice-versa) if specified.
|
|
* @since 3.1
|
|
*/
|
|
void slotStateChanged(const TQString &newstate,
|
|
KXMLGUIClient::ReverseStateChange); // KDE 4.0: remove this
|
|
|
|
|
|
/**
|
|
* Apply a state change
|
|
*
|
|
* Enable and disable actions as defined in the XML rc file,
|
|
* can "reverse" the state (disable the actions which should be
|
|
* enabled, and vice-versa) if specified.
|
|
*/
|
|
// void slotStateChanged(const TQString &newstate,
|
|
// bool reverse); // KDE 4.0: enable this
|
|
|
|
/**
|
|
* Tell the main window that it should save its settings when being closed.
|
|
* This is part of the auto-save-settings feature.
|
|
* For everything related to toolbars this happens automatically,
|
|
* but you have to call setSettingsDirty() in the slot that toggles
|
|
* the visibility of the statusbar.
|
|
*/
|
|
void setSettingsDirty();
|
|
|
|
protected:
|
|
void paintEvent( TQPaintEvent* e );
|
|
void childEvent( TQChildEvent* e);
|
|
void resizeEvent( TQResizeEvent* e);
|
|
/**
|
|
* Reimplemented to call the queryClose() and queryExit() handlers.
|
|
*
|
|
* We recommend that you reimplement the handlers rather than closeEvent().
|
|
* If you do it anyway, ensure to call the base implementation to keep
|
|
* queryExit() running.
|
|
*/
|
|
virtual void closeEvent ( TQCloseEvent *);
|
|
|
|
// KDE4 This seems to be flawed to me. Either the app has only one
|
|
// mainwindow, so queryClose() is enough, or if it can have more of them,
|
|
// then the windows should take care of themselves, and queryExit()
|
|
// would be useful only for the annoying 'really quit' dialog, which
|
|
// also doesn't make sense in apps with multiple mainwindows.
|
|
// And saving configuration in something called queryExit()? IMHO
|
|
// one can e.g. use TDEApplication::shutDown(), which if nothing else
|
|
// has at least better fitting name.
|
|
// See also TDEApplication::sessionSaving().
|
|
// This stuff should get changed somehow, so that it at least doesn't
|
|
// mess with session management.
|
|
/**
|
|
Called before the very last window is closed, either by the
|
|
user or indirectly by the session manager.
|
|
|
|
It is not recommended to do any user interaction in this
|
|
function other than indicating severe errors. Better ask the
|
|
user on queryClose() (see below).
|
|
|
|
A typical usage of queryExit() is to write configuration data back.
|
|
Note that the application may continue to run after queryExit()
|
|
(the user may have canceled a shutdown), so you should not do any cleanups
|
|
here. The purpose of queryExit() is purely to prepare the application
|
|
(with possible user interaction) so it can safely be closed later (without
|
|
user interaction).
|
|
|
|
If you need to do serious things on exit (like shutting a
|
|
dial-up connection down), connect to the signal
|
|
TDEApplication::shutDown().
|
|
|
|
Default implementation returns @p true. Returning @p false will
|
|
cancel the exiting. In the latter case, the last window will
|
|
remain visible. If TDEApplication::sessionSaving() is true, refusing
|
|
the exit will also cancel KDE logout.
|
|
|
|
@see queryClose()
|
|
@see TDEApplication::sessionSaving()
|
|
*/
|
|
virtual bool queryExit();
|
|
|
|
/**
|
|
Called before the window is closed, either by the user or indirectly by
|
|
the session manager.
|
|
|
|
The purpose of this function is to prepare the window in a way that it is
|
|
safe to close it, i.e. without the user losing some data.
|
|
|
|
Default implementation returns true. Returning @p false will cancel
|
|
the closing, and, if TDEApplication::sessionSaving() is true, it will also
|
|
cancel KDE logout.
|
|
|
|
Reimplement this function to prevent the user from losing data.
