Commit Graph

195 Commits (882d38739957f4a8f1b2571880262082fa431e93)
 

Author SHA1 Message Date
Richard Grenville 882d387399 Misc: Add --no-name-pixmap
Add --no-name-pixmap to disable the usage of
XCompositeNameWindowPixmap(), for debugging.
11 years ago
Richard Grenville 42448622a0 Misc: Fix spelling mistakes
Still, "Guassian" -> "Gaussian". (#221)
11 years ago
Richard Grenville ebab3dc506 Bug fix: Fix X pixmap leakage in shadow_paint
- Fix X pixmap leakage in shadow_paint.

- Add the skeleton of a X resource leakage checker.
11 years ago
Richard Grenville 66b420aa62 Misc: Fix compilation with NO_VSYNC_OPENGL_GLSL / NO_C2
Fix compilation with NO_VSYNC_OPENGL_GLSL / NO_C2.
11 years ago
Richard Grenville d8f0aba7b5 Misc #218: Warn about using --glx-no-rebind-pixmap on intel driver
Warn about using --glx-no-rebind-pixmap on xf86-video-intel. Thanks to
aktau for the info. (#218)
11 years ago
Richard Grenville 7e268e7b44 Improvement: Separate GLX parts from session_t & Attempt to fix #217
- Separate GLX parts from session_t into glx_session_t.

- Add --rererdir-on-root-change and --glx-reinit-on-root-change, as
  possible solutions for #217. Thanks to jlindgren90 for reporting.
11 years ago
Richard Grenville 90c3a42d55 Misc: Add --version & --no-x-selection
- Add --version. (#206)

- Add --no-x-selection for debugging. (#207)
11 years ago
Michael Reed 1df3c8650b whitespace cleanup 11 years ago
Richard Grenville 8df5b1d5be Misc #205: Add 2 long options & Update documentation
- Add two long variants of short options.

- Update documentation.
11 years ago
Richard Grenville 0fa155f566 Feature: #183 custom window shader & #193 --no-fading-destroyed-argb
- Add --glx-fshader-win, which specifies a custom fragment shader for
  painting windows. compton-default-fshader-win.glsl is the shader with
  default behavior, and compton-fake-transparency-fshader-win.glsl
  provides a template of fake transparency. (#183)

- Add --force-win-blend to force all windows to be painted with
  blending.

- Add --no-fading-destroyed-argb, as a workaround of bugs in some WMs.
  (#193)
11 years ago
Richard Grenville 12225bcad2 Bug fix #195: Pointer incompatibility with libconfig-1.3*
Fix pointer incompatibility with libconfig-1.3*. Thanks to
sstewartgallus for reporting. (#195)
11 years ago
Richard Grenville 6449cc2049 Bug fix #194: Fix assertion failure in some cases
Fix assertion failure when evaluating --unredir-if-possible-exclude or
--paint-exclude on unmapped windows. Thanks to ppuryear for reporting.
(#194)
11 years ago
Richard Grenville 5df42e8eb1 Bug fix #191: Add rounded-corners detection to --unredir-if-possible
Add `bounding_shape` and `rounded_corners` as condition match target.
Deprecate --shadow-ignore-shaped. Add rounded-corners detection to
win_is_fullscreen(). Slightly modify win_rounded_corners() logic. Thanks
to tdryer for reporting. (#191)
11 years ago
Richard Grenville 6a5738080a Misc: Fix a possible assert() failure 11 years ago
Richard Grenville 5794e0988f Bug fix #190: Copy shadow/fade state from last paint on unmapped wins
Copy shadow/fade/color-inversion/background-blur state from last paint
on unmapped windows. I hope it doesn't have unexpected side effects.
(#190)
11 years ago
Richard Grenville b175464e8c Misc: Try to avoid evaluating conditions after window unmap & others
- Try to avoid evaluating conditions after window unmap/destruction.
  Unfortunately, frequently this doesn't work due to the asynchronous
  nature of X.

