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737 lines
27 KiB
737 lines
27 KiB
/*
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* This file is part of the DOM implementation for KDE.
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*
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* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
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* (C) 1999 Antti Koivisto (koivisto@kde.org)
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* (C) 2001 Dirk Mueller (mueller@kde.org)
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* (C) 2003 Apple Computer, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public License
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* along with this library; see the file COPYING.LIB. If not, write to
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* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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*/
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#ifndef _DOM_NodeImpl_h_
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#define _DOM_NodeImpl_h_
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#include "dom/dom_misc.h"
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#include "dom/dom_string.h"
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#include "dom/dom_node.h"
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#include "misc/helper.h"
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#include "misc/shared.h"
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// The namespace used for XHTML elements
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#define XHTML_NAMESPACE "http://www.w3.org/1999/xhtml"
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class TQPainter;
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template <class type> class TQPtrList;
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template <class type> class TQValueList;
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class TDEHTMLView;
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class TQRect;
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class TQMouseEvent;
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class TQKeyEvent;
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class TQTextStream;
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namespace tdehtml {
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class RenderStyle;
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class RenderObject;
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class RenderArena;
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}
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namespace DOM {
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class NodeListImpl;
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class NamedNodeMapImpl;
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class DocumentImpl;
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class CSSStyleDeclarationImpl;
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class RegisteredEventListener;
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class EventImpl;
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struct RegisteredListenerList {
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RegisteredListenerList() : listeners(0)
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{}
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~RegisteredListenerList();
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void addEventListener(int id, EventListener *listener, const bool useCapture);
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void removeEventListener(int id, EventListener *listener, bool useCapture);
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void setHTMLEventListener(int id, EventListener *listener);
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EventListener *getHTMLEventListener(int id);
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bool hasEventListener(int id);
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void clear();
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//### KDE4: should disappear
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bool stillContainsListener(const RegisteredEventListener& listener);
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TQValueList<RegisteredEventListener>* listeners;//The actual listener list - may be 0
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private:
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bool isHTMLEventListener(EventListener* listener);
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};
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// this class implements nodes, which can have a parent but no children:
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#define NodeImpl_IdNSMask 0xffff0000
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#define NodeImpl_IdLocalMask 0x0000ffff
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const TQ_UINT16 defaultNamespace = 0;
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const TQ_UINT16 xhtmlNamespace = 1;
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const TQ_UINT16 emptyNamespace = 2;
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const TQ_UINT16 anyNamespace = 0xffff;
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const TQ_UINT16 anyLocalName = 0xffff;
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inline TQ_UINT16 localNamePart(TQ_UINT32 id) { return id & NodeImpl_IdLocalMask; }
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inline TQ_UINT16 namespacePart(TQ_UINT32 id) { return (((unsigned int)id) & NodeImpl_IdNSMask) >> 16; }
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inline TQ_UINT32 makeId(TQ_UINT16 n, TQ_UINT16 l) { return (n << 16) | l; }
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const TQ_UINT32 anyQName = makeId(anyNamespace, anyLocalName);
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class NodeImpl : public tdehtml::TreeShared<NodeImpl>
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{
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friend class DocumentImpl;
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public:
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NodeImpl(DocumentImpl *doc);
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virtual ~NodeImpl();
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// DOM methods & attributes for Node
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virtual DOMString nodeName() const;
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virtual DOMString nodeValue() const;
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virtual void setNodeValue( const DOMString &_nodeValue, int &exceptioncode );
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virtual unsigned short nodeType() const;
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NodeImpl *parentNode() const { return m_parent; }
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NodeImpl *previousSibling() const { return m_previous; }
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NodeImpl *nextSibling() const { return m_next; }
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virtual NodeListImpl *childNodes();
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virtual NodeImpl *firstChild() const;
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virtual NodeImpl *lastChild() const;
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// insertBefore, replaceChild and appendChild also close newChild
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// unlike the speed optimized addChild (which is used by the parser)
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virtual NodeImpl *insertBefore ( NodeImpl *newChild, NodeImpl *refChild, int &exceptioncode );
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/* These two methods may delete the old node, so make sure to reference it if you need it */
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virtual void replaceChild ( NodeImpl *newChild, NodeImpl *oldChild, int &exceptioncode );
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virtual void removeChild ( NodeImpl *oldChild, int &exceptioncode );
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virtual NodeImpl *appendChild ( NodeImpl *newChild, int &exceptioncode );
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virtual bool hasChildNodes ( ) const;
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virtual NodeImpl *cloneNode ( bool deep ) = 0;
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virtual DOMString localName() const;
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virtual DOMString prefix() const;
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virtual DOMString namespaceURI() const;
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virtual void setPrefix(const DOMString &_prefix, int &exceptioncode );
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void normalize ();
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// Other methods (not part of DOM)
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virtual bool isElementNode() const { return false; }
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virtual bool isHTMLElement() const { return false; }
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virtual bool isAttributeNode() const { return false; }
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virtual bool isTextNode() const { return false; }
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virtual bool isDocumentNode() const { return false; }
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virtual bool isXMLElementNode() const { return false; }
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virtual bool isGenericFormElement() const { return false; }
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virtual bool containsOnlyWhitespace() const { return false; }
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virtual bool contentEditable() const;
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// helper functions not being part of the DOM
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// Attention: they assume that the caller did the consistency checking!
