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tdelibs/tdehtml/rendering/counter_tree.h

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/*
* This file is part of the HTML rendering engine for KDE.
*
* Copyright (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef _Counter_Tree_h_
#define _Counter_Tree_h_
#include "misc/shared.h"
#include "rendering/render_object.h"
namespace tdehtml {
class CounterReset;
// This file implements a counter-tree that is used for finding all parents in counters() lookup,
// and for propagating count-changes when nodes are added or removed.
// Please note that only counter-reset and root can be parents here, and that render-tree parents
// are just counter-tree siblings
// Implementation of counter-increment and counter-content
class CounterNode
{
public:
CounterNode(RenderObject *o);
virtual ~CounterNode();
CounterReset* parent() const { return m_parent; }
CounterNode* previousSibling() const { return m_previous; }
CounterNode* nextSibling() const { return m_next; }
virtual CounterNode* firstChild() const { return 0; } ;
virtual CounterNode* lastChild() const { return 0; };
virtual void insertAfter ( CounterNode *newChild, CounterNode *refChild );
virtual void removeChild ( CounterNode *oldChild );
// Convenient self-refering version of the above
void remove();
int value() const { return m_value; };
void setValue(short v) { m_value = v; };
int count() const { return m_count; };
virtual bool isReset() { return false; };
virtual void recount( bool first = false );
virtual void setSelfDirty();
virtual void setParentDirty();
bool hasCounters() const { return m_hasCounters; };
bool isVisual() const { return m_isVisual; };
void setHasCounters();
void setIsVisual() { m_isVisual = true; };
bool isRoot() { return m_renderer && m_renderer->isRoot(); };
void setRenderer(RenderObject *o) { m_renderer = o; };
RenderObject* renderer() const { return m_renderer; };
friend class CounterReset;
protected:
bool m_hasCounters : 1;
bool m_isVisual : 1;
short m_value;
short m_count;
CounterReset *m_parent;
CounterNode *m_previous;
CounterNode *m_next;
RenderObject *m_renderer;
};
// Implementation of counter-reset and root
class CounterReset : public CounterNode
{
public:
CounterReset(RenderObject *o);
virtual ~CounterReset();
virtual CounterNode *firstChild() const { return m_first; };
virtual CounterNode *lastChild() const { return m_last; };
virtual void insertAfter ( CounterNode *newChild, CounterNode *refChild );
virtual void removeChild ( CounterNode *oldChild );
virtual bool isReset() { return true; };
virtual void recount( bool first = false );
virtual void setSelfDirty();
virtual void setParentDirty();
void updateTotal(int value);
// The highest value among children
int total() const { return m_total; };
protected:
int m_total;
CounterNode *m_first;
CounterNode *m_last;
};
} // namespace
#endif