- Add _GTK_FRAME_EXTENTS exclusion rules to compton.sample.conf. Thanks
  to memeplex, hexchain, and others for info. (#189)

- Add debugging option --show-all-xerrors, and other debugging changes.
  Doc update.
11 years ago
Richard Grenville dbba28f946 Misc: Add --xrender-sync{,-fence} as configuration file option
- Add --xrender-sync{,-fence} as configuration file option.

- Quit on encountering invalid opacity rule.

- Other small changes.
11 years ago
Richard Grenville 15bde6a8f5 Bug fix #181: Add --xrender-sync{,-fence}
- Add --xrender-sync{,-fence} to deal with redraw lag issue on GLX
  backend. --xrender-sync-fence requires a sufficiently new xorg-server
  and libXext. NO_XSYNC=1 may be used to disable it at compile time.
  Thanks to tchebb for reporting and everybody else for testing. (#181)

- A bit code clean-up. Replace a few XSync() with XFlush() to minimize
  the latency.
11 years ago
Richard Grenville 53d0c5c015 Misc: xr-glx-hybrid alias & minor fixes
- Add "xr-glx-hybrid" as an alias of "xr_glx_hybrid". (#163)

- Clear damage history in expose_root() and when root window size
  changes. Unfortunately this doesn't fix #181.
11 years ago
Richard Grenville 9745bfe765 Bug fix: Fix -S
Fix the broken -S.
11 years ago
Richard Grenville 53cb5d3a46 Bug fix: Fix access to freed memory due to invalid w->prev_trans
- Fix a bug that w->prev_trans sometimes points to freed memory.
  Probably related to #165.

- Add some more debugging printf()-s under DEBUG_EVENTS.
11 years ago
Richard Grenville b68985f96f Bug fix #163: xr_glx_hybrid: Flickering issue
xr_glx_hybrid backend: Attempt to fix flickering issue. Thanks to cju
for testing.
11 years ago
Richard Grenville 0969d7d525 Misc #163: Make usage of glFinish() optional
Make usage of glFinish() optional to avoid high CPU usage. (#163)
11 years ago
Richard Grenville 43b47ec453 Misc #152: Fix a spelling mistake
Fix a spelling mistake (xr_glx_hybird -> xr_glx_hybrid). Thanks to cju
for reporting.
11 years ago
Richard Grenville 44a13b4e76 Feature: Add XRender-GLX hybird backend
- Add new backend "xr_glx_hybird", which uses X Render for all
  compositing but GLX on the last step of rendering to screen.  This
  makes GLX-backend-specific VSync methods usable while may avoid
  certain bugs with GLX backend. The idea comes from ali1234.
  Experimental.

- GLX backend: Stop using or rendering to depth buffer.

- Use glFinish() instead of glFlush() before VSync. It probably uses
  more CPU but could be more reliable than glFlush().
11 years ago
Richard Grenville 640ef04378 Misc: Add properties to the registration window
Add WM_CLASS, COMPTON_VERSION, and _NET_WM_PID properties to the
registration window, to ease the development of pcman's compton-conf.
11 years ago
Richard Grenville ed99f1b2c9 Misc: --write-pid-path & small changes
- Add --write-pid-path to write process ID to a file, to help
  determining compton's process ID when -b is used.

- Add a few extra targets to query through D-Bus opts_get (version, pid,
  etc.) and through win_get, primarily for debugging.

- Add helper macros likely(), unlikely(), cmalloc(), ccalloc(),
  crealloc().

- Change w->opacity_set to opacity_t. Determine display_repr in
  session_init(), etc.
11 years ago
Richard Grenville 522923dbc7 Bug fix #153: Possible fix for a rare timing issue
Possible fix for a very rare timing issue in focus detection. Compton
may fail to detect the currently focused window, when a window newly
mapped gets focused, we failed to listen to events and get FocusIn from
it in time, and a series of focus change events before it happens stay
in the event queue and puzzled compton. My choice is to force focus
recheck on all focus-related events. More roundtrips to X, but not
necessarily worse performance, due to the high cost of focus flipping
especially when there's a lot of conditions. Thanks to SlackBox for
reporting.  (#153)
11 years ago
Richard Grenville 70dfd1f58e Bug fix #149: --opacity-rule misbehaves on 32-bit systems & others
- Fix a bug that --opacity-rule misbehaves with a value higher than 50%
  on 32-bit systems. Thanks to mrinx for reporting. (#149)