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void setPreviousSibling(NodeImpl *previous) { m_previous = previous; }
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void setNextSibling(NodeImpl *next) { m_next = next; }
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virtual void setFirstChild(NodeImpl *child);
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virtual void setLastChild(NodeImpl *child);
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// used by the parser. Doesn't do as many error checkings as
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// appendChild(), and returns the node into which will be parsed next.
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virtual NodeImpl *addChild(NodeImpl *newChild);
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typedef TQ_UINT32 Id;
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// id() is used to easily and exactly identify a node. It
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// is optimized for quick comparison and low memory consumption.
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// its value depends on the owner document of the node and is
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// categorized in the following way:
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// 1..ID_LAST_TAG: the node inherits HTMLElementImpl and is
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// part of the HTML namespace.
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// The HTML namespace is either the global
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// one (no namespace) or the XHTML namespace
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// depending on the owner document's doctype
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// ID_LAST_TAG+1..0xffff: non-HTML elements in the global namespace
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// others non-HTML elements in a namespace.
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// the upper 16 bit identify the namespace
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// the lower 16 bit identify the local part of the
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// qualified element name.
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virtual Id id() const { return 0; }
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// These are the DOM 3 Core answer to innerText/setInnerText, and are used
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// quite a bit since Mozilla doesn't do innerText. They do, however, behave slightly
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// differently. The default implementation is for ELEMENT_NODE, ATTRIBUTE_NODE,
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// ENTITY_NODE, ENTITY_REFERENCE_NODE, DOCUMENT_FRAGMENT_NODE.
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virtual DOMStringImpl* textContent() const;
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virtual void setTextContent( const DOMString &text, int& exceptioncode ) = 0;
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enum IdType {
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AttributeId,
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ElementId,
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NamespaceId
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};
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enum MouseEventType {
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MousePress,
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MouseRelease,
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MouseClick,
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MouseDblClick,
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MouseMove
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};
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struct MouseEvent
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{
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MouseEvent( int _button, MouseEventType _type,
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const DOMString &_url = DOMString(), const DOMString& _target = DOMString(),
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NodeImpl *_innerNode = 0, NodeImpl *_innerNonSharedNode = 0)
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{
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button = _button; type = _type;
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url = _url; target = _target;
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innerNode = _innerNode;
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innerNonSharedNode = _innerNonSharedNode;
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}
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int button;
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MouseEventType type;
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DOMString url; // url under mouse or empty
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DOMString target;
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Node innerNode;
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Node innerNonSharedNode;
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};
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// for LINK and STYLE
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virtual void sheetLoaded() {}
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bool hasID() const { return m_hasId; }
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bool hasClass() const { return m_hasClass; }
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bool active() const { return m_active; }
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bool focused() const { return m_focused; }
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bool hovered() const { return m_hovered; }
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bool attached() const { return m_attached; }
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bool closed() const { return m_closed; }
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bool changed() const { return m_changed; }
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bool hasChangedChild() const { return m_hasChangedChild; }
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bool hasAnchor() const { return m_hasAnchor; }
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bool inDocument() const { return m_inDocument; }
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bool implicitNode() const { return m_implicit; }
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bool htmlCompat() const { return m_htmlCompat; }
