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tdevelop/languages/cpp/debugger/debuggerpart.h

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/***************************************************************************
* Copyright (C) 1999-2001 by John Birch *
* jbb@kdevelop.org *
* Copyright (C) 2001 by Bernd Gehrmann *
* bernd@kdevelop.org *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
***************************************************************************/
#ifndef _DEBUGGERPART_H_
#define _DEBUGGERPART_H_
#include <tqguardedptr.h>
#include "kdevplugin.h"
#include "kdevcore.h"
#include "gdbcontroller.h"
#include "debuggerdcopinterface.h"
namespace KParts { class Part; }
class TQLabel;
class TQPopupMenu;
class KDialogBase;
class ProcessWidget;
class ProcessLineMaker;
class KDevAppFrontend;
class KDevDebugger;
namespace GDBDebugger
{
class GDBBreakpointWidget;
class FramestackWidget;
class DisassembleWidget;
class Breakpoint;
class GDBController;
class DbgToolBar;
class VariableWidget;
class GDBOutputWidget;
class ViewerWidget;
class DebuggerPart : public KDevPlugin, virtual public DebuggerDCOPInterface
{
TQ_OBJECT
public:
DebuggerPart( TQObject *parent, const char *name, const TQStringList & );
~DebuggerPart();
virtual void restorePartialProjectSession(const TQDomElement* el);
virtual void savePartialProjectSession(TQDomElement* el);
k_dcop:
virtual ASYNC slotDebugExternalProcess();
virtual ASYNC slotDebugCommandLine(const TQString& command);
private slots:
void setupDcop();
void guiClientAdded(KXMLGUIClient*);
void contextMenu(TQPopupMenu *popup, const Context *context);
void toggleBreakpoint();
void contextEvaluate();
void contextWatch();
// void projectOpened();
void projectClosed();
void projectConfigWidget(KDialogBase *dlg);
void slotActivePartChanged(KParts::Part*);
void slotRun();
// Called to finish run operation in the case when we're
// starting the debugger. Called either directly from
// slotRun, if no rebuilding of project is needed, or
// indirectly from project()->projectCompiled() after project
// is rebuilt.
void slotRun_part2();
void slotRestart();
void slotExamineCore();
void slotAttachProcess();
void slotStopDebugger();
void slotStop(KDevPlugin* which = 0);
void slotPause();
void slotRunToCursor();
void slotJumpToCursor();
void slotStepOver();
void slotStepOverInstruction();
void slotStepIntoInstruction();
void slotStepInto();
void slotStepOut();
void slotMemoryView();
void slotRefreshBPState(const Breakpoint&);
void slotStatus(const TQString &msg, int state);
void slotShowStep(const TQString &fileName, int lineNum);
void slotGotoSource(const TQString &fileName, int lineNum);
void slotDCOPApplicationRegistered(const TQCString &appId);
void slotCloseDrKonqi();
// Hide or show the view that's the sender of this signal.
void slotShowView(bool enabled);
void slotDebuggerAbnormalExit();
// Called when some file in the project was saved.
// Sets 'needRebuild_' to true.
void slotFileSaved();
void slotProjectCompiled();
void slotEvent(GDBController::event_t);
private:
KDevAppFrontend *appFrontend();
KDevDebugger *debugger();
bool attachProcess(int pid);
bool startDebugger();
void setupController();
bool haveModifiedFiles();
TQGuardedPtr<VariableWidget> variableWidget;
TQGuardedPtr<GDBBreakpointWidget> gdbBreakpointWidget;
TQGuardedPtr<FramestackWidget> framestackWidget;
TQGuardedPtr<DisassembleWidget> disassembleWidget;
TQGuardedPtr<GDBOutputWidget> gdbOutputWidget;
TQGuardedPtr<ViewerWidget> viewerWidget;
GDBController *controller;
TQGuardedPtr<TQLabel> statusBarIndicator;
TQGuardedPtr<DbgToolBar> floatingToolBar;
ProcessLineMaker* procLineMaker;
ProcessLineMaker* gdbLineMaker;
TQString m_contextIdent;
TQCString m_drkonqi;
KDevDebugger *m_debugger;
int previousDebuggerState_;
// Set to true after each debugger restart
// Currently used to auto-show variables view
// on the first pause.
bool justRestarted_;
// Flag that specifies in project rebuild is necessary
// before running the debugger. Set to 'true' in constructor
// because we have no idea if project is 'dirty' or not
// when it's opened, and then set to 'true' each time a file is
// modified.
bool needRebuild_;
// Set by 'startDebugger' and cleared by 'slotStopDebugger'.
bool running_;
signals:
void buildProject();
};
}
#endif