# include <tdeapplication.h>
# include <tdeconfig.h>
# include <kdebug.h>
# include <kdialogbase.h>
# include <tdemessagebox.h>
# include <tdeglobal.h>
# include <kscoredialog.h>
# include <kstandarddirs.h>
# include <kseparator.h>
# include <klineedit.h>
# include <tdelocale.h>
# include <tdefiledialog.h>
# include <kurllabel.h>
# include <tqcheckbox.h>
# include <tqevent.h>
# include <tqframe.h>
# include <tqpen.h>
# include <tqlayout.h>
# include <tqlabel.h>
# include <tdelistbox.h>
# include <tqstyle.h>
# include <tqrect.h>
# include <tqmap.h>
# include <tqpainter.h>
# include <tqpixmapcache.h>
# include <tqwidget.h>
# include <tqscrollview.h>
# include <tqvaluelist.h>
# include <tqptrlist.h>
# include <tqstringlist.h>
# include <tqstring.h>
# include <tqvbox.h>
# include "newgame.h"
# include "game.h"
NewGameDialog : : NewGameDialog ( bool enableCourses , TQWidget * parent , const char * _name )
: KDialogBase ( KDialogBase : : TreeList , i18n ( " New Game " ) , Ok | Cancel , Ok , parent , _name )
{
this - > enableCourses = enableCourses ;
editors . setAutoDelete ( true ) ;
TDEConfig * config = kapp - > config ( ) ;
// lots o' colors :)
startColors < < yellow < < blue < < red < < lightGray < < cyan < < darkBlue < < magenta < < darkGray < < darkMagenta < < darkYellow ;
playerPage = addPage ( i18n ( " Players " ) ) ;
TQVBoxLayout * bigLayout = new TQVBoxLayout ( playerPage , marginHint ( ) , spacingHint ( ) ) ;
addButton = new KPushButton ( i18n ( " &New Player " ) , playerPage ) ;
bigLayout - > addWidget ( addButton ) ;
connect ( addButton , TQT_SIGNAL ( clicked ( ) ) , this , TQT_SLOT ( addPlayer ( ) ) ) ;
scroller = new TQScrollView ( playerPage ) ;
bigLayout - > addWidget ( scroller ) ;
layout = new TQVBox ( scroller - > viewport ( ) ) ;
if ( ! TQPixmapCache : : find ( " grass " , grass ) )
{
grass . load ( locate ( " appdata " , " pics/grass.png " ) ) ;
TQPixmapCache : : insert ( " grass " , grass ) ;
}
scroller - > viewport ( ) - > setBackgroundPixmap ( grass ) ;
scroller - > addChild ( layout ) ;
TQMap < TQString , TQString > entries = config - > entryMap ( " New Game Dialog " ) ;
unsigned int i = 0 ;
for ( TQMap < TQString , TQString > : : Iterator it = entries . begin ( ) ; it ! = entries . end ( ) ; + + it )
{
if ( i > startColors . count ( ) )
return ;
addPlayer ( ) ;
editors . last ( ) - > setName ( it . key ( ) . right ( it . key ( ) . length ( ) - 1 ) ) ;
editors . last ( ) - > setColor ( TQColor ( it . data ( ) ) ) ;
+ + i ;
}
if ( editors . isEmpty ( ) )
{
addPlayer ( ) ;
addPlayer ( ) ;
}
enableButtons ( ) ;
if ( enableCourses )
{
coursePage = addPage ( i18n ( " Course " ) , i18n ( " Choose Course to Play " ) ) ;
TQVBoxLayout * coursePageLayout = new TQVBoxLayout ( coursePage , marginHint ( ) , spacingHint ( ) ) ;
KURLLabel * coursesLink = new KURLLabel ( " http://web.mit.edu/~jasonkb/www/kolf/ " , " http://web.mit.edu/~jasonkb/www/kolf/ " , coursePage ) ;
connect ( coursesLink , TQT_SIGNAL ( leftClickedURL ( const TQString & ) ) , kapp , TQT_SLOT ( invokeBrowser ( const TQString & ) ) ) ;
coursePageLayout - > addWidget ( coursesLink ) ;
TQHBoxLayout * hlayout = new TQHBoxLayout ( coursePageLayout , spacingHint ( ) ) ;
// following use this group
config - > setGroup ( " New Game Dialog Mode " ) ;
// find other courses
externCourses = config - > readListEntry ( " extra " ) ;
/// course loading
TQStringList items = externCourses + TDEGlobal : : dirs ( ) - > findAllResources ( " appdata " , " courses/* " ) ;
TQStringList nameList ;
const TQString lastCourse ( config - > readEntry ( " course " , " " ) ) ;
int curItem = 0 ;
i = 0 ;
for ( TQStringList : : Iterator it = items . begin ( ) ; it ! = items . end ( ) ; + + it , + + i )
{
TQString file = * it ;
CourseInfo curinfo ;
KolfGame : : courseInfo ( curinfo , file ) ;
info [ file ] = curinfo ;