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void setHasID(bool b=true) { m_hasId = b; }
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void setHasClass(bool b=true) { m_hasClass = b; }
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void setHasChangedChild( bool b = true ) { m_hasChangedChild = b; }
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void setInDocument(bool b=true) { m_inDocument = b; }
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void setHTMLCompat(bool b) { m_htmlCompat = b; }
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virtual void setFocus(bool b=true) { m_focused = b; }
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virtual void setActive(bool b=true) { m_active = b; }
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virtual void setHovered(bool b=true) { m_hovered = b; }
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virtual void setChanged(bool b=true);
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// for descending restyle when ID or CLASS changes
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bool changedAscendentAttribute() const { return m_changedAscendentAttribute; }
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void setChangedAscendentAttribute(bool b) { m_changedAscendentAttribute = b; }
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// for style selection performance: whether the element matches several CSS Classes
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bool hasClassList() const { return m_hasClassList; }
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void setHasClassList(bool b) { m_hasClassList = b; }
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unsigned short tabIndex() const { return m_tabIndex; }
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void setTabIndex(unsigned short _tabIndex) { m_tabIndex = _tabIndex; }
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virtual bool isFocusable() const { return false; }
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virtual bool isMouseFocusable() const { return isFocusable(); }
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virtual bool isTabFocusable() const { return isFocusable(); }
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virtual bool isInline() const;
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virtual void getCaret(int offset, bool override, int &_x, int &_y, int &width, int &height);
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virtual TQRect getRect() const;
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enum StyleChange { NoChange, NoInherit, Inherit, Detach, Force };
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virtual void recalcStyle( StyleChange = NoChange ) {}
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static StyleChange diff( tdehtml::RenderStyle *s1, tdehtml::RenderStyle *s2 );
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static bool pseudoDiff( tdehtml::RenderStyle *s1, tdehtml::RenderStyle *s2, unsigned int pid);
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unsigned long nodeIndex() const;
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// Returns the document that this node is associated with. This is guaranteed to always be non-null, as opposed to
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// DOM's ownerDocument() which is null for Document nodes (and sometimes DocumentType nodes).
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DocumentImpl* getDocument() const { return m_document.get(); }
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void addEventListener(int id, EventListener *listener, const bool useCapture);
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void removeEventListener(int id, EventListener *listener, bool useCapture);
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void setHTMLEventListener(int id, EventListener *listener);
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EventListener *getHTMLEventListener(int id);
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void dispatchEvent(EventImpl *evt, int &exceptioncode, bool tempEvent = false);
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void dispatchGenericEvent( EventImpl *evt, int &exceptioncode);
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// return true if event not prevented
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bool dispatchHTMLEvent(int _id, bool canBubbleArg, bool cancelableArg);
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void dispatchWindowEvent(int _id, bool canBubbleArg, bool cancelableArg);
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void dispatchMouseEvent(TQMouseEvent *e, int overrideId = 0, int overrideDetail = 0);
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void dispatchUIEvent(int _id, int detail = 0);
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void dispatchSubtreeModifiedEvent();
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// return true if defaultPrevented (i.e. event should be swallowed)
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// this matches the logic in TDEHTMLView.
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bool dispatchKeyEvent(TQKeyEvent *key, bool keypress);
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void handleLocalEvents(EventImpl *evt, bool useCapture);
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/**
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* Perform the default action for an event e.g. submitting a form
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*/
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virtual void defaultEventHandler(EventImpl *evt);
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virtual bool isReadOnly();
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virtual bool childTypeAllowed( unsigned short /*type*/ ) { return false; }
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virtual unsigned long childNodeCount();
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virtual NodeImpl *childNode(unsigned long index);
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/**
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* Does a pre-order traversal of the tree to find the node next node after this one. This uses the same order that
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* the tags appear in the source file.
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*
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* @param stayWithin If not null, the traversal will stop once the specified node is reached. This can be used to
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* restrict traversal to a particular sub-tree.
