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@ -121,64 +121,64 @@ private:
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/**
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/**
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* @return pointer to a TDEAction which opens the effects dialog on activation
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* @return pointer to a TDEAction which opens the effects dialog on activation
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*/
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*/
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KDE_EXPORT TDEAction *effects(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT TDEAction *effects(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* @return pointer to a TDEAction which opens the equalizer dialog on activation
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* @return pointer to a TDEAction which opens the equalizer dialog on activation
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*/
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*/
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KDE_EXPORT TDEAction *equalizer(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT TDEAction *equalizer(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* @return pointer to a TDEAction which goes back one track on activation
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* @return pointer to a TDEAction which goes back one track on activation
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*/
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*/
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KDE_EXPORT TDEAction *back(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT TDEAction *back(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* @return pointer to a TDEAction which stops playback on activation
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* @return pointer to a TDEAction which stops playback on activation
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*/
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*/
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KDE_EXPORT TDEAction *stop(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT TDEAction *stop(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* @return pointer to a TDEAction which starts/pauses playback on activation
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* @return pointer to a TDEAction which starts/pauses playback on activation
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*/
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*/
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KDE_EXPORT TDEAction *playpause(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT TDEAction *playpause(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* @return pointer to a TDEAction which advances one track on activation
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* @return pointer to a TDEAction which advances one track on activation
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*/
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*/
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KDE_EXPORT TDEAction *forward(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT TDEAction *forward(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* @return pointer to a TDEToggleAction which shows/hides the playlist
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* @return pointer to a TDEToggleAction which shows/hides the playlist
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*/
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*/
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KDE_EXPORT TDEToggleAction *playlist(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT TDEToggleAction *playlist(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* loop action
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* loop action
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**/
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**/
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KDE_EXPORT LoopActionMenu *loop(TQObject *parent, const char *name);
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TDE_EXPORT LoopActionMenu *loop(TQObject *parent, const char *name);
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/**
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/**
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* play action
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* play action
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*/
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*/
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KDE_EXPORT TDEAction *play(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT TDEAction *play(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* pause action
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* pause action
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*/
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*/
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KDE_EXPORT TDEAction *pause(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT TDEAction *pause(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* @return pointer to the global PluginActionMenu object (there is only one instance)
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* @return pointer to the global PluginActionMenu object (there is only one instance)
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*/
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*/
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KDE_EXPORT PluginActionMenu *actions();
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TDE_EXPORT PluginActionMenu *actions();
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/**
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/**
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* @return pointer to a VisActionMenu object
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* @return pointer to a VisActionMenu object
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*/
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*/
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KDE_EXPORT VisActionMenu *visualizations(TQObject *parent = 0, const char *name = 0);
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TDE_EXPORT VisActionMenu *visualizations(TQObject *parent = 0, const char *name = 0);
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/**
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/**
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* The global popupmenu of noatun, there's not two or three but only one of these :)
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* The global popupmenu of noatun, there's not two or three but only one of these :)
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* @author Charles Samuels
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* @author Charles Samuels
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**/
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**/
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class KDE_EXPORT ContextMenu
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class TDE_EXPORT ContextMenu
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{
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{
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public:
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public:
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static TDEPopupMenu *createContextMenu(TQWidget *p);
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static TDEPopupMenu *createContextMenu(TQWidget *p);
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