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#ifndef _MAP_WIDGET_H
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#define _MAP_WIDGET_H
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#include <tqwidget.h>
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#include <tqframe.h>
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#include <tqpixmap.h>
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#include <tqgridview.h>
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#include <tqtimer.h>
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#include "gamecore.h"
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#include "images.h"
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class ConquestMap : public TQGridView
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{
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Q_OBJECT
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// Constructors
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public:
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ConquestMap( Map *newMap, TQWidget *parent = 0 );
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virtual ~ConquestMap();
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// Interface
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public:
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void unselectPlanet();
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protected:
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virtual void contentsMousePressEvent( TQMouseEvent *e );
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virtual void contentsMouseMoveEvent( TQMouseEvent *e );
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virtual void paintCell( TQPainter *p, int row, int col );
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private slots:
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void mapUpdate();
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void squareBlink();
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signals:
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void planetSelected( Planet * );
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void planetHighlighted( Planet * );
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private:
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const int SECTOR_HEIGHT;
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const int SECTOR_WIDTH;
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const int BOARD_HEIGHT;
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const int BOARD_WIDTH;
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void drawSector( TQPainter *, Sector &, bool borderStrobe = true, bool highlight = false );
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Map *map;
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TQColor gridColor;
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TQFont labelFont;
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int hiLiteRow, hiLiteCol;
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};
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#endif
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