names . append ( file ) ;
nameList . append ( curinfo . name ) ;
if ( lastCourse = = file )
curItem = i ;
}
const TQString newName ( i18n ( " Create New " ) ) ;
info [ TQString ( ) ] = CourseInfo ( newName , newName , i18n ( " You " ) , 0 , 0 ) ;
names . append ( TQString ( ) ) ;
nameList . append ( newName ) ;
courseList = new TDEListBox ( coursePage ) ;
hlayout - > addWidget ( courseList ) ;
courseList - > insertStringList ( nameList ) ;
courseList - > setCurrentItem ( curItem ) ;
connect ( courseList , TQT_SIGNAL ( highlighted ( int ) ) , this , TQT_SLOT ( courseSelected ( int ) ) ) ;
connect ( courseList , TQT_SIGNAL ( selectionChanged ( ) ) , this , TQT_SLOT ( selectionChanged ( ) ) ) ;
TQVBoxLayout * detailLayout = new TQVBoxLayout ( hlayout , spacingHint ( ) ) ;
name = new TQLabel ( coursePage ) ;
detailLayout - > addWidget ( name ) ;
author = new TQLabel ( coursePage ) ;
detailLayout - > addWidget ( author ) ;
TQHBoxLayout * minorLayout = new TQHBoxLayout ( detailLayout , spacingHint ( ) ) ;
par = new TQLabel ( coursePage ) ;
minorLayout - > addWidget ( par ) ;
holes = new TQLabel ( coursePage ) ;
minorLayout - > addWidget ( holes ) ;
detailLayout - > addStretch ( ) ;
KPushButton * scores = new KPushButton ( i18n ( " Highscores " ) , coursePage ) ;
connect ( scores , TQT_SIGNAL ( clicked ( ) ) , this , TQT_SLOT ( showHighscores ( ) ) ) ;
detailLayout - > addWidget ( scores ) ;
detailLayout - > addStretch ( ) ;
detailLayout - > addWidget ( new KSeparator ( coursePage ) ) ;
minorLayout = new TQHBoxLayout ( detailLayout , spacingHint ( ) ) ;
KPushButton * addCourseButton = new KPushButton ( i18n ( " Add... " ) , coursePage ) ;
minorLayout - > addWidget ( addCourseButton ) ;
connect ( addCourseButton , TQT_SIGNAL ( clicked ( ) ) , this , TQT_SLOT ( addCourse ( ) ) ) ;
remove = new KPushButton ( i18n ( " Remove " ) , coursePage ) ;
minorLayout - > addWidget ( remove ) ;
connect ( remove , TQT_SIGNAL ( clicked ( ) ) , this , TQT_SLOT ( removeCourse ( ) ) ) ;
courseSelected ( curItem ) ;
selectionChanged ( ) ;
}
// options page
optionsPage = addPage ( i18n ( " Options " ) , i18n ( " Game Options " ) ) ;
TQVBoxLayout * vlayout = new TQVBoxLayout ( optionsPage , marginHint ( ) , spacingHint ( ) ) ;
mode = new TQCheckBox ( i18n ( " &Strict mode " ) , optionsPage ) ;
vlayout - > addWidget ( mode ) ;
mode - > setChecked ( config - > readBoolEntry ( " competition " , false ) ) ;
TQLabel * desc = new TQLabel ( i18n ( " In strict mode, undo, editing, and switching holes is not allowed. This is generally for competition. Only in strict mode are highscores kept. " ) , optionsPage ) ;
desc - > setTextFormat ( RichText ) ;
vlayout - > addWidget ( desc ) ;
}
void NewGameDialog : : slotOk ( )
{
TDEConfig * config = kapp - > config ( ) ;
config - > setGroup ( " New Game Dialog Mode " ) ;
config - > writeEntry ( " competition " , mode - > isChecked ( ) ) ;
if ( enableCourses )
{
config - > writeEntry ( " course " , currentCourse ) ;
config - > writeEntry ( " extra " , externCourses ) ;
}
config - > deleteGroup ( " New Game Dialog " ) ;
config - > setGroup ( " New Game Dialog " ) ;
PlayerEditor * curEditor = 0 ;
int i = 0 ;
for ( curEditor = editors . first ( ) ; curEditor ; curEditor = editors . next ( ) , + + i )
config - > writeEntry ( TQString : : number ( i ) + curEditor - > name ( ) , TQString ( curEditor - > color ( ) . name ( ) ) ) ;
config - > sync ( ) ;
KDialogBase : : slotOk ( ) ;
}
void NewGameDialog : : courseSelected ( int index )
{
currentCourse = * names . at ( index ) ;
CourseInfo & curinfo = info [ currentCourse ] ;
name - > setText ( TQString ( " <strong>%1</strong> " ) . arg ( curinfo . name ) ) ;
author - > setText ( i18n ( " By %1 " ) . arg ( curinfo . author ) ) ;
par - > setText ( i18n ( " Par %1 " ) . arg ( curinfo . par ) ) ;
