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SUMMARY :
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scons
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scons install
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The online documentation of bksys can be found at:
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http://freehackers.org/~tnagy/bksys_manual.html
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... and now for the quickstart:
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CONFIGURING AND COMPILING THE PROJECT(S)
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SCONS TIPS
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MOC PROCESSING
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SCONS MINIMUM DISTRIBUTION
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MORE TIPS
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------------------------------------------
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CONFIGURING AND COMPILING THE PROJECT(S)
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The program scons is usually launched as "scons"
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When it is not intalled globally, one can run
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"./scons" instead of "scons" (ie : to use the local scons
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that comes with bksys - see below SCONS MINIMUM DISTRIBUTION
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if you do not have scons already)
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To compile the project, you will then only need to launch
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scons on the top-level directory, the scripts find and
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cache the environment detected *automatically* :
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-> scons
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To clean the project -> scons -c
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To install the project -> scons install
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To install as root user -> su -c 'scons install'
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To uninstall the project -> scons -c install
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To uninstall (as root) -> su -c 'scons -c install'
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To consult the help -> scons -h
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To (re)configure the project and give particular arguments, use :
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-> scons configure debug=1
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The variables are saved automatically after the first run
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in files named *.cache.py (look at kde.cache.py, ..)
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------------------------------------------
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SCONS TIPS
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In a subdirectory, it is necessary to launch scons with the -u flag :
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scons -u
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This is annoying and you probably want to add this to your .bashrc
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export SCONSFLAGS=-u
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and forget about it :)
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To make .deb or .rpm packages of your program, use :
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checkinstall --fstrans=no --nodoc scons install
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(if you have checkinstall on your system of course)
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To make scons run (much) faster, consult ./addons/README in bksys
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------------------------------------------
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MOC PROCESSING
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In qt programs, when a header 'foo.h' contains a class that has
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Q_SIGNALS and Q_SLOTS, then 'foo.h' must contain the macro Q_OBJECT
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in order to compile. foo_moc.cpp is usually generated, and is
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used to produce foo_moc.o which is linked with the
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program or the library.
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In kde programs, 'foo.moc' is generated instead of foo_moc.cpp,
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and it must be included at the very end of foo.cpp
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(add #include "foo.moc" : this increases the speed of
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compilation a *lot* and makes less object files.
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Both modes are provided though, see test6-mocfiesta/
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------------------------------------------
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MINIMUM SCONS DISTRIBUTION
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A minimum scons distribution is included in the archive
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for convenience to those who do not have scons packages
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for their operating system or their linux
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distribution. For a full and more recent version of scons,
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please consult http://www.scons.org
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Including this scons distribution to your archive will add
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about 63kb (compressed) , while including the necessary
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kdescripts (admin/ directory, configure, autom4 cache stuff,
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Makefile.in) can add easily 500kb (compressed).
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To compile with the scons distribution :
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* unpack it with :
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tar xjvf admin/scons-mini.tar.bz2
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* compile the program with :
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./scons (instead of just 'scons')
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* install the program with :
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./scons install (instead of just 'scons install')
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More options :
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* clean the object files with :
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./scons -c
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* uninstall the program with with :
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./scons -c install
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* create a package :
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./scons dist
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------------------------------------------
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MORE TIPS
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** static libraries **
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With Makefile.am, one had to make static libraries all the time
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because it did not allow having source code in other directories.
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This is not the case anymore with scons, so you can specify
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sources in other directories relative to the sconscript file, ie:
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test1_sources = ['mainfiles/main.cpp', 'otherfile/program.cpp']
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myenv.Program( target = "test1", source = test1_sources )
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To encourage you to switch to the new scheme, the static library
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helper has been omitted (look at the end of kde.py if you need one)
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** libtool **
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The LaFile build tool is a cheat that allows klibloader to load
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.so files without complaints. If you need real libtool support
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you can have a look to the libtool directory : it can work but
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remember that libtool is broken on many systems (invalid flags
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among others), so when you can work without libtool
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(small projects especially), just do it.
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** moc processing **
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As stated above, you should always add #include "foo.moc"
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for your qt classes (Q_OBJECT) to save precious compilation time.
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** using a cache **
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It is a good idea to enable the cache feature in SConstruct,
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especially if you are doing experiments (it saves your computer
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from recompiling the same files over and over again ..).
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** threading **
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myenv.AppendUnique( CPPFLAGS = ['-DQT_THREAD_SUPPORT', '-D_REENTRANT'] )
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** final notes ***
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A medium-sized project containing several targets, libraries and data
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files can be converted very quickly.
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Also, remember that SConscript files are actually python scripts ..
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you can use whatever python feature you want in them, ie: "for" loops,
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this is how the kde helpers work (TDEprogram, TDEshlib ..).
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If you are stuck, you can also have a look at more complicated
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bksys-based projects like kdissert or kshaderdesigner
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The scons man page and the wiki can be very useful, do not forget to
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consult them when you encounter an issue
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------------------------------------------
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I hope you will enjoy this alternative to the autotools
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scripts for kde programming, at least as much as I do :
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http://freehackers.org/~tnagy/kdissert/index.html
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Happy kde hacking,
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Thomas Nagy, 2004, 2005 <tnagyemail-mail@yahoo^fr>
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