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*
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* @return The next node, in document order
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*
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* see traversePreviousNode()
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*/
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NodeImpl *traverseNextNode(NodeImpl *stayWithin = 0) const;
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/**
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* Does a reverse pre-order traversal to find the node that comes before the current one in document order
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*
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* see traverseNextNode()
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*/
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NodeImpl *traversePreviousNode() const;
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DocumentImpl *docPtr() const { return m_document.get(); }
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tdehtml::RenderObject *renderer() const { return m_render; }
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tdehtml::RenderObject *nextRenderer();
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tdehtml::RenderObject *previousRenderer();
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void setRenderer(tdehtml::RenderObject* renderer) { m_render = renderer; }
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void checkSetPrefix(const DOMString &_prefix, int &exceptioncode);
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void checkAddChild(NodeImpl *newChild, int &exceptioncode);
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bool isAncestor( NodeImpl *other );
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virtual bool childAllowed( NodeImpl *newChild );
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/**
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* Returns the minimum caret offset that is allowed for this node.
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*
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* This default implementation always returns 0. Textual child nodes
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* may return other values.
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*/
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virtual long minOffset() const;
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/**
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* Returns the maximum caret offset that is allowed for this node.
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*
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* This default implementation always returns the node count.
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* Textual child nodes return the character count instead.
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*/
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virtual long maxOffset() const;
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// -----------------------------------------------------------------------------
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// Integration with rendering tree
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/**
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* Attaches this node to the rendering tree. This calculates the style to be applied to the node and creates an
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* appropriate RenderObject which will be inserted into the tree (except when the style has display: none). This
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* makes the node visible in the TDEHTMLView.
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*/
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virtual void attach();
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/**
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* Detaches the node from the rendering tree, making it invisible in the rendered view. This method will remove
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* the node's rendering object from the rendering tree and delete it.
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*/
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virtual void detach();
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/**
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* Notifies the node that no more children will be added during parsing.
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* After a node has been closed all changes must go through the DOM interface.
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*/
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virtual void close();
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virtual void structureChanged() {};
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virtual void backwardsStructureChanged() {};
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void createRendererIfNeeded();
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virtual tdehtml::RenderStyle *styleForRenderer(tdehtml::RenderObject *parent);
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virtual bool rendererIsNeeded(tdehtml::RenderStyle *);
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virtual tdehtml::RenderObject *createRenderer(tdehtml::RenderArena *, tdehtml::RenderStyle *);
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// -----------------------------------------------------------------------------
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// Methods for maintaining the state of the element between history navigation
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/**
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* Indicates whether or not this type of node maintains its state. If so, the state of the node will be stored when
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* the user goes to a different page using the state() method, and restored using the restoreState() method if the
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* user returns (e.g. using the back button). This is used to ensure that user-changeable elements such as form
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* controls maintain their contents when the user returns to a previous page in the history.
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*/
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virtual bool maintainsState();
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/**
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* Returns the state of this node represented as a string. This string will be passed to restoreState() if the user
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* returns to the page.
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*
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* @return State information about the node represented as a string
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*/
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virtual TQString state();
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/**
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* Sets the state of the element based on a string previosuly returned by state(). This is used to initialize form
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* controls with their old values when the user returns to the page in their history.
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*
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* @param state A string representation of the node's previously-stored state
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*/
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virtual void restoreState(const TQString &state);
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// -----------------------------------------------------------------------------
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// Notification of document stucture changes
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/**
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* Notifies the node that it has been inserted into the document. This is called during document parsing, and also
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* when a node is added through the DOM methods insertBefore(), appendChild() or replaceChild(). Note that this only
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* happens when the node becomes part of the document tree, i.e. only when the document is actually an ancestor of
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* the node. The call happens _after_ the node has been added to the tree.
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*
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* This is similar to the DOMNodeInsertedIntoDocument DOM event, but does not require the overhead of event
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* dispatching.
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*/
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virtual void insertedIntoDocument();
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/**
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* Notifies the node that it is no longer part of the document tree, i.e. when the document is no longer an ancestor
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* node.
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*
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* This is similar to the DOMNodeRemovedFromDocument DOM event, but does not require the overhead of event
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* dispatching, and is called _after_ the node is removed from the tree.
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*/
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virtual void removedFromDocument();
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/**
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* Notifies the node that its list of children have changed (either by adding or removing child nodes), or a child
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* node that is of the type CDATA_SECTION_NODE, TEXT_NODE or COMMENT_NODE has changed its value.
