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tdegames/kolf
Michele Calgaro bc6061ff9e
Replace Q_OBJECT with TQ_OBJECT
1 year ago
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courses Simplify CMake rules for desktop file translations. 4 years ago
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sounds Initial cmake conversion 9 years ago
AUTHORS Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features. 15 years ago
CMakeL10n.txt Desktop file translations: 4 years ago
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ball.cpp Rename common header files for consistency with class renaming 12 years ago
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kcomboboxdialog.cpp Rename additional header files to avoid conflicts with KDE4 12 years ago
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kolf.cpp Rearrangement of libtdegames highscore headers. 5 years ago
kolf.desktop Desktop file translations: 4 years ago
kolf.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
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kvolumecontrol.h Replace Q_OBJECT with TQ_OBJECT 1 year ago
main.cpp Rename additional header files to avoid conflicts with KDE4 12 years ago
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pluginloader.cpp Rename additional header files to avoid conflicts with KDE4 12 years ago
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scoreboard.cpp Rename additional header files to avoid conflicts with KDE4 12 years ago
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statedb.h Trinity Qt initial conversion 14 years ago
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vector.cpp Trinity Qt initial conversion 14 years ago
vector.h Trinity Qt initial conversion 14 years ago
x-kolf.desktop Desktop file translations: 4 years ago
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README.pool

Heya,

I made a kolf pool game as an example of kolf plugin use. kolf/obects/poolball/ contains the PoolBall class, which is installed as a plugin.

So, compile PoolBall, install it, and open pool.kolf. Kolf courses can specify any object name, and it is up to the user to install these objects that the course needs. Kolf will warn when an object is not found in the hole being loaded.

Jason