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@ -105,40 +105,40 @@ Editor::~Editor()
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void Editor::setupToolbar()
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{
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KIconLoader *loader = TDEGlobal::iconLoader();
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TDEIconLoader *loader = TDEGlobal::iconLoader();
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topToolbar = new TDEToolBar( this, "editToolBar" );
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TDEToolBarRadioGroup *radio = new TDEToolBarRadioGroup(topToolbar);
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// new game
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topToolbar->insertButton(loader->loadIcon("filenew", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("filenew", TDEIcon::Toolbar),
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ID_TOOL_NEW, true, i18n("New board"));
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// open game
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topToolbar->insertButton(loader->loadIcon("fileopen", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("fileopen", TDEIcon::Toolbar),
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ID_TOOL_LOAD, true, i18n("Open board"));
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// save game
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topToolbar->insertButton(loader->loadIcon("filesave", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("filesave", TDEIcon::Toolbar),
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ID_TOOL_SAVE, true, i18n("Save board"));
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topToolbar->setButtonIconSet(ID_TOOL_SAVE,loader->loadIconSet("filesave", KIcon::Toolbar));
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topToolbar->setButtonIconSet(ID_TOOL_SAVE,loader->loadIconSet("filesave", TDEIcon::Toolbar));
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#ifdef FUTURE_OPTIONS
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// Select
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topToolbar->insertSeparator();
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topToolbar->insertButton(loader->loadIcon("rectangle_select", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("rectangle_select", TDEIcon::Toolbar),
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ID_TOOL_SELECT, true, i18n("Select"));
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topToolbar->insertButton(loader->loadIcon("editcut", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("editcut", TDEIcon::Toolbar),
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ID_TOOL_CUT, true, i18n("Cut"));
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topToolbar->insertButton(loader->loadIcon("editcopy", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("editcopy", TDEIcon::Toolbar),
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ID_TOOL_COPY, true, i18n("Copy"));
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topToolbar->insertButton(loader->loadIcon("editpaste", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("editpaste", TDEIcon::Toolbar),
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ID_TOOL_PASTE, true, i18n("Paste"));
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topToolbar->insertSeparator();
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topToolbar->insertButton(loader->loadIcon("move", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("move", TDEIcon::Toolbar),
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ID_TOOL_MOVE, true, i18n("Move tiles"));
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#endif
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topToolbar->insertButton(loader->loadIcon("pencil", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("pencil", TDEIcon::Toolbar),
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ID_TOOL_ADD, true, i18n("Add tiles"));
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topToolbar->insertButton(loader->loadIcon("editdelete", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("editdelete", TDEIcon::Toolbar),
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ID_TOOL_DEL, true, i18n("Remove tiles"));
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topToolbar->setToggle(ID_TOOL_ADD);
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@ -154,17 +154,17 @@ void Editor::setupToolbar()
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// board shift
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topToolbar->insertSeparator();
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topToolbar->insertButton(loader->loadIcon("back", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("back", TDEIcon::Toolbar),
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ID_TOOL_LEFT, true, i18n("Shift left"));
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topToolbar->insertButton(loader->loadIcon("up", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("up", TDEIcon::Toolbar),
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ID_TOOL_UP, true, i18n("Shift up"));
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topToolbar->insertButton(loader->loadIcon("down", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("down", TDEIcon::Toolbar),
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ID_TOOL_DOWN, true, i18n("Shift down"));
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topToolbar->insertButton(loader->loadIcon("forward", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("forward", TDEIcon::Toolbar),
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ID_TOOL_RIGHT, true, i18n("Shift right"));
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topToolbar->insertSeparator();
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topToolbar->insertButton(loader->loadIcon("exit", KIcon::Toolbar),
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topToolbar->insertButton(loader->loadIcon("exit", TDEIcon::Toolbar),
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ID_META_EXIT, true, i18n("Exit"));
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// status in the toolbar for now (ick)
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