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*/
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virtual void childrenChanged();
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virtual DOMString toString() const = 0;
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/**
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* Sometimes we need to get the string between two points on the DOM graph. Use this function to do this.
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* For example, when the user copies some selected text to the clipboard as html.
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* @param selectionStart Where to start the selection. If selectionStart != this, it is assumed we are after the start point
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* @param selectionEnd Where to end the selection. If selectionEnd != this, it is assumed we are before the end point (unless found is true)
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* @param startOffset Number of characters into the text in selectionStart that the start of the selection is.
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* @param endOffset Number of characters into the text in selectionEnd that the end of the selection is.
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* @param found When this is set to true, don't print anymore but closing tags.
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* @return An html formatted string for this node and its children between the selectionStart and selectionEnd.
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*/
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virtual DOMString selectionToString(NodeImpl * selectionStart,
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NodeImpl * selectionEnd,
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int startOffset,
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int endOffset,
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bool &found) const
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{ Q_UNUSED(selectionStart);
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Q_UNUSED(selectionEnd);
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Q_UNUSED(startOffset);
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Q_UNUSED(endOffset);
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Q_UNUSED(found);
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return toString();
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}
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private: // members
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tdehtml::DocPtr<DocumentImpl> m_document;
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NodeImpl *m_previous;
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NodeImpl *m_next;
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protected:
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tdehtml::RenderObject *m_render;
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RegisteredListenerList m_regdListeners;
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unsigned short m_tabIndex : 15;
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bool m_hasTabIndex : 1;
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bool m_hasId : 1;
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bool m_attached : 1;
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bool m_closed : 1;
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bool m_changed : 1;
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bool m_hasChangedChild : 1;
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bool m_changedAscendentAttribute : 1;
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bool m_inDocument : 1;
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bool m_hasAnchor : 1;
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bool m_specified : 1; // used in AttrImpl. Accessor functions there
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|
|
|
bool m_hovered : 1;
|
|
bool m_focused : 1;
|
|
bool m_active : 1;
|
|
bool m_implicit : 1; // implicitely generated by the parser
|
|
bool m_htmlCompat : 1; // true if element was created in HTML compat mode
|
|
bool m_hasClassList : 1;
|
|
bool m_hasClass : 1; // true if element has a class property, as relevant to CSS
|
|
};
|
|
|
|
// this is the full Node Implementation with parents and children.
|
|
class NodeBaseImpl : public NodeImpl
|
|
{
|
|
public:
|
|
NodeBaseImpl(DocumentImpl *doc)
|
|
: NodeImpl(doc), _first(0), _last(0) {}
|
|
virtual ~NodeBaseImpl();
|
|
|
|
// DOM methods overridden from parent classes
|
|
virtual NodeImpl *firstChild() const;
|
|
virtual NodeImpl *lastChild() const;
|
|
virtual NodeImpl *insertBefore ( NodeImpl *newChild, NodeImpl *refChild, int &exceptioncode );
|
|
virtual void replaceChild ( NodeImpl *newChild, NodeImpl *oldChild, int &exceptioncode );
|
|
virtual void removeChild ( NodeImpl *oldChild, int &exceptioncode );
|
|
virtual NodeImpl *appendChild ( NodeImpl *newChild, int &exceptioncode );
|
|
virtual bool hasChildNodes ( ) const;
|
|
|
|
virtual void setTextContent( const DOMString &text, int& exceptioncode );
|
|
|
|
// Other methods (not part of DOM)
|
|
void removeChildren();
|
|
void cloneChildNodes(NodeImpl *clone);
|
|
|
|
virtual void setFirstChild(NodeImpl *child);
|
|
virtual void setLastChild(NodeImpl *child);
|
|
virtual NodeImpl *addChild(NodeImpl *newChild);
|
|
virtual void attach();
|
|
virtual void detach();
|
|
|
|
|
|
bool getUpperLeftCorner(int &xPos, int &yPos) const;
|
|
bool getLowerRightCorner(int &xPos, int &yPos) const;
|
|
|
|
virtual void setFocus(bool=true);
|
|
virtual void setActive(bool=true);
|
|
virtual void setHovered(bool=true);
|
|
virtual unsigned long childNodeCount();
|
|
virtual NodeImpl *childNode(unsigned long index);
|
|
|
|
protected:
|
|
NodeImpl *_first;
|
|
NodeImpl *_last;
|
|
|
|
// helper functions for inserting children:
|
|
|
|
// ### this should vanish. do it in dom/ !
