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//---------------------------------------------------------------------------
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//
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// spriteanim.cpp
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//
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// Copyright (c) 1999 Martin R. Jones <mjones@kde.org>
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//
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#include "spritemisc.h"
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#include "spritepm.h"
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#include "spriteanim.h"
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#include <kdebug.h>
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//===========================================================================
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//
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// SpriteObject stores the animations that create an object
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//
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SpriteObject::SpriteObject(SpritePixmapSequence *seq, TQCanvas *c )
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: TQCanvasSprite(seq, c),
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mCycle(0),
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mLifeSpan(-1),
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mSeq(seq)
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{
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}
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//---------------------------------------------------------------------------
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void SpriteObject::age()
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{
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if (mLifeSpan > 0)
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{
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mLifeSpan--;
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}
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mCycle++;
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if (mCycle > mSeq->delay(frame()))
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{
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setFrame((frame()+1)%frameCount());
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mCycle = 0;
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}
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}
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void SpriteObject::setBounds( int x1, int y1, int x2, int y2 )
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{
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mBound = TQRect( x1, y1, x2-x1, y2-y1 );
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}
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bool SpriteObject::outOfBounds() const
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{
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bool in = mBound.contains( static_cast<int>(x()), static_cast<int>(y()) );
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return !in;
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}
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//===========================================================================
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//
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// SpriteDef stores the animations that create an object
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//
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SpriteDef::SpriteDef(TDEConfigBase &config)
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{
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read(config);
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}
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//---------------------------------------------------------------------------
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SpriteObject *SpriteDef::create( TQCanvas *c )
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{
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SpriteObject *sprite = 0;
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if (mSeq)
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{
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int startX = mStartX.random();
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int startY = mStartY.random();
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sprite = new SpriteObject(mSeq, c);
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sprite->setVelocity(mDirX.random(), mDirY.random());
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if ( mDirX.min() != 0 || mDirX.max() != 0 ||
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mDirY.min() != 0 || mDirY.max() != 0 ) {
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sprite->setAnimated( true );
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}
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sprite->move(startX, startY);
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sprite->setBounds(startX-1, startY-1, mEndX.random()+1, mEndY.random()+1);
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sprite->setLifeSpan(mLifeSpan);
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sprite->setZ(mZ);
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sprite->show();
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}
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return sprite;
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}
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//---------------------------------------------------------------------------
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void SpriteDef::read(TDEConfigBase &config)
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{
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mDirX.set(config.readEntry("DirectionX", "0"));
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mDirY.set(config.readEntry("DirectionY", "0"));
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mStartX.set(config.readEntry("StartX", "0"));
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mStartY.set(config.readEntry("StartY", "0"));
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mEndX.set(config.readEntry("EndX", "10000"));
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mEndY.set(config.readEntry("EndY", "10000"));
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mLifeSpan = config.readNumEntry("LifeSpan", -1);
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mZ = config.readNumEntry("Z", 1);
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TQString animation = config.readEntry("Animation", "");
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mSeq = SpriteSequenceManager::manager()->load(config, animation);
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kdDebug() << "Set Z = " << mZ << endl;
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}
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//===========================================================================
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//
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// SpriteGroup
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//
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SpriteGroup::SpriteGroup(TQCanvas *c, TDEConfigBase &config)
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: mCanvas(c)
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{
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mAvailable.setAutoDelete(true);
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mActive.setAutoDelete(true);
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read(config);
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}
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//---------------------------------------------------------------------------
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void SpriteGroup::next()
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{
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TQPtrListIterator<SpriteObject> it(mActive);
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for (; it.current(); ++it)
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{
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SpriteObject *sprite = it.current();
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if (sprite->outOfBounds() || sprite->dead())
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{
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mActive.removeRef(sprite);
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}
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else
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{
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// sprite->forward(1);
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sprite->age();
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}
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}
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}
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//---------------------------------------------------------------------------
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void SpriteGroup::refresh()
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{
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if (((int) mActive.count()) < mCount)
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{
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SpriteObject *sprite = mAvailable.first()->create(mCanvas);
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mActive.append(sprite);
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}
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}
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//---------------------------------------------------------------------------
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void SpriteGroup::read(TDEConfigBase &config)
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{
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SpriteRange countRange(config.readEntry("Count", "1"));
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mCount = countRange.random();
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mRefresh.set(config.readEntry("Refresh", "1000"));
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TQStrList anims;
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config.readListEntry("Animations", anims);
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for (anims.first(); anims.current(); anims.next())
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{
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config.setGroup(anims.current());
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SpriteDef *obj = new SpriteDef(config);
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mAvailable.append(obj);
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}
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}
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