|
|
Example:
|
|
\code
|
|
switch ( KMessageBox::warningYesNoCancel( this,
|
|
i18n("Save changes to document foo?")) ) {
|
|
case KMessageBox::Yes :
|
|
// save document here. If saving fails, return false;
|
|
return true;
|
|
case KMessageBox::No :
|
|
return true;
|
|
default: // cancel
|
|
return false;
|
|
\endcode
|
|
|
|
Note that you should probably @em not actually close the document from
|
|
within this method, as it may be called by the session manager before the
|
|
session is saved. If the document is closed before the session save occurs,
|
|
its location might not be properly saved. In addition, the session shutdown
|
|
may be canceled, in which case the document should remain open.
|
|
|
|
@see queryExit()
|
|
@see TDEApplication::sessionSaving()
|
|
*/
|
|
virtual bool queryClose();
|
|
|
|
/**
|
|
* Save your instance-specific properties. The function is
|
|
* invoked when the session manager requests your application
|
|
* to save its state.
|
|
*
|
|
* You @em must @em not change the group of the @p tdeconfig object, since
|
|
* TDEMainWindow uses one group for each window. Please
|
|
* reimplement these function in childclasses.
|
|
*
|
|
* Note: No user interaction is allowed
|
|
* in this function!
|
|
*
|
|
*/
|
|
virtual void saveProperties( TDEConfig* ) {}
|
|
|
|
/**
|
|
* Read your instance-specific properties.
|
|
*/
|
|
virtual void readProperties( TDEConfig* ) {}
|
|
|
|
/**
|
|
* Save your application-wide properties. The function is
|
|
* invoked when the session manager requests your application
|
|
* to save its state.
|
|
*
|
|
* This function is similar to saveProperties() but is only called for
|
|
* the very first main window, regardless how many main window are open.
|
|
|
|
* Override it if you need to save other data about your documents on
|
|
* session end. sessionConfig is a config to which that data should be
|
|
* saved. Normally, you don't need this function. But if you want to save
|
|
* data about your documents that are not in opened windows you might need
|
|
* it.
|
|
*
|
|
* Default implementation does nothing.
|
|
*/
|
|
virtual void saveGlobalProperties( TDEConfig* sessionConfig );
|
|
|
|
/**
|
|
* The counterpart of saveGlobalProperties().
|
|
*
|
|
* Read the application-specific properties in again.
|
|
*/
|
|
virtual void readGlobalProperties( TDEConfig* sessionConfig );
|
|
void savePropertiesInternal( TDEConfig*, int );
|
|
bool readPropertiesInternal( TDEConfig*, int );
|
|
|
|
/**
|
|
* For inherited classes
|
|
*/
|
|
bool settingsDirty() const;
|
|
/**
|
|
* For inherited classes
|
|
*/
|
|
TQString settingsGroup() const;
|
|
/**
|
|
* For inherited classes
|
|
* Note that the group must be set before calling
|
|
*/
|
|
void saveWindowSize( TDEConfig * config ) const;
|
|
/**
|
|
* For inherited classes
|
|
* Note that the group must be set before calling, and that
|
|
* a -geometry on the command line has priority.
|
|
*/
|
|
void restoreWindowSize( TDEConfig * config );
|
|
|
|
/// parse the geometry from the geometry command line argument
|
|
void parseGeometry(bool parsewidth);
|
|
|
|
protected slots:
|
|
/**
|
|
* Rebuilds the GUI after KEditToolbar changed the toolbar layout.
|
|
* @see configureToolbars()
|
|
*/
|
|
void saveNewToolbarConfig(); // TODO KDE4: make virtual and reimplement in KParts::MainWindow
|
|
|
|
/**
|
|
* This slot does nothing.
|
|
*
|
|
* It must be reimplemented if you want
|
|
* to use a custom About Application dialog box. This slot is
|
|
* connected to the About Application entry in the menu returned
|
|
* by customHelpMenu.
|
|
*
|
|
* Example:
|
|
* \code
|
|
*
|
|
* void MyMainLevel::setupInterface()
|
|
* {
|
|
* ..
|
|
* menuBar()->insertItem( i18n("&Help"), customHelpMenu() );
|
|
* ..