|
|
// check for same source document:
|
|
bool checkSameDocument( NodeImpl *newchild, int &exceptioncode );
|
|
// check for being child:
|
|
bool checkIsChild( NodeImpl *oldchild, int &exceptioncode );
|
|
// ###
|
|
|
|
// find out if a node is allowed to be our child
|
|
void dispatchChildInsertedEvents( NodeImpl *child, int &exceptioncode );
|
|
void dispatchChildRemovalEvents( NodeImpl *child, int &exceptioncode );
|
|
};
|
|
|
|
// --------------------------------------------------------------------------
|
|
class Node;
|
|
class NodeImpl;
|
|
|
|
class NodeListImpl : public tdehtml::Shared<NodeListImpl>
|
|
{
|
|
public:
|
|
//Type of the item stored in the cache.
|
|
enum Type {
|
|
UNCACHEABLE, //Too complex to be cached like this
|
|
CHILD_NODES,
|
|
LAST_NODE_LIST = CHILD_NODES
|
|
};
|
|
|
|
struct CacheKey
|
|
{
|
|
NodeImpl* baseNode;
|
|
int type;
|
|
|
|
CacheKey(): type(UNCACHEABLE) {}
|
|
|
|
CacheKey(NodeImpl* _baseNode, int _type):
|
|
baseNode(_baseNode), type(_type)
|
|
{}
|
|
|
|
int hash() const
|
|
{
|
|
return int(reinterpret_cast<unsigned long>(baseNode) >> 2) ^
|
|
(unsigned(type) << 26);
|
|
}
|
|
|
|
bool operator==(const CacheKey& other) const
|
|
{
|
|
return baseNode == other.baseNode &&
|
|
type == other.type;
|
|
}
|
|
};
|
|
|
|
struct Cache: public tdehtml::Shared<Cache>
|
|
{
|
|
static Cache* make() { return new Cache; }
|
|
|
|
CacheKey key;//### We must store this in here due to TQCache in Qt3 sucking
|
|
|
|
unsigned int version;
|
|
union
|
|
{
|
|
NodeImpl* node;
|
|
unsigned int index;
|
|
} current;
|
|
unsigned int position;
|
|
unsigned int length;
|
|
bool hasLength;
|
|
|
|
void updateNodeListInfo(DocumentImpl* doc);
|
|
|
|
virtual void clear(DocumentImpl* doc);
|
|
virtual ~Cache();
|
|
};
|
|
|
|
typedef Cache* CacheFactory();
|
|
|
|
NodeListImpl(NodeImpl* node, int type, CacheFactory* factory = 0);
|
|
virtual ~NodeListImpl();
|
|
|
|
// DOM methods & attributes for NodeList
|
|
virtual unsigned long length() const;
|
|
virtual NodeImpl *item ( unsigned long index ) const;
|
|
|
|
// Other methods (not part of DOM)
|
|
|
|
protected:
|
|
virtual unsigned long calcLength(NodeImpl *start) const;
|
|
// helper functions for searching all ElementImpls in a tree
|
|
|
|
NodeImpl *recursiveItem ( NodeImpl* absStart, NodeImpl *start, unsigned long &offset ) const;
|
|
NodeImpl *recursiveItemBack( NodeImpl* absStart, NodeImpl *start, unsigned long &offset ) const;
|
|
|
|
// Override this to determine what nodes to return. Set doRecurse to
|
|
// false if the children of this node do not need to be entered.