holes - > setText ( i18n ( " %1 Holes " ) . arg ( curinfo . holes ) ) ;
}
void NewGameDialog : : showHighscores ( )
{
KScoreDialog * scoreDialog = new KScoreDialog ( KScoreDialog : : Name | KScoreDialog : : Custom1 | KScoreDialog : : Score , this ) ;
scoreDialog - > addField ( KScoreDialog : : Custom1 , i18n ( " Par " ) , " Par " ) ;
scoreDialog - > setConfigGroup ( info [ currentCourse ] . untranslatedName + TQString ( " Highscores " ) ) ;
scoreDialog - > setComment ( i18n ( " High Scores for %1 " ) . arg ( info [ currentCourse ] . name ) ) ;
scoreDialog - > show ( ) ;
}
void NewGameDialog : : removeCourse ( )
{
int curItem = courseList - > currentItem ( ) ;
if ( curItem < 0 )
return ;
TQString file = * names . at ( curItem ) ;
if ( externCourses . contains ( file ) < 1 )
return ;
names . remove ( file ) ;
externCourses . remove ( file ) ;
courseList - > removeItem ( curItem ) ;
selectionChanged ( ) ;
}
void NewGameDialog : : selectionChanged ( )
{
const int curItem = courseList - > currentItem ( ) ;
remove - > setEnabled ( ! ( curItem < 0 | | externCourses . contains ( * names . at ( curItem ) ) < 1 ) ) ;
}
void NewGameDialog : : addCourse ( )
{
TQStringList files = KFileDialog : : getOpenFileNames ( " :kourses " , TQString : : fromLatin1 ( " application/x-kourse " ) , this , i18n ( " Pick Kolf Course " ) ) ;
bool hasDuplicates = false ;
for ( TQStringList : : Iterator fileIt = files . begin ( ) ; fileIt ! = files . end ( ) ; + + fileIt )
{
if ( names . contains ( * fileIt ) > 0 )
{
hasDuplicates = true ;
continue ;
}
CourseInfo curinfo ;
KolfGame : : courseInfo ( curinfo , * fileIt ) ;
info [ * fileIt ] = curinfo ;
names . prepend ( * fileIt ) ;
externCourses . prepend ( * fileIt ) ;
courseList - > insertItem ( curinfo . name , 0 ) ;
}
if ( hasDuplicates )
KMessageBox : : information ( this , i18n ( " Chosen course is already on course list. " ) ) ;
courseList - > setCurrentItem ( 0 ) ;
courseSelected ( 0 ) ;
selectionChanged ( ) ;
}
void NewGameDialog : : addPlayer ( )
{
if ( editors . count ( ) > = startColors . count ( ) )
return ;
editors . append ( new PlayerEditor ( i18n ( " Player %1 " ) . arg ( editors . count ( ) + 1 ) , * startColors . at ( editors . count ( ) ) , layout ) ) ;
editors . last ( ) - > show ( ) ;
connect ( editors . last ( ) , TQT_SIGNAL ( deleteEditor ( PlayerEditor * ) ) , this , TQT_SLOT ( deleteEditor ( PlayerEditor * ) ) ) ;
enableButtons ( ) ;
}
void NewGameDialog : : deleteEditor ( PlayerEditor * editor )
{
if ( editors . count ( ) < 2 )
return ;
editors . removeRef ( editor ) ;
enableButtons ( ) ;
}
void NewGameDialog : : enableButtons ( )
{
addButton - > setEnabled ( ! ( editors . count ( ) > = startColors . count ( ) ) ) ;
}
/////////////////////////
PlayerEditor : : PlayerEditor ( TQString startName , TQColor startColor , TQWidget * parent , const char * _name )
: TQWidget ( parent , _name )
{
TQHBoxLayout * layout = new TQHBoxLayout ( this , KDialogBase : : spacingHint ( ) ) ;
if ( ! TQPixmapCache : : find ( " grass " , grass ) )
{
grass . load ( locate ( " appdata " , " pics/grass.png " ) ) ;
TQPixmapCache : : insert ( " grass " , grass ) ;
}
setBackgroundPixmap ( grass ) ;
editor = new KLineEdit ( this ) ;
layout - > addWidget ( editor ) ;
editor - > setFrame ( false ) ;
editor - > setText ( startName ) ;
layout - > addStretch ( ) ;
layout - > addWidget ( colorButton = new KColorButton ( startColor , this ) ) ;
colorButton - > setAutoMask ( true ) ;
colorButton - > setBackgroundPixmap ( grass ) ;
KPushButton * remove = new KPushButton ( i18n ( " Remove " ) , this ) ;
remove - > setAutoMask ( true ) ;
layout - > addWidget ( remove ) ;
remove - > setBackgroundPixmap ( grass ) ;
connect ( remove , TQT_SIGNAL ( clicked ( ) ) , this , TQT_SLOT ( removeMe ( ) ) ) ;
}
void PlayerEditor : : removeMe ( )
{
emit deleteEditor ( this ) ;
}
# include "newgame.moc"