|
|
* }
|
|
*
|
|
* void MyMainLevel::showAboutApplication()
|
|
* {
|
|
* <activate your custom dialog>
|
|
* }
|
|
* \endcode
|
|
*/
|
|
virtual void showAboutApplication();
|
|
|
|
/**
|
|
* This slot should only be called in case you reimplement closeEvent() and
|
|
* if you are using the "auto-save" feature. In all other cases,
|
|
* setSettingsDirty() should be called instead to benefit from the delayed
|
|
* saving.
|
|
*
|
|
* @see setAutoSaveSettings
|
|
* @see setSettingsDirty
|
|
*
|
|
* @since 3.2
|
|
*
|
|
* Example:
|
|
* \code
|
|
*
|
|
* void MyMainWindow::closeEvent( TQCloseEvent *e )
|
|
* {
|
|
* // Save settings if auto-save is enabled, and settings have changed
|
|
* if ( settingsDirty() && autoSaveSettings() )
|
|
* saveAutoSaveSettings();
|
|
* ..
|
|
* }
|
|
* \endcode
|
|
*/
|
|
void saveAutoSaveSettings();
|
|
|
|
private slots:
|
|
/**
|
|
* Called when the app is shutting down.
|
|
*/
|
|
void shuttingDown();
|
|
|
|
private:
|
|
KMenuBar *internalMenuBar();
|
|
KStatusBar *internalStatusBar();
|
|
KHelpMenu *mHelpMenu, *helpMenu2;
|
|
KXMLGUIFactory *factory_;
|
|
TQPtrList<TDEToolBar> toolbarList;
|
|
protected:
|
|
virtual void virtual_hook( int id, void* data );
|
|
private:
|
|
TDEMainWindowPrivate *d;
|
|
void initTDEMainWindow(const char *name, int cflags);
|
|
};
|
|
|
|
#define RESTORE(type) { int n = 1;\
|
|
while (TDEMainWindow::canBeRestored(n)){\
|
|
(new type)->restore(n);\
|
|
n++;}}
|
|
|
|
#define KDE_RESTORE_MAIN_WINDOWS_NUM_TEMPLATE_ARGS 3
|
|
|
|
/**
|
|
* These global convenience functions (that come with a varying
|
|
* number of template arguments) are a replacement for the RESTORE
|
|
* macro provided in earlier versions of KDE. The old RESTORE macro
|
|
* is still provided for backwards compatibility. See
|
|
* TDEMainWindow documentation for more.
|
|
*
|
|
* \since KDE 3.2
|
|
*
|
|
**/
|
|
template <typename T>
|
|
inline void kRestoreMainWindows() {
|
|
for ( int n = 1 ; TDEMainWindow::canBeRestored( n ) ; ++n ) {
|
|
const TQString className = TDEMainWindow::classNameOfToplevel( n );
|
|
if ( className == TQString::fromLatin1( T::staticMetaObject()->className() ) )
|
|
(new T)->restore( n );
|
|
}
|
|
}
|
|
|
|
template <typename T0, typename T1>
|
|
inline void kRestoreMainWindows() {
|
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const char * classNames[2];
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classNames[0] = T0::staticMetaObject()->className();
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classNames[1] = T1::staticMetaObject()->className();
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for ( int n = 1 ; TDEMainWindow::canBeRestored( n ) ; ++n ) {
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const TQString className = TDEMainWindow::classNameOfToplevel( n );
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if ( className == TQString::fromLatin1( classNames[0] ) )
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(new T0)->restore( n );
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else if ( className == TQString::fromLatin1( classNames[1] ) )
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(new T1)->restore( n );
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}
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}
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template <typename T0, typename T1, typename T2>
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inline void kRestoreMainWindows() {
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const char * classNames[3];
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classNames[0] = T0::staticMetaObject()->className();
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classNames[1] = T1::staticMetaObject()->className();
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classNames[2] = T2::staticMetaObject()->className();
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for ( int n = 1 ; TDEMainWindow::canBeRestored( n ) ; ++n ) {
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const TQString className = TDEMainWindow::classNameOfToplevel( n );
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if ( className == TQString::fromLatin1( classNames[0] ) )
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(new T0)->restore( n );
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else if ( className == TQString::fromLatin1( classNames[1] ) )
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(new T1)->restore( n );
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else if ( className == TQString::fromLatin1( classNames[2] ) )
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(new T2)->restore( n );
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}
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}
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#endif
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