|
|
virtual bool nodeMatches( NodeImpl *testNode, bool& doRecurse ) const = 0;
|
|
|
|
NodeImpl* m_refNode;
|
|
mutable Cache* m_cache;
|
|
};
|
|
|
|
class ChildNodeListImpl : public NodeListImpl
|
|
{
|
|
public:
|
|
|
|
ChildNodeListImpl( NodeImpl *n);
|
|
|
|
protected:
|
|
virtual bool nodeMatches( NodeImpl *testNode, bool& doRecurse ) const;
|
|
};
|
|
|
|
|
|
/**
|
|
* NodeList which lists all Nodes in a document with a given tag name
|
|
*/
|
|
class TagNodeListImpl : public NodeListImpl
|
|
{
|
|
public:
|
|
TagNodeListImpl( NodeImpl *n, NodeImpl::Id id );
|
|
TagNodeListImpl( NodeImpl *n, const DOMString &namespaceURI, const DOMString &localName );
|
|
|
|
// Other methods (not part of DOM)
|
|
|
|
protected:
|
|
virtual bool nodeMatches( NodeImpl *testNode, bool& doRecurse ) const;
|
|
NodeImpl::Id m_id;
|
|
DOMString m_namespaceURI;
|
|
DOMString m_localName;
|
|
|
|
bool m_matchAllNames;
|
|
bool m_matchAllNamespaces;
|
|
bool m_namespaceAware;
|
|
};
|
|
|
|
|
|
/**
|
|
* NodeList which lists all Nodes in a Element with a given "name=" tag
|
|
*/
|
|
class NameNodeListImpl : public NodeListImpl
|
|
{
|
|
public:
|
|
NameNodeListImpl( NodeImpl *doc, const DOMString &t );
|
|
|
|
// Other methods (not part of DOM)
|
|
|
|
protected:
|
|
virtual bool nodeMatches( NodeImpl *testNode, bool& doRecurse ) const;
|
|
|
|
DOMString nodeName;
|
|
};
|
|
|
|
// Generic NamedNodeMap interface
|
|
// Other classes implement this for more specific situations e.g. attributes
|
|
// of an element
|
|
class NamedNodeMapImpl : public tdehtml::Shared<NamedNodeMapImpl>
|
|
{
|
|
public:
|
|
NamedNodeMapImpl();
|
|
virtual ~NamedNodeMapImpl();
|
|
|
|
// DOM methods & attributes for NamedNodeMap
|
|
virtual NodeImpl *getNamedItem ( NodeImpl::Id id, bool nsAware = false, DOMStringImpl* qName = 0 ) const = 0;
|
|
virtual Node removeNamedItem ( NodeImpl::Id id, bool nsAware, DOMStringImpl* qName, int &exceptioncode ) = 0;
|
|
virtual Node setNamedItem ( NodeImpl* arg, bool nsAware, DOMStringImpl* qName, int &exceptioncode ) = 0;
|
|
|
|
virtual NodeImpl *item ( unsigned long index ) const = 0;
|
|
virtual unsigned long length( ) const = 0;
|
|
|
|
// Other methods (not part of DOM)
|
|
virtual NodeImpl::Id mapId(DOMStringImpl* namespaceURI,
|
|
DOMStringImpl* localName, bool readonly) = 0;
|
|
virtual bool isReadOnly() { return false; }
|
|
};
|
|
|
|
// Generic read-only NamedNodeMap implementation
|
|
// Used for e.g. entities and notations in DocumentType.
|
|
// You can add nodes using addNode
|
|
class GenericRONamedNodeMapImpl : public NamedNodeMapImpl
|
|
{
|
|
public:
|
|
GenericRONamedNodeMapImpl(DocumentImpl* doc);
|
|
virtual ~GenericRONamedNodeMapImpl();
|
|
|
|
// DOM methods & attributes for NamedNodeMap
|
|
|
|
virtual NodeImpl *getNamedItem ( NodeImpl::Id id, bool nsAware = false, DOMStringImpl* qName = 0 ) const;
|
|
virtual Node removeNamedItem ( NodeImpl::Id id, bool nsAware, DOMStringImpl* qName, int &exceptioncode );
|
|
virtual Node setNamedItem ( NodeImpl* arg, bool nsAware, DOMStringImpl* qName, int &exceptioncode );
|
|
|
|
virtual NodeImpl *item ( unsigned long index ) const;
|
|
virtual unsigned long length( ) const;
|
|
|
|
// Other methods (not part of DOM)
|
|
virtual NodeImpl::Id mapId(DOMStringImpl* namespaceURI,
|
|
DOMStringImpl* localName, bool readonly);
|
|
|
|
virtual bool isReadOnly() { return true; }
|
|
|
|
void addNode(NodeImpl *n);
|
|
|
|
protected:
|
|
DocumentImpl* m_doc;
|
|
TQPtrList<NodeImpl> *m_contents;
|
|
};
|
|
|
|
} //namespace
|
|
#endif
|