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tdegames/ksokoban
Michele Calgaro c20f4d8f2c
Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines
преди 3 месеца
..
data Desktop file translations: преди 4 години
images cmake: Removed useless usage of преди 5 години
levels cmake: Removed useless usage of преди 5 години
AUTHORS Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. преди 15 години
Bookmark.cpp Rename additional header files to avoid conflicts with KDE4 преди 11 години
Bookmark.h Branding cleanup: KDE -> TDE преди 12 години
CMakeL10n.txt Desktop file translations: преди 4 години
CMakeLists.txt Initial cmake conversion преди 8 години
History.cpp Branding cleanup: KDE -> TDE преди 12 години
History.h Branding cleanup: KDE -> TDE преди 12 години
HtmlPrinter.cpp Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. преди 15 години
HtmlPrinter.h Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. преди 15 години
ImageData.cpp Branding cleanup: KDE -> TDE преди 12 години
ImageData.h Branding cleanup: KDE -> TDE преди 12 години
InternalCollections.cpp Rename additional header files to avoid conflicts with KDE4 преди 11 години
InternalCollections.h Branding cleanup: KDE -> TDE преди 12 години
LevelCollection.cpp Rename common header files for consistency with class renaming преди 11 години
LevelCollection.h Branding cleanup: KDE -> TDE преди 12 години
LevelMap.cpp Rename common header files for consistency with class renaming преди 11 години
LevelMap.h Branding cleanup: KDE -> TDE преди 12 години
MainWindow.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines преди 3 месеца
MainWindow.h Replace Q_OBJECT with TQ_OBJECT преди 9 месеца
Makefile.am LIB_QT -> LIB_TQT conversion to align to updated admin module преди 6 години
Map.cpp Branding cleanup: KDE -> TDE преди 12 години
Map.h Branding cleanup: KDE -> TDE преди 12 години
MapDelta.cpp Branding cleanup: KDE -> TDE преди 12 години
MapDelta.h Branding cleanup: KDE -> TDE преди 12 години
ModalLabel.cpp Rename additional header files to avoid conflicts with KDE4 преди 11 години
ModalLabel.h Replace Q_OBJECT with TQ_OBJECT преди 9 месеца
Move.cpp Branding cleanup: KDE -> TDE преди 12 години
Move.h Branding cleanup: KDE -> TDE преди 12 години
MoveSequence.cpp Branding cleanup: KDE -> TDE преди 12 години
MoveSequence.h Branding cleanup: KDE -> TDE преди 12 години
NEWS Rename KStandard for enhanced compatibility with KDE4 преди 11 години
PathFinder.cpp Branding cleanup: KDE -> TDE преди 12 години
PathFinder.h Branding cleanup: KDE -> TDE преди 12 години
PlayField.cpp Replace various '#define' strings - part 6 преди 4 месеца
PlayField.h Replace Q_OBJECT with TQ_OBJECT преди 9 месеца
Queue.h Branding cleanup: KDE -> TDE преди 12 години
README Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. преди 15 години
StaticImage.cpp Branding cleanup: KDE -> TDE преди 12 години
StaticImage.h Branding cleanup: KDE -> TDE преди 12 години
TODO Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. преди 15 години
main.cpp Use new TQ_METHOD, TQ_SIGNAL, TQ_SLOT defines преди 3 месеца

README

ksokoban 0.2.2 - a Sokoban game for KDE

copyright 1998 Anders Widell  <d95-awi@nada.kth.se>

ksokoban is free software; you can redistribute it and/or modify it
under the terms of the GNU General Public License. See the file
COPYING for details.

See http://hem.passagen.se/awl/ksokoban/ for later versions of ksokoban.
See the file AUTHORS for details about where the levels come from.

------------------------------------------------------------------------

PLAYING
=======

The objective of the game is to push all the red gems (these should
actually have been crates, but gems looked nicer) to the goal squares,
which are marked with green glassy things on the floor.

Use the cursor keys to move about. If you move onto a gem and there is
noting blocking it on the opposite side, then you will push the gem.

Use the CONTROL key together with the cursor keys to move as far as
possible in a direction without pushing any gems. With the SHIFT key
you will move as far as possible in a direction, possibly pushing a
gem if it is in the way.

Use the left mouse button to move to any place you can reach without
pushing any gems. The middle mouse moves in a straight line, possibly
pushing a gem if it is in the way.

The U key or the right mouse button undoes the last move.