- Fix a bug that opacity-rule in configuration file does not work.
12 years ago
Richard Grenville 7f97d55da5 Misc: Typo in vsync_opengl_init()
I typed ps->glXGetVideoSyncSGI as ps->glXWaitVideoSyncSGI...
12 years ago
Richard Grenville e0e726c424 Misc: Add cfg file options for --unredir-if-possible-*
Add configuration file options for
--unredir-if-possible-{delay,exclude}. (#140)
12 years ago
Richard Grenville 2b534cd864 Bug fix #99: Rewrite focus detection logic
- Rewrite focus detection logic. Remove w->focused_real and use
  ps->active_win to identify focused window uniformly. Use a more
  expensive way to filter FocusIn/Out events to improve reliability.
  Only limited tests are done, and bugs are likely to be introduced.
  (#99)

- Known issue: Under fvwm, compton sometimes does not consistently
  report the window input gets sent to. But there's something wrong in
  that case: XGetInputFocus() shows the root window is focused but
  another window is receiving input.
12 years ago
Richard Grenville 6e82deb05b Bug fix #144: Workaround for insane window type changes
Dynamically detect window type as a workaround to insane applications.
Thanks to Feltzer for reporting. (#144)
12 years ago
Richard Grenville 9c609b9b97 Bug fix #143: GLSL shader error on European locales
Set LC_NUMERIC=C when generating GLSL shader strings to avoid decimal
point issues on European locales. Thanks to hiciu for reporting.
12 years ago
Richard Grenville 631f50d665 Bug fix #143: Move setlocale(LC_NUMERIC, "C")
Move setlocale(LC_NUMERIC, "C") to a better place, in hope to fix #143.
Thanks to hiciu for reporting!
12 years ago
Richard Grenville 7e488d813c Bug fix #140: Possible fix for CPU usage with --unredir-possible-delay
- Possible fix for high CPU usage with a low --unredir-possible-delay.
  Thanks to Feltzer for reporting. (#140)

- Rewrite some parts to (hopefully) increase performance, especially
  with --unredir-if-possible.

- Known issue: With GTX 670 and x11-drivers/nvidia-drivers-325.15, and
  compton --unredir-if-possible --config /dev/null, if you send a
  SIGUSR1 to compton when a full-screen solid window is there, in which
  case compton either redirects then immediately unredirects the screen,
  or just don't redirect it altogether, X freezes after compton
  unredirects the screen. Requests sent by other X clients are not
  responded until compton is killed, which indicates the possibility of
  a bug in X.  Attaching to X process shows X is on ./os/waitFor.c.
  Backend does not matter. --paint-on-overlay fixes the issue somehow.
  compton-git-v0.1_beta1-5-g4600f43-2013-08-28 doesn't exhibit the
  issue, but it's probably timing-related.
12 years ago
Richard Grenville d41c750725 Improvement: --unredir-if-possible-exclude & --unredir-if-possible-delay
- Add --unredir-if-possible-exclude, to exclude certain windows when
  evaluating --unredir-if-possible. (#140)

- Add --unredir-if-possible-delay, to add some delay before
  unredirecting screen. (#138, #140)

- Code clean-up.
12 years ago
Richard Grenville fc117ad4f8 Misc: GLX: Avoid using multi-sampling visuals
Avoid using multi-sampled visuals, like the cogl patch:
http://people.freedesktop.org/~glisse/0001-glx-do-not-use-multisample-visual-config-for-front-o.patch
12 years ago
Richard Grenville 17c318b44a Bug fix #137: Auto-detect screen changes
Attempt to auto-detect screen changes to address the issue reported by
Feltzer.
12 years ago
Richard Grenville 731ed301d4 Misc: Add missing configuration file options and switches
- Add "xinerama_shadow_crop" configuration option.

