|
|
|
/* akodePlayObject
|
|
|
|
|
|
|
|
Copyright (C) 2004 Allan Sandfeld Jensen <kde@carewolf.com>
|
|
|
|
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU Library General Public
|
|
|
|
License as published by the Free Software Foundation; either
|
|
|
|
version 2 of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
|
|
Library General Public License for more details.
|
|
|
|
|
|
|
|
You should have received a copy of the GNU Library General Public License
|
|
|
|
along with this library; see the file COPYING.LIB. If not, write to
|
|
|
|
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
|
|
|
Boston, MA 02110-1301, USA.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _AKODEPLAYOBJECT_IMPL_H
|
|
|
|
#define _AKODEPLAYOBJECT_IMPL_H
|
|
|
|
|
|
|
|
#include <akode/resampler.h>
|
|
|
|
#include <akode/audioframe.h>
|
|
|
|
#include <akode/decoder.h>
|
|
|
|
#include <akode/resampler.h>
|
|
|
|
|
|
|
|
#include <stdsynthmodule.h>
|
|
|
|
#include <kmedia2.h>
|
|
|
|
#include <queue>
|
|
|
|
#include "akodearts.h"
|
|
|
|
|
|
|
|
using std::string;
|
|
|
|
using std::queue;
|
|
|
|
|
|
|
|
namespace aKode {
|
|
|
|
class BufferedDecoder;
|
|
|
|
class File;
|
|
|
|
class ByteBuffer;
|
|
|
|
}
|
|
|
|
|
|
|
|
class akodePlayObject_impl
|
|
|
|
: virtual public akodePlayObject_skel
|
|
|
|
, virtual public Arts::StdSynthModule
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
akodePlayObject_impl(const string &plugin = "wav");
|
|
|
|
~akodePlayObject_impl();
|
|
|
|
|
|
|
|
virtual bool loadMedia(const string &);
|
|
|
|
virtual bool streamMedia(Arts::InputStream instream);
|
|
|
|
virtual bool loadSource();
|
|
|
|
string description();
|
|
|
|
string mediaName();
|
|
|
|
Arts::InputStream inputStream();
|
|
|
|
Arts::poCapabilities capabilities();
|
|
|
|
Arts::poState state();
|
|
|
|
void play();
|
|
|
|
void pause();
|
|
|
|
void halt();
|
|
|
|
void seek(const Arts::poTime &);
|
|
|
|
Arts::poTime currentTime();
|
|
|
|
Arts::poTime overallTime();
|
|
|
|
|
|
|
|
void streamInit();
|
|
|
|
void streamStart();
|
|
|
|
void calculateBlock(unsigned long samples);
|
|
|
|
void streamEnd();
|
|
|
|
|
|
|
|
void speed(float newValue);
|
|
|
|
float speed();
|
|
|
|
|
|
|
|
void process_indata(Arts::DataPacket<Arts::mcopbyte>*);
|
|
|
|
void processQueue();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
bool loadPlugin(const string &plugin);
|
|
|
|
bool readFrame();
|
|
|
|
bool eof();
|
|
|
|
void unload();
|
|
|
|
Arts::InputStream instream;
|
|
|
|
aKode::File *source;
|
|
|
|
aKode::Decoder *frameDecoder, *decoder;
|
|
|
|
aKode::BufferedDecoder *bufferedDecoder;
|
|
|
|
aKode::Resampler *resampler;
|
|
|
|
aKode::AudioFrame *buffer, *inBuffer;
|
|
|
|
int buf_pos;
|
|
|
|
Arts::poState mState;
|
|
|
|
float mSpeed;
|
|
|
|
queue<Arts::DataPacket<Arts::mcopbyte>*> *m_packetQueue;
|
|
|
|
aKode::ByteBuffer *m_bytebuffer;
|
|
|
|
bool m_fading;
|
|
|
|
aKode::DecoderPluginHandler decoderPlugin;
|
|
|
|
aKode::ResamplerPluginHandler resamplerPlugin;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|