- Add long commandline switches corresponding to the short ones.

- Documentation update.
12 years ago
Richard Grenville cd62d55a5b Improvement #137: --xinerama-shadow-crop
Add --xinerama-shadow-crop to crop shadow to current Xinerama screen.
Thanks to Feltzer for suggestion.
12 years ago
Richard Grenville 8f6c2d89ea Misc: stoppaint_force & Documentation update
- Add stoppaint_force option, controlled via D-Bus, to stop painting
  completely, which may look better than unredirecting the screen,
  sometimes. (#41)

- Add x2, y2 matching targets.

- Update documentation.
12 years ago
Richard Grenville 4f92672534 Improvement #41: Enable/disable redirection through D-Bus
- Add "redirected_force" to D-Bus opts_get to forcefully
  redirect/unredirect windows.

- Add D-Bus method "repaint", to, namely, repaint the screen.
12 years ago
Richard Grenville bd40b36f01 Bug fix #124: GLX: Missing check on FBConfig X visual depth
- Check FBConfig X visual depth, like Compiz, to fix issues with
  nvidia-drivers-325.08 . Thanks to guotsuan for reporting.
12 years ago
Richard Grenville 291fba3b6d Misc: OpenGL 3.0 compatibility & misc
- Fix OpenGL 3.0 compatibility by changing glFramebufferTexture() to
  glFramebufferTexture2D(). Thanks to danfe for suggestion!

- Add notification about DocBook toolchina dependencies. Thanks to
  danfe. (#121)
12 years ago
Richard Grenville 1096bf90d9 Misc: --paint-exclude & #119
- Add --paint-exclude to prevent certain windows from being painted, for
  debugging purposes.

- Add predefined matching target "x", "y", "width", "height", "widthb",
  "heightb", "border_width", and "fullscreen".

- Fix bug #119, wrong man page install dir in CMake configuration.
  Thanks to sstewartgallus for reporting.
12 years ago
Richard Grenville 0dca9aa79e Feature #116: Shadow exclusion region
- Add --shadow-exclude-reg, which excludes certain regions on the screen
  to have shadows painted in. (#116)

- Adjust session initialization order. Now X root and screen info and
  basic X extensions are available in configuration parsing step.
12 years ago
Richard Grenville d800a62b87 Feature #113: Set opacity based on conditions
- Add --opacity-rule, which sets opacity based on conditions, as
  requested by zabbal. (#113)

- Add a data field for each condition.

- Correct the FAQ link in README.md. Silly me.

- Code clean-up.
12 years ago
Richard Grenville 1bdd035974 Imp: Multi-pass blur & D-Bus fading control
- Add multipass blur support. Note GLX Framebuffer support is required.
  My benchmark shows multipass blur brings 5% performance boost for X
  Render backend (3x3box). On GLX backend it brings 10% performance
  boost for 5x5box but negatively affects performance for 3x3box. Thanks
  to jrfonseca for advice. (#107)

- GLX backend: Cache blur texture for each window, for a 12% performance
  boost.

- Add D-Bus fading control. Thanks to yulan6248 for testing. (#112)

- Fix FAQ link in README.md. Thanks to lorenzos for report. (#111)

- Correctly deinitialize VSync on on-the-fly VSync method switch.

- X Render backend: Normalize blur kernel.

- Code clean-up.

- Known issue: Linear corruption on border of a window may appear with X
  Render multi-pass blur. Possible to fix but probably not worthwhile.
12 years ago
Richard Grenville 2b0dfa9b96 Misc: Add DEBUG_GLX_MARK & Misc
- GLX backend: Add DEBUG_GLX_MARK, to add GL marks around functions with
  glStringMarkerGREMEDY(), and mark frame termination with
  glFrameTerminatorGREMEDY().

- Print output of `compton -h` to stdout. (#110)

- GLX backend: Strip out elements with factor 0 in GLSL blur code.
  Thanks to jrfonseca for guides. (